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8 months ago ::
Oct 12, 2012 - 5:03PM
#1
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Date Joined:
Jul 13, 2010
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The game is evolving, no doubt about that. Nobody likes vanilla creatures, and even more so when they are under the ideal p/t ratio, i.e. Grizzly Bears , Goblin Piker . Furthur more, when was the last time Runeclaw Bear found its way into any tournament, no matter what color skin it might have been wearing . Some cards need to be weaker then others, and vanilla creatures are at the bottem of the barrel. It helps take the burden from the demand of a massive pile of new cards, in a card game that has been around since 1993. What I am propsing is giving greens vanilla creatures a stronger p/t ratio then their cmc.   for an 8/8 vanilla wouldn't see play in constructed. But a 3/3 for   might, while a 4/4 for   might not. I beleive the safest way to introduce this new curve is at  + cmc, while working our way down over the sets to the Watchwolf area, and finally breaking into Isamaru, Hound of Konda . Goblin Guide is arguably a 2/2 haste for  with no drawback. Would a vanilla 2/2 for  see play? It might, it might not. Starting the transition at  will smooth things out, and give us time to get us use to it. Note that the only color to get this new standard would be green. That would add more definition to the color pie about its love for big creatures. It would also improve upon the stronger cards green has, you would see more cards with 1 or 2 positive abilitys with over the top cmc p/t ratios, but only in green. This would also have a minor effect on the other colors creatures, as they would have more room to be bigger without trying to compete with green. Green does not get any creature removal or board wipes. So its the color that needs the biggest creatures. Well let me know what you guys think, agree or disagree?
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8 months ago ::
Oct 12, 2012 - 8:30PM
#2
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Date Joined:
Mar 23, 2006
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Green already gets 5/5s for 4 with no downside. also Goblin Guide definitely has drawbacks.
120.6. Some effects replace card draws.
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8 months ago ::
Oct 12, 2012 - 8:38PM
#3
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Date Joined:
Aug 28, 2008
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I like vanilla creatures.
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8 months ago ::
Oct 12, 2012 - 8:46PM
#4
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Date Joined:
Sep 23, 2011
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8 months ago ::
Oct 13, 2012 - 10:20AM
#5
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Date Joined:
Oct 12, 2010
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Clever deduction Watson! Maybe you can explain why Supergirl is trying to kill me.
---- Autocard is your friend.
[c]Lightning Bolt[/c] = Lightning Bolt
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8 months ago ::
Oct 13, 2012 - 2:06PM
#6
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Date Joined:
Sep 23, 2011
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Goblin Guide has downsides. He can only be played effectively in the fastest of decks. If your deck is too slow for Guide he actually becomes a burden because your opponent is paying life for cards which is generally a pretty good thing for them.
Green has Garruk's Companion and Leatherback Baloth , which I think were attempting to follow your idea somewhat. They are solidified as green monsters since you can't splash them, and they both have power greater than their CMC and an additional upside. The same is true for Dryad Militant from Return to Ravnica.
Green gets removal now. in M12 it had Arachnus Web and in M13 it had Prey Upon . Though these removal spells are much like red's removal spells, they are limited by the size of the beast, and red's can at least hit players which is very important outside of control and combo decks.
Arachnus Web is the way white would. Fight could be red.
I'd say for the most part, power's just moving around. So Counterspell's gone, but Snapcaster Mage is a thing.
It may be white in form, but my point was that in a real game of Magic it functions like most red removal (burn), bad to big beasts and buff magic. White actually focuses on the oposite often, like with Selesnya Charm and Smite the Monstrous , killing only large creatures. Though it does get effects that destroy creatures under a certain power as well.
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8 months ago ::
Oct 13, 2012 - 8:11PM
#7
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Date Joined:
Jun 17, 2007
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Four words:
Call of the Conclave.
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8 months ago ::
Oct 13, 2012 - 9:49PM
#8
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Date Joined:
Feb 22, 2005
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8 months ago ::
Oct 14, 2012 - 12:44AM
#9
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Date Joined:
Jan 19, 2007
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So you are proposing that green gets better P/T per mana in exchange for vanilla-ness? I think they already have that if I'm not mistaken.
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8 months ago ::
Oct 14, 2012 - 1:55AM
#10
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Date Joined:
Sep 23, 2011
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Four words: Call of the Conclave.
That's white. If you count white there's Knight of the Reliquary , who gets rather ridiculous with fetches. Speaking of fetches and big "vanilla" green creatures, there's old Goyf , who can very reliably be a 3/4+.
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