so what should control decks look like after all these new cards from rtr look like in modern?
is there still going to be lots of counter spells running around. my group said there is prob no point in running things like spell pierce or mana leak in modern anymore because of cards like supreme verdict and abrupt decay , but those r only 2 cards. why do ppl think countrol is dead then? so u cant stop a board wipe or a really good destruction spell....thats 2 cards! u just side um out if tahts the case.
so what does this sites ppl think u/w/r , u/w , and RUG decks will all look like with all teh new Return to ravnica uncounterable removal?
Control isn't dead in Modern, it's just been on life support for a while. Here's why:
Uh, Cryptic Command does exist in modern and is 10000% better than dissipate.
Agreed, but it's not cheap. I was trying to say that the cheapest unconditional counter was 3 mana, not necessarily that the best counter was 3 mana. It was a bit confusing, which I have now corrected.
so i have been attempting to construct a u/w/r deck for this format. would more tempo cards such as vapor snag and cryptic command and maybe even the new azorius charm be good cards to run mainboard?
if u guys coould als check out my deck under modern deck tech ide appreciate it. :D
my only problem with spellsnare is just like mana leak it only stops for a few turns unless u remand or vapor snag back to there hand. and it doesnt stop knight of the reliquary delver of secrets geist of saint traft path to exile lightning bolt kitchen finks or restoration angel . it stops tarmogoyf lightning helix snapcaster mage and mana leak .
so i don't know why i shouldt run mana leak or spell pierce mainboard. becasue vapor snag maybe just as effective as remand but neither are permanent.
which counterspells should i run in my deck then? should certain ones be in sideboard?
also why dont ppl run negate in modern? if ppl r willing to run mana leak for 2 mana with a draw back why not run negate which is a hard counter that gets rid of everything except creatures. no draw back against spells and its hard. while spell pierce does it for 1 mana is an easier to pay mana leak
Spell Snare is NOT like Mana Leak . Leak just "taxes" any spell, while Snare flat out counters only certain spells. Spell Pierce is similar to Mana Leak in that it's just a taxing effect, not a hard counter. And none of them are like Remand in the slightest. Remand isn't a control card, it's very much a tempo card.
well in the deck im making im running 4 path to exile, 4 lightning bolt, and 4 ligthning helix. thats 12 remvovla spells. plus 3 snapcaster mages.
so i thought the next best thing would be to run counters. so what should my counterspell set list be? 3 mana leak 2 cryptic command 2 spell pierce and 2 remand?
i feel like i should add serum visions in for better chance of flipped delvers
here is a rough scetch of the decklist before i posted questions here. where should i fit in the spells?
2 vapor snag or magma jet or spell snare
3 mana leak
4 path to exile
4 lightning helix
4 lightning bolt
2 spell pierce
2 sword of war and peace
3 snapcaster mage
3 geist of saint traft
2 restoration angel
2 kitchen finks
4 delver of secrets
2 celestial colonnade
2 hallowed fountain
2 steam vents
1 sacred foundry
2 misty rainforest
2 scalding tarn
4 arid mesa
2 tectonic edge
I feel control is very weak anymore after watching control almost become non existant in t2 the last year or so.
Unless your in a format where aggro decks to control and combo are equal a control deck is always going to be the weakest, Sure you will have some good matchups but mostly you will be 50/50.
Your deck is familure of restoration control and looks good.
I would point you to a primer but its on another site, sense modern came out primers here have kinda died.
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