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8 months ago  ::  Oct 10, 2012 - 8:57AM #1
CommanderGreven
Date Joined: Mar 2, 2010
Posts: 11,313
Todays RtR card to rate is...

Abrupt Decay

 Spoiler: Show

5.0
: First pick no matter what pack.
4.5
: First pick pack 1.
4.0
: I will strongly consider playing this as the only card of its color.
3.5
: I feel a strong pull into this card’s color.
3.0
: This card makes me want to play this color.
2.5
: Several cards of this power level start to pull me to this color.
2.0
: Should generally make the deck if in this color.
1.5
: Decent filler.
1.0
: 23rd card if you have to.
0.5
: This card will sometimes be sideboarded in.
0.0
: I will never put this card into my deck (main deck or after sideboarding).


I can't imagine not first picking this mainly due to value unless there's an insane foil rare/mythic in the pack.  In draft this card is still pretty solid.  It's not ideal removal by any means but I would still play it.

2.5

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8 months ago  ::  Oct 10, 2012 - 9:16AM #2
Tymestalker
Date Joined: Aug 11, 2008
Posts: 1,088
2.5  Loves to eat Centaur tokens especially.
Those who fear the darkness have never seen what the light can do.

I've seen angels fall from blinding heights.
But you yourself are nothing so divine.
Just next in line.
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8 months ago  ::  Oct 10, 2012 - 9:16AM #3
BalogTheFierce
Date Joined: Nov 19, 2007
Posts: 1,332
There are a number of value drafts I'm sure people are going to take in RtR that won't fit into decks.

As for this one, I'll say 3.0

It can kill any token, but largely removal that is limited to low end creatures is a pretty big drawback here.  Still, it will always find a target and being able to kill something like Cryptborn Horror is solid, especially for cheap.
Tolkein was a jerk.  Seriously, what DM sends 9 Wraith Lords at a Lvl 2 party of Halflings.

The only 'correct' way to play D&D is by whatever method is making the group you have at that session, have the most fun.
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8 months ago  ::  Oct 10, 2012 - 9:17AM #4
Sleeping
Date Joined: Sep 23, 2011
Posts: 4,302
3.0. Guys, this kills Stab Wound
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8 months ago  ::  Oct 10, 2012 - 9:19AM #5
rstnme
Date Joined: Aug 10, 2012
Posts: 2,573
3.0-3.5

3-drops are very relevant in this limited, and it laughs at grove tokens.  
Limited Guidelines:

5.0: I will take this card no matter what: Pack Rat
4.5: Bomb and/or splashable creature or removal: Aetherling
4.0: Excellent first pick first pack, will sway me into same colors: Advent of the Wurm
3.5: Excellent first pack pick two, will confirm colors or possibly sway into second color. Gaze of Granite
3.0: Good in-color addition, or splashable removal/creature: Ascended Lawmage
2.5: Solid pick in-color: Bronzebeak Moa
2.0: Creatures 10-16; removal 6-7. Haazda Snare Squad
1.5: My 23rd or 22nd card, depending on removal. Wake the Reflections )
1.0: 23rd card if I don't maindeck an additional land: Murmuring Phantasm
0.5: This card will sometimes be sideboarded in: Uncovered Clues
0.0: I will shred this card for counters: Possibility Storm
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8 months ago  ::  Oct 10, 2012 - 9:26AM #6
Tymestalker
Date Joined: Aug 11, 2008
Posts: 1,088

Oct 10, 2012 -- 9:17AM, Sleeping wrote:

3.0. Guys, this kills Stab Wound




I didn't think of that.  Upping to 3.0

Those who fear the darkness have never seen what the light can do.

I've seen angels fall from blinding heights.
But you yourself are nothing so divine.
Just next in line.
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8 months ago  ::  Oct 10, 2012 - 10:30AM #7
Lobster667
Date Joined: Sep 30, 2010
Posts: 5,360
3.5. Not only does it kill tokens, and Stab Wound, it also kills all of the guild mages as well as the cycle of uncommon three-drops (well, almost all uncommon). And solid dudes such as most of the Unleash guys, Selesnya beaters, Arrest , Civic Saber , Keyrunes, etc...
A First look at Dragon's Maze Limited - New article up!
IN THE TANK - my very own blog for rambling about Magic!
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8 months ago  ::  Oct 10, 2012 - 10:43AM #8
Sleeping
Date Joined: Sep 23, 2011
Posts: 4,302
Forgot about Keyrunes, that's pretty cool. I don't think it deserves a 3.5, I think something like Oblivion Ring (or similarly Detention Sphere ) might because of its ability to deal with bombs, but this could possibly go up to 3.25. It's cheap cost makes it effective against aggro.
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8 months ago  ::  Oct 10, 2012 - 11:48AM #9
IYankemDDS
Date Joined: Oct 25, 2009
Posts: 1,214
I was gonna say 2.5, but after hearing some of these arguments, I can go up to 3.0.  Not higher than that though.
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8 months ago  ::  Oct 10, 2012 - 1:57PM #10
silentbobus
Date Joined: Jun 15, 2009
Posts: 7,527
I think 3.0 is fair. It is instant speed removal for a lot of the stuff in the set.
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