I honestly wouldn't bother with the gates. They're too slow. 3 more Sunpetal Grove
s obviously. I would refocus a bit on your creature base, mainly Sigarda, Host of Herons
and Wayfaring Temple
. For one, the temple is win-more in this kind of deck, and should be a 4-of with Rancor
to be of any use. Sigarda is a powerful card, but at 1-of, you're not going to draw her hardly ever, and you want consistancy. I'd actually consider more Thragtusk
and/or Doomed Traveler
s (more travelers for early game, and more thrag because it gives you life + token). I'm also going to mention Fungal Sprouting
, though, again, that works better with the Wayfaring Temple
strategy. The life-gain here seems kind of tacked on, but i dunno. If you want a more control-oriented Junk deck, then more black spot removal, at least one more Ordic, Master Tactician
and some more combat tricks.
Just my opinions.