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Switch to Forum Live View Does anyone else think Skymark Roc is ridiculously broken?
8 months ago  ::  Oct 26, 2012 - 5:38AM #11
IYankemDDS
Date Joined: Oct 25, 2009
Posts: 1,260
I'd likely also consider the Rakdos and Selesnya Guildmages as better uncommons, but it's still very good.
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8 months ago  ::  Oct 26, 2012 - 5:49AM #12
silentbobus
Date Joined: Jun 15, 2009
Posts: 7,835
The 5/4 trampler for 4 has the potential to be quite punishing and was originally my vote for best uncommon, but if you can get the Roc's special ability to work it completely takes over the game. Even with my busted deck the only game I lost after playing the Roc is the game the Roc had no legal targets, because I was facing a Selensya deck that played only Centaurs and had Growing Ranks running so the only possible win was racing through the air.
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8 months ago  ::  Oct 26, 2012 - 5:55AM #13
rstnme
Date Joined: Aug 10, 2012
Posts: 2,841
I played Roc last night. It was killed every time after one turn, so I have no idea how good it is except that it's clearly a target for removal.
Limited Guidelines:

5.0: I will take this card no matter what: Pack Rat
4.5: Bomb and/or splashable creature or removal: Aetherling
4.0: Excellent first pick first pack, will sway me into same colors: Advent of the Wurm
3.5: Excellent first pack pick two, will confirm colors or possibly sway into second color. Gaze of Granite
3.0: Good in-color addition, or splashable removal/creature: Ascended Lawmage
2.5: Solid pick in-color: Bronzebeak Moa
2.0: Creatures 10-16; removal 6-7. Haazda Snare Squad
1.5: My 23rd or 22nd card, depending on removal. Wake the Reflections )
1.0: 23rd card if I don't maindeck an additional land: Murmuring Phantasm
0.5: This card will sometimes be sideboarded in: Uncovered Clues
0.0: I will shred this card for counters: Possibility Storm
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8 months ago  ::  Oct 26, 2012 - 6:59AM #14
silentbobus
Date Joined: Jun 15, 2009
Posts: 7,835
I looked it up and LSV has this one at 4.0, which is generally considered bomb level. He has it on par with the Azorious Guildmage (also 4.0) but is more enthusiastic about the Roc.
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8 months ago  ::  Oct 26, 2012 - 7:06AM #15
rstnme
Date Joined: Aug 10, 2012
Posts: 2,841
Maybe I should change my statement: it looks awesome and I was super stoked to crack it. I could see it being guildmage-esque, though the GM's detain power and evasion-augments are pretty awesome.
Limited Guidelines:

5.0: I will take this card no matter what: Pack Rat
4.5: Bomb and/or splashable creature or removal: Aetherling
4.0: Excellent first pick first pack, will sway me into same colors: Advent of the Wurm
3.5: Excellent first pack pick two, will confirm colors or possibly sway into second color. Gaze of Granite
3.0: Good in-color addition, or splashable removal/creature: Ascended Lawmage
2.5: Solid pick in-color: Bronzebeak Moa
2.0: Creatures 10-16; removal 6-7. Haazda Snare Squad
1.5: My 23rd or 22nd card, depending on removal. Wake the Reflections )
1.0: 23rd card if I don't maindeck an additional land: Murmuring Phantasm
0.5: This card will sometimes be sideboarded in: Uncovered Clues
0.0: I will shred this card for counters: Possibility Storm
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8 months ago  ::  Oct 26, 2012 - 7:37AM #16
re4leonkennedy
Date Joined: Nov 1, 2009
Posts: 1,177
I wouldn't call it ridiculously broken. 3/3 flyers for 4 mana are great for limited. Being able to mess with your opponent's tempo is good, but not enough to make it anywhere near broken. Pack Rat is ridiculously broken.
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8 months ago  ::  Oct 26, 2012 - 7:39AM #17
silentbobus
Date Joined: Jun 15, 2009
Posts: 7,835

Oct 26, 2012 -- 7:06AM, rstnme wrote:

Maybe I should change my statement: it looks awesome and I was super stoked to crack it. I could see it being guildmage-esque, though the GM's detain power and evasion-augments are pretty awesome.




Certainly the GM becomes more awesome the longer the game progresses, but the Roc is an evasive 3/3 that can return creatures for no mana. If that works in the early-mid game, which it often does it allows you to completely dominate your opponent. I remember at one point playing against the Roc I had to discard creatures to my Loleth Troll just so I could keep it on the board, and once my opponent figured out I could do that he started targetting my Beetle instead.

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8 months ago  ::  Oct 26, 2012 - 8:53AM #18
Falcon_Uk
Date Joined: Jun 15, 2007
Posts: 4,233
Actually, I would say Arrest is the best uncommon.  Almost blanket removal (given that it is rare to play enchantment removal main deck unless you are in white with the apparation).
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8 months ago  ::  Oct 26, 2012 - 9:30AM #19
Sleeping
Date Joined: Sep 23, 2011
Posts: 4,302
I don't think Roc can be the best uncommon. You have to remember that if it has no bounce targets then it is just a3/3 flier. And if you're trying to race someone who's populating then a 3/3 for four mana is not the best. I like the Ogre and the Selesnya Guildmage a lot, and think I'd rate them higher.
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8 months ago  ::  Oct 26, 2012 - 9:40AM #20
silentbobus
Date Joined: Jun 15, 2009
Posts: 7,835

Oct 26, 2012 -- 8:53AM, Falcon_Uk wrote:

Actually, I would say Arrest is the best uncommon.  Almost blanket removal (given that it is rare to play enchantment removal main deck unless you are in white with the apparation).




Sundering Growth and Apparition are both maindeckable, but the real problem with Arrest is the number of bounce and sacrifice effects. Every time I've had a creature arrested in this format I've been able to get additional utility out of them.

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