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Switch to Forum Live View DLCR: Archon of Triumvirate
8 months ago  ::  Oct 11, 2012 - 7:35PM #11
Sleeping
Date Joined: Sep 23, 2011
Posts: 4,302
B+ / A-
It's one of the best guys you can hope for, which is tough to say about a lot of seven drops. This guy is just that good. 
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8 months ago  ::  Oct 12, 2012 - 5:31AM #12
orin02
Date Joined: Jul 15, 2012
Posts: 478
4.5
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8 months ago  ::  Oct 12, 2012 - 8:11AM #13
LoveMonkey
Date Joined: Nov 6, 2011
Posts: 827

Oct 11, 2012 -- 4:41PM, catowner wrote:

It's simple:  if this lives, you don't.

It's a solid bomb, and my only complaints are that it costs 7 and dies to removal.  On the other hand, the only C/U removal I can think of that gets it is arrest , avenging arrow , selesnya charm , and aerial predation .  I'm not counting bounce.


Assassin's Strike
Launch Party
Explosive Impact

Selesnya Charm won't work without something else going on.

Cheers

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8 months ago  ::  Oct 13, 2012 - 5:40AM #14
DyasAlure
Date Joined: Oct 2, 2012
Posts: 45
4.5
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8 months ago  ::  Oct 13, 2012 - 8:03AM #15
rstnme
Date Joined: Aug 10, 2012
Posts: 2,531

Oct 12, 2012 -- 8:11AM, LoveMonkey wrote:



Selesnya Charm won't work without something else going on.

Cheers




? This has power 5. Are you saying in general?

Limited Guidelines:

5.0: I will take this card no matter what: Pack Rat
4.5: Bomb and/or splashable creature or removal: Aetherling
4.0: Excellent first pick first pack, will sway me into same colors: Advent of the Wurm
3.5: Excellent first pack pick two, will confirm colors or possibly sway into second color. Gaze of Granite
3.0: Good in-color addition, or splashable removal/creature: Ascended Lawmage
2.5: Solid pick in-color: Bronzebeak Moa
2.0: Creatures 10-16; removal 6-7. Haazda Snare Squad
1.5: My 23rd or 22nd card, depending on removal. Wake the Reflections )
1.0: 23rd card if I don't maindeck an additional land: Murmuring Phantasm
0.5: This card will sometimes be sideboarded in: Uncovered Clues
0.0: I will shred this card for counters: Possibility Storm
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8 months ago  ::  Oct 13, 2012 - 8:35AM #16
LoveMonkey
Date Joined: Nov 6, 2011
Posts: 827

Oct 13, 2012 -- 8:03AM, rstnme wrote:

? This has power 5. Are you saying in general?




catowner mentioned Selesnya Charm as Uncommon removal that gets it.  I was saying that Selesnya Charm won't get it unless it gets a power boost from something.

Cheers

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8 months ago  ::  Oct 13, 2012 - 1:45PM #17
rstnme
Date Joined: Aug 10, 2012
Posts: 2,531

Oct 13, 2012 -- 8:35AM, LoveMonkey wrote:

Oct 13, 2012 -- 8:03AM, rstnme wrote:

? This has power 5. Are you saying in general?




catowner mentioned Selesnya Charm as Uncommon removal that gets it.  I was saying that Selesnya Charm won't get it unless it gets a power boost from something.

Cheers




For some reason I thought it had power 5. I don't know why but when I hover over linked cards half of them show up really tiny and sometimes I'm too lazy to click it to verify. My bad!

Limited Guidelines:

5.0: I will take this card no matter what: Pack Rat
4.5: Bomb and/or splashable creature or removal: Aetherling
4.0: Excellent first pick first pack, will sway me into same colors: Advent of the Wurm
3.5: Excellent first pack pick two, will confirm colors or possibly sway into second color. Gaze of Granite
3.0: Good in-color addition, or splashable removal/creature: Ascended Lawmage
2.5: Solid pick in-color: Bronzebeak Moa
2.0: Creatures 10-16; removal 6-7. Haazda Snare Squad
1.5: My 23rd or 22nd card, depending on removal. Wake the Reflections )
1.0: 23rd card if I don't maindeck an additional land: Murmuring Phantasm
0.5: This card will sometimes be sideboarded in: Uncovered Clues
0.0: I will shred this card for counters: Possibility Storm
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8 months ago  ::  Oct 13, 2012 - 2:53PM #18
Sleeping
Date Joined: Sep 23, 2011
Posts: 4,302
Two Selesnya Charm would work.
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8 months ago  ::  Oct 13, 2012 - 6:58PM #19
rstnme
Date Joined: Aug 10, 2012
Posts: 2,531

Oct 13, 2012 -- 2:53PM, Sleeping wrote:

Two Selesnya Charm would work.




Chapter One of "Sleeping's Guide to Getting Your Opponent to Say 'Really? Really?? REALLY???'"

Limited Guidelines:

5.0: I will take this card no matter what: Pack Rat
4.5: Bomb and/or splashable creature or removal: Aetherling
4.0: Excellent first pick first pack, will sway me into same colors: Advent of the Wurm
3.5: Excellent first pack pick two, will confirm colors or possibly sway into second color. Gaze of Granite
3.0: Good in-color addition, or splashable removal/creature: Ascended Lawmage
2.5: Solid pick in-color: Bronzebeak Moa
2.0: Creatures 10-16; removal 6-7. Haazda Snare Squad
1.5: My 23rd or 22nd card, depending on removal. Wake the Reflections )
1.0: 23rd card if I don't maindeck an additional land: Murmuring Phantasm
0.5: This card will sometimes be sideboarded in: Uncovered Clues
0.0: I will shred this card for counters: Possibility Storm
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8 months ago  ::  Oct 14, 2012 - 12:46AM #20
LoveMonkey
Date Joined: Nov 6, 2011
Posts: 827

Oct 13, 2012 -- 1:45PM, rstnme wrote:

For some reason I thought it had power 5. I don't know why but when I hover over linked cards half of them show up really tiny and sometimes I'm too lazy to click it to verify. My bad!


Haha, yea.  I kept thinking it was a 5/6, but I gave it a second look when I thought of Explosive Impact and saw it was a 4/5 so I mentioned that Selesnya Charm wouldn't work.  Then I was lying in bed and I suddenly thought 'or was it a 5/4 and I read it wrong?  Then  Selesnya Charm would be fine...' lol.  This card has been on my mind a lot for some reason!

I think the cards show up tiny when you're replying in a thread, it happens to me too, but when I'm reading normally they show up big.

Cheers

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