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Switch to Forum Live View CandySet - Featuring other baked goods and confectioners' treats.
8 months ago  ::  Oct 21, 2012 - 5:39PM #1
Nephrolith
Date Joined: Oct 21, 2012
Posts: 401
Introducing CandySet. In a world composed entirely of edible deliciousness, peace and happiness reign supreme. Until one day, when something that I haven't figured out happens. Stay tuned for more.



Mechanics so Far Show

Sweet: If a spell or effect would target a single creature, it's controller may have it target this creature as well.

Um, unsure about the Flavour there - but I really like it about 1X1,000 times more than Hexproof. Primarily for Red, Green, and White.

Sour: Whenever you cast a spell that doesn't share a colour with this permanent, EFFECT

Flavour explanation: Meant to represent the twist that putting lemon or lime or whatever does to any non-sour foods. Intended for Blue, Black, and Red. Though neither this nor that are limited to those colours.

Regenerate will hold a large roll in the set. Primarily G, W, and Blue(?) - mostly because of the Alara-style colourization.

Return of Devour, in all colours but especially Jund.

And, what does the Esper wedge get?

Spice: You may reveal this card whenever an opponent casts a spell that shares a colour with it. If you do EFFECT


Also, there will probably be a few new creature types/classes. Not sure what those'll be yet. Here is your preview card:

Puff of Nutmeg
Sorcery (C)
Target player discards a card.
Spice: You may reveal this card whenever an opponent casts a spell that shares a colour with it. If you do, that player discards a card.

"How much is too much?"

Comments and stuff? Feel free. Thanks, kids.
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8 months ago  ::  Oct 21, 2012 - 5:39PM #2
Nephrolith
Date Joined: Oct 21, 2012
Posts: 401
White Show

Commons 2 Show

Gummy Hatchling
Creature - Beast (C)
Whenever a spell targets another creature you control, Gummy Hatchling gets +0/+1 until end of turn.

"Your tongue isn't the only thing that'll stick to it."

1/1

Wall Sucrum
Creature - Wall (C)
Defender
Sweet - If a spell or effect would target a single creature, its controller may copy that spell targeting this creature.

"A stomach ache will be the least of your troubles."
- Lord Praline

1/5

Uncommons 0 Show


Rares 0 Show


Mythic 0 Show




Blue Show

Commons 4 Show

Dyer
Creature - Human Wizard (C)
: Each mana symbol in each card in your hand becomes the colour of your choice.

"The tongue may be stronger than the brain."

1/1

Bureaucracy Drops
Enchantment (C)
Sour: Whenever you cast a spell that doesn't share a colour with this permanent, Bureaucracy Drops becomes copy of another target enchantment until end of turn.

Creatures you control have -1/+1.

Tartarian Espionage
Instant (C)
Counter target spell.
Spice: You may reveal this card whenever an opponent casts a spell that shares a colour with it. If you do, that player reveals his or her hand.

"The Tartars will not stand for this!"
- Kreim, the Tartar

Citrus Sky-Skinner
Creature - Drake (C)
Sour: Whenever you cast a spell that doesn't share a colour with this permanent, Citrus Sky-Skinner gains flying until end of turn.

"There's only one way to get this fellow into the air. . ."
- Captain Zestikon, Drake Trainer

3/3

Uncommons 0 Show


Rares 0 Show


Mythic 0 Show




Black Show

Commons 3 Show

Chocolate Superior
Instant
Destroy target creature with no abilities.

"It's all in the Flavour."

Puff of Nutmeg
Sorcery (C)
Target player discards a card.
Spice: You may reveal this card whenever an opponent casts a spell that shares a colour with it. If you do, that player discards a card.

"How much is too much?"

Return of the Fudgemites 
Sorcery (C)
Put three 0/1 black Serf tokens onto the battlefield.

"Fudge, fudge, fudge,
Marching through the sludge,
Fighting off our enemies,
With a gentle Nudge."     
- Fudgemite Marching Anthem 

Uncommons 0 Show


Rares 0 Show


Mythic 0 Show


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8 months ago  ::  Oct 21, 2012 - 5:39PM #3
Nephrolith
Date Joined: Oct 21, 2012
Posts: 401
Red Show

Commons 0 Show


Uncommons 1 Show

Capsikite 
Creature - Dragon (U)
Devour 1
When Capsikite enters the battlefield it deals X damage to target creature, where X is the number of creatures Devoured by Capsikite.

"It burns!"
 
2/2

Rares 1 Show

Peppermint Devil
Creature - Devil (M)
You may only spend to cast Peppermint Devil.

"The last sight you see before your demise can be quite poetic. For some it is your best friend's face. For others the maw of an enormous Caramel Bear. For Pelk, it was just a swirl, of Red and of White. . ."

4/4

Mythic 0 Show




Green Show

Commons 3 Show

Minty Combination
Instant
Target creature with no abilities gains +2/+2, trample, haste, and indestructible.

Honeygluck 
Creature - Fungus (C)
When Honeygluck leaves the battlefield, you may pay , if you do, put a 1/1 green Plant token onto the battlefield.

"Fertility is not possible without death."
 
1/1

Vanilla Huntress
Creature - Dryad Shaman (C)
: Put a creature card with no abilities into play from your hand. Activate this ability only any time you could cast a sorcery.

"Tracking them is easy - if you have a nose. Bringing them down is the difficult part."

1/1

Uncommons 1 Show

Sugar-Coating
Enchantment (U)
You may cast only one spell on each of your turns.
Creature cards in your hand cost .

"The most bitter inside is always covered by a glistening crystalline fortress of sweetness."

Rares 0 Show


Mythic 0 Show




Multiple Colours Show

Commons 13 Show

Vanilla Bear-Cat
Creature - Bear Cat (C)

"When mighty strength meets obnoxious narcissism - there can only be one outcome. . ."

2/2

Tarragon
Instant (C)
Return target creature or land to its owner's hand.
Spice: You may reveal this card whenever an opponent casts a spell that shares a colour with it. If you do, add to your mana pool.

"Indeed, that is rich."

Vanilla Hound-Fish
Creature - Hound Fish (C)

"A dish that needs no seasoning."

3/2

Sculler of Praline
Creature - Keokite Minion (C)
Sweet - If a spell or effect would target a single creature, its controller may copy that spell targeting this creature.

"Any sweeter and the sculler would have to change his title to sweller."
- Lord Praline

2/2

Vanilla Human-Crab
Creature - Human Crab (C)

"A whole new meaning to the word 'Hermit'."

2/5

Praline's Decree
Sorcery (C)
Target creature gets +3/+3 and trample until end of turn.
If Praline's Decree would be copied, copy it twice instead.

"Let us deliver unto them such a rush of sugar and spice as they have never felt before!"
- Lord Praline

Vanilla Elf-Ogre
Creature - Elf Ogre (C)

"The Vanilla Valley may smell sweet, but be wary of it's flavour. It is not always pleasant."

5/5

Vanilla Boar-Oni
Creature - Boar Oni (C)

"Once, there was a purpose to her sadism. Now, it has become pure instinct."

7/4


Vanilla Lizard-Leviathan
Creature - Lizard Leviathan (C)

"Yes, it smells sweet, but you don't want that venom in your eyes. I tend to use it as an aftershave. Just be sure to pack some goggles." - Uihn, Rivertreader

8/9

Vanilla Whale-Zombie
Creature - Whale Zombie (C)

"Seasoned sailors know that there is more to fear from whales than from sharks."

7/11

Vanilla Goat-Rat
Creature - Goat Rat (C)

"Known for clearing out entire lumber yards in a mere hour or so, the Goat-Rat is nothing to be triffled with."

5/15

Vanilla Plant-Horror
Creature - Plant Horror (C)

"If you are a fly you fear the venus fly-eating plant. If you are anything else, you fear this."

13/10


Vanilla Wurm-Giant

Creature - Giant Wurm

"Cannibalistic from birth, many a Vanilla Wurm has feasted its first meal upon the innards of one of its gummy cousins."
-Guide to the Sugar Stones and the Surrounding Terrain

12/12

Uncommons 1 Show

Gummy Grown
Creature - Beast (U)
Whenever a spell targets another creature you control, that spells controller may have Gummy Grown gain First Strike, Vigilance, Lifelink, Haste, or Defender until end of turn.

"This one may be too easily tamed."
- Ugobro, Sugar-Coater

4/4

Rares 3 Show

Kreim, the Tartar
Legendary Creature - Resinate Wizard (R)
Whenever you reveal an instant or sorcery from your hand, you may sacrifice Kreim, the Tartar. If you do cast that spell without paying it's mana cost.

1/1

Lord Praline, Caramelizar
Legendary Creature - Koekite Wizard (R)
Whenever a spell targets a creature you control, Lord Praline, Caramelizar gets +1/+1 until end of turn and you gain 1 life.

2/2

Gummy Gargantamos
Creature - Beast (R)
Whenever a spell targets another creature you control, Gummy Gargantamos deals 10 damage to target creature.

10/10

Mythic 1 Show

Rown Tartwhiskers
Legendary Creature - Cat Elemental (M)
If you would sacrifice Rown Tartwhiskers, put a -1/-1 counter on it instead.

"Break off a piece. . ."

4/4



Colorless Show

Commons 0 Show


Uncommons 1 Show

Extraction Broiler
Artifact (U)
Creature cards with no abilities cost less to cast.

Rares 0 Show


Mythic 0 Show


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8 months ago  ::  Oct 21, 2012 - 5:40PM #4
Nephrolith
Date Joined: Oct 21, 2012
Posts: 401
This one is reserved for something, possibly cawds. Also possibly, pictures of kittens eating candy. Feel free to submit some?
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8 months ago  ::  Oct 21, 2012 - 9:04PM #5
Fallingman
  • BCP5 Worldbuilding Lead
Date Joined: Feb 16, 2007
Posts: 7,455
Kidney stone...?
The World of Eldangard - a three act M:tG block by Fallingman
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8 months ago  ::  Oct 22, 2012 - 8:36AM #6
Nephrolith
Date Joined: Oct 21, 2012
Posts: 401
Thanks for your feedback. I like your name as well, though I imagine it to be difficult to type while falling.


Here are some other cards - maybe I'll get some feedback this time?


Return of the Fudgemites 
Sorcery (C)
Put three 0/1 black Serf tokens onto the battlefield.

"Fudge, fudge, fudge,
Marching through the sludge,
Fighting off our enemies,
With a gentle Nudge."     
- Fudgemite Marching Anthem 

Honeygluck 
Creature - Fungus (C)
When Honeygluck leaves the battlefield, you may pay , if you do, put a 1/1 green Plant token onto the battlefield.

"Fertility is not possible without death."
 
1/1

Capsikite 
Creature - Dragon (U)
Devour 1
When Capsikite enters the battlefield it deals X damage to target creature, where X is the number of creatures Devoured by Capsikite.

"It burns!"
 
2/2
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8 months ago  ::  Oct 22, 2012 - 4:14PM #7
Fallingman
  • BCP5 Worldbuilding Lead
Date Joined: Feb 16, 2007
Posts: 7,455
Previous reply was not very useful....  It was late and I was posting on my phone because I couldn't sleep.

Sweet:  I don't think this does anything.  Adding additional targets to a spell doesn't actually change how the spell acts.  As an example, what would happen if you made Soul's Fire have an additional target?  (I know Sweet can't do that right now, but bear with me).  It has an additional target now, but nowhere in the spell's effects does it say what to do with the third target.  It's not used to determine damage.  Nothing instructs you to deal damage to it.  The exact same thing would happen if you cast Lightning Bolt at a creature.  The bolt would target the Sweet creature, but nothing in the modified spell tells the bolt what to do with the new target.  The next best thing would be to simply copy the spell up to once for each Sweet creature on the battlefield, but that would definitely get abused with Cantrip effects, and really doesn't feel Common.  Not that new keywords always need to show up at Common, but it's a good guideline.

Sour:  Simple, but I don't really get the flavor of it, no pun intended.  Maybe some example cards would help.  Is it basically like Quirion Dryad ?  I don't think it pushes in the right direction.  It's obviously intended for a set with lots of multicolor support, but unlike Quirion Dryad it doesn't like multicolor spells.  If you play a Sour blue creature in a Blue/Black deck, you want to run lots of black spells, but avoid anything that's both blue and black.  Maybe it's fine, it's just the sort of mechanic that you won't really want to build a deck around because it doesn't work as well in large concentrations.

And Capsikite is just good tasty fun.  
The World of Eldangard - a three act M:tG block by Fallingman
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8 months ago  ::  Oct 23, 2012 - 6:45PM #8
Nephrolith
Date Joined: Oct 21, 2012
Posts: 401

Oct 22, 2012 -- 4:14PM, Fallingman wrote:

Previous reply was not very useful....  It was late and I was posting on my phone because I couldn't sleep.



It's cool. At least you said something. Thank you.


Sweet:  I don't think this does anything.  Adding additional targets to a spell doesn't actually change how the spell acts.  As an example, what would happen if you made Soul's Fire have an additional target?  (I know Sweet can't do that right now, but bear with me).  It has an additional target now, but nowhere in the spell's effects does it say what to do with the third target.  It's not used to determine damage.  Nothing instructs you to deal damage to it.  The exact same thing would happen if you cast Lightning Bolt at a creature.  The bolt would target the Sweet creature, but nothing in the modified spell tells the bolt what to do with the new target.  The next best thing would be to simply copy the spell up to once for each Sweet creature on the battlefield, but that would definitely get abused with Cantrip effects, and really doesn't feel Common.  Not that new keywords always need to show up at Common, but it's a good guideline.



Right - thanks. As you divined, this was obviously my intention. Changing wording to "If a spell or effect would target a single creature, it's controller may copy that spell targeting this creature."

And you're right, this is crazy with cantrips. I love pulling off, a Balduvian Rage on some Golems . Who knew they could be so angry and knowledgeable?


Sour:  Simple, but I don't really get the flavor of it, no pun intended.  Maybe some example cards would help.  Is it basically like Quirion Dryad ?  I don't think it pushes in the right direction.  It's obviously intended for a set with lots of multicolor support, but unlike Quirion Dryad it doesn't like multicolor spells.  If you play a Sour blue creature in a Blue/Black deck, you want to run lots of black spells, but avoid anything that's both blue and black.  Maybe it's fine, it's just the sort of mechanic that you won't really want to build a deck around because it doesn't work as well in large concentrations.



I'll try to make some cards tonight to demonstrate flavour. That being said, flavour may be off. But, my intention was this: If you may tea, it tastes like tea - but if you add lemon, it changes the flavour. So this is kinda the reverse, but it is meant to imply the combination or clash of two or more flavours. Hopefully I am skilled enough to display this. We'll see, I guess.

Thanks again for feedback. The others must be too shy? Either that or my cards/mechanics aren't bad/good enough. . . See if I can do something about that.

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8 months ago  ::  Oct 23, 2012 - 7:03PM #9
Nephrolith
Date Joined: Oct 21, 2012
Posts: 401
Sour Cards and Cards to use with Peppermint Devil.

Bureaucracy Drops
Enchantment (C)
Sour: Whenever you cast a spell that doesn't share a colour with this permanent, Bureaucracy Drops becomes copy of another target enchantment until end of turn.

Creatures you control have -1/+1.


Hmmm. . . Not the intended flavour. Enchantments may not be my strong point.

Citrus Sky-Skinner
Creature - Drake (C)
Sour: Whenever you cast a spell that doesn't share a colour with this permanent, Citrus Sky-Skinner gains flying until end of turn.

"There's only one way to get this fellow into the air. . ."
- Captain Zestikon, Drake Trainer

3/3

Better?

Okay, some combos with that other thing:

Sugar-Coating
Enchantment (U)
You may cast only one spell on each of your turns.
Creature cards in your hand cost .

"The most bitter inside is always covered by a glistening crystalline fortress of sweetness."

Dyer
Creature - Human Wizard (C)
: Each mana symbol in each card in your hand becomes the colour of your choice.

"The tongue may be stronger than the brain."

1/1

Not sure Dyer is worded properly. Thought about making each mana symbol any mana symbol, but wanted to avoid things like . Thoughts on that?

As always, thanks kids.
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8 months ago  ::  Oct 23, 2012 - 7:15PM #10
Fallingman
  • BCP5 Worldbuilding Lead
Date Joined: Feb 16, 2007
Posts: 7,455
Hmm!

Interesting design space, I like where the color-modifying stuff is going.

Although technically it won't work as intended, due to the inner workings of spellcasting.  The first thing you do when you cast a spell is take it out of your hand and put it on the stack, and it's on the stack where you decide what it's final cost is and how you wish to pay for it.  So in order to modify the color of mana you can spend on a spell, it would need to also apply to the stack, not just your hand.

PS. Is Dyer supposed to have an "until end of turn"?  Also, does it affect colorless mana symbols too, or only colored ones?
The World of Eldangard - a three act M:tG block by Fallingman
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