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7 months ago ::
Oct 31, 2012 - 12:28PM
#31
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The only Planeswalker I've seen that works for Sligh is Koth, as he's at least a 4/4 haste for 4, and when it dies in combat, at least you have another 4/4 for next turn and are only out a land. Chandra doesn't make the grade. I think after Gatecrash Zoo should be pretty strong, there are some nice    1-drops, and with Gruul and Boros joing the party it should be pretty strong. However we're not quite there yet. I'm all for spinning a wheel when my hands burned out, but Reforge costs too much to do it in a controled manner, and if I'm top decking, I want answers now a bunch of cards. As for Dreadbore, I know it's seeing some play, I just don't know why I'm seeing it in the SB. Sure it's a little slow, but it's solid removal for low mana cost.
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7 months ago ::
Oct 31, 2012 - 12:34PM
#32
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Essentially Chandra is sometimes useful in control sideboards, and she definitely doesn't belong in your deck.
I had an open slot; Chandra fit. A Forest could also work in her place. And Koth rotated out didn't he? Anyway, I was just buliding with what I had or what people didn't want.
The deal with reforge the soul is that it's very much a lucky day card. Essentially when you top deck it, it is successful if and only if your hand is empty or you have one or two junk cards and your opponent has a good hand. Both criteria are important. If your opponent has a junk hand, he gets to filter and you just helped your opponent a ton. If you have a good hand you just drew a dead card. Essentially it's too risky to consider for most decks. And then there's the problem of drawing it in your opening hand.
That is pretty much why they call it a "Miracle" right...? I hardcasted it once, Miracled it 3 times; once on the second turn. But like I said, it saved me every game I played it, as in if it was not there, I would have lost the round and the match because I was in a non-recoverable state and then I draw into a handful of burn or Rancors and end it. The thing about this deck is you can pretty safely throw away anything and expect to replace it with the same, just MORE of it.
Edit: @Anubuss and Reforge, Yeah I was scared tapping out to hardcast Reforge but here you have a pretty decent chance of getting haste creatures or burn or utility. My opponent drew into a big fatty and played it his turn and I drew into two Brimstones, a Spear, a Flinthoof and a Rancor which ended it pretty fast the turn after.
I'm not saying I'm surprised people don't play it; I understand the drawbacks but I'm just saying I play it and it wins me games.
And yeah...too bad R/G isn't a thing until Gatecrash. People were just throwing their Flinthoofs at me as toilet paper when I was trying to build this deck.
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7 months ago ::
Oct 31, 2012 - 1:56PM
#33
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I can never figure out how any of these lists are better than zombies...
1000th post November 26, 2010. Where Islands gets his decks: Spoiler:
Show
It was revealed to me in a dream. All the cards were in my dream except for three slots which I plugged in as Vault Skirge.
FULL DISCLOSURE: The dream was post AVR so there was a copy of Slayer's Stronghold. I decided to keep it pre AVR in my post here.
EDIT: I just remembered. The Skirges might have been 2x Whipflare and 1x something else, probably War and Peace.
EDIT2: Currently 4-0 in my first four games with this. My opponents have been very angry. I fought off a Wurmcoil from Grixis for six turns before I found my second Dispatch. Jeez, I can do a lot of damage.
EDIT3: Streak broken. Lost to an unexpected Overrun. Cracking a Shrine for 10 wasn't enough.
How Kedi tests his decks: Spoiler:
Show
also, I've been playtesting this deck in my sleep today that kinda freaked me out
Sleeping on Halloween: Spoiler:
Show
Halloween is a conspiracy by crossdressers and furries.
 Thanks to Kipz for the sig. Make a contract with me to become a magical girl!
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7 months ago ::
Oct 31, 2012 - 2:17PM
#34
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If you have no money like me, my list is like $20 to buy all the cards. If you can beg or borrow off of people, it's significantly less. I'm not saying it'll play better but for budget's sake...
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7 months ago ::
Oct 31, 2012 - 3:26PM
#35
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Date Joined:
Jul 15, 2012
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I can never figure out how any of these lists are better than zombies...
And Zombies is Tier 2 already. As an aggro/tempo (currently playing Zombies) player, I must say this: aggro is not where you want to be right now.
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7 months ago ::
Oct 31, 2012 - 5:28PM
#36
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Date Joined:
Jun 14, 2006
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I don't main Dreadbore because I want my entire list to be live draws at ANY point in the game whenever possible. With a sac outlet, Blood Artist steals games. Pre-rotation, I used him to successfully fight through 15 gained life. My board would probably look like: 2 x Brimstone Volley 2 x Dreadbore 1 x Knight of Infamy 1 x Rakdos Cackler 4 x Rakdos Charm 3 x Slaughter Games 2 x Tragic Slip ?
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7 months ago ::
Nov 01, 2012 - 5:56AM
#37
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Dreadbore just seems like a fine bit of removal to me, 1 worthy of being in the main. The fact it'll kill a 'Walker is just gravy. I imagine for a Zombie-Sligh build my board would be much the same as my current one, only digging into Black for some hand disruption. 2 Pithing Needle (Turn's off 'Walkers, and other nasty activated abilities) 4 Appetite for Brains (get's rid of Thragtusk, 'Walkers, any on hand sweepers) 4 Torch Fiend (general artifact hate, mostly to hate on Cage) 2 Sever the Bloodline (Angel token hate) 3 Slaughter Games (Shuts down combo) To those Zombie players among us, what's good in the mirror? I wish I could run some copies of Annalating Fire, but I don't know how well my manabase will support   for 1 spell. updated list
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You have no idea how infuriating it is that I could build this deck (thanks to my wife's zombie deck from pre-rotation) if it wasn't for Aristocrat.
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7 months ago ::
Nov 01, 2012 - 10:44AM
#38
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1: I don't think anybody boards in cage vs zombies. It only hits 2 of their cards, and even then it only reduces their effectiveness. Also, cage will do a bit of damage to pretty much any deck running it anyways. 2: There really isn't that much "combo", so I wouldn't spend slots on slaughter games. The only real combo is epic experiment, and it's not really that popular.
1000th post November 26, 2010. Where Islands gets his decks: Spoiler:
Show
It was revealed to me in a dream. All the cards were in my dream except for three slots which I plugged in as Vault Skirge.
FULL DISCLOSURE: The dream was post AVR so there was a copy of Slayer's Stronghold. I decided to keep it pre AVR in my post here.
EDIT: I just remembered. The Skirges might have been 2x Whipflare and 1x something else, probably War and Peace.
EDIT2: Currently 4-0 in my first four games with this. My opponents have been very angry. I fought off a Wurmcoil from Grixis for six turns before I found my second Dispatch. Jeez, I can do a lot of damage.
EDIT3: Streak broken. Lost to an unexpected Overrun. Cracking a Shrine for 10 wasn't enough.
How Kedi tests his decks: Spoiler:
Show
also, I've been playtesting this deck in my sleep today that kinda freaked me out
Sleeping on Halloween: Spoiler:
Show
Halloween is a conspiracy by crossdressers and furries.
 Thanks to Kipz for the sig. Make a contract with me to become a magical girl!
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7 months ago ::
Nov 01, 2012 - 10:54AM
#39
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Guess that makes freeing up some room for Crippling Blight pretty easy. It'd be nice to have some more anti-Thragtusk tech. I'm pretty sure I can out race a 4/2 that can't block me, even though a +5 life boon. What are your thoughts for MD Mark of Mutiny? As much as I'd like 16 removal spells, I can manage with 12, as long as my other 4 are sudo-removal that can get me there. I'd still like an answer for Epic Experiment. edit: I'm looking to make room in my MD for 2 Mark of Mutiny, I'm thinking of cutting a Messenger and one of my 1-drops. Probably a Gravecrawler since he is the weaker of the 1 drops, and it's not like having 3 is going to hurt my chances of being able to recur him, provided the other deck doesn't hate him out. Also thinking about cutting a Slaughter Games and my Needles for 3 Crippling Blight. I probably should cut Torch Fiend for a full set of 4, but I can't help but think I'll need the hate for artifacts. At the very least he blows up Needles naming Aristocrat. And unlike other artifact hate, he beats face until he's needed.
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7 months ago ::
Nov 03, 2012 - 11:05PM
#40
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bump. updated list
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Still don't know why I'm hung up on Lighting Mauer, but in some testing, I was havng some fun using his soulbond. There were a few games I won in the face of a stupid early Terminus thanks to Mauler + Crackler/Gravecrawler. MD Marks have been fun, great game 1 Thragtusk tech. he's not hard to deal with when the turn after they play him I hit for 6 + what ever I did last turn. In the 1 game that that hadn't been lethal, I had Aristocrat so they had no choice but to scoop when they didn't top deck a Terminus. I'm in the market for tech VS Hexproof. Tribute to Hunger looks like my only real choice, since Barter in Blood hurts me more than it helps. I need to cut back on Thragtusk hate to mae some room though. So far Aooetite seems to be more effective cut if they don't have the Thragtusk in hand, it doesn't exactly work (not that I've never found a target mind you). Some times I just can't get there with Blight. Still would like to get Annalating Fire in the board for the mirror, or for VS Reanimater (though Cage may be better in that case). Slaughter Games probably won't last long in my SB, I've slowly come to realize Experiment doesn't scare me. Fiend may not last either, I like having the hate, but haven't seen much I want to blow up, outside some Keyrunes and Runechanter's Pike .
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