Spells can't be countered.
Whenever ~ goes to its owner's hand, put a copy of ~ into play.
At the beginning of your turn, exchange any number of player's life totals.
Whenever you gain life, you may reveal a card in your hand with mana cost equal to or less than the life gained and put it onto the battlefield.
Enchanted permanent loses all abilities.
At the end of that player's turn, enchanted permanent's controller sacrifices it and attaches it to another permanent he or she controls.
Only one activated and/triggered ability may be activated or triggered by each player a turn.
I really like the second ability on Dawnbreaker, though it needs some rewording.
613.1a Layer 1: Copy effects are applied. See rule 706, "Copying Objects."
613.1b Layer 2: Control-changing effects are applied.
613.1c Layer 3: Text-changing effects are applied. See rule 612, "Text-Changing Effects."
613.1d Layer 4: Type-changing effects are applied. These include effects that change an object's card type, subtype, and/or supertype.
613.1e Layer 5: Color-changing effects are applied.
613.1f Layer 6: Ability-adding and ability-removing effects are applied.
613.1g Layer 7: Power- and/or toughness-changing effects are applied.
613.2. Within layers 1-6, apply effects from characteristic-defining abilities first (see rule 604.3), then all other effects in timestamp order (see rule 613.6). Note that dependency may alter the order in which effects are applied within a layer. (See rule 613.7.)
613.3. Within layer 7, apply effects in a series of sublayers in the order described below. Within each sublayer, apply effects in timestamp order. (See rule 613.6.) Note that dependency may alter the order in which effects are applied within a sublayer. (See rule 613.7.)
613.3a Layer 7a: Effects from characteristic-defining abilities that define power and/or toughness are applied. See rule 604.3.
613.3b Layer 7b: Effects that set power and/or toughness to a specific number or value are applied.
613.3c Layer 7c: Effects that modify power and/or toughness (but don't set power and/or toughness to a specific number or value) are applied.
613.3d Layer 7d: Power and/or toughness changes from counters are applied. See rule 121, "Counters."
613.3e Layer 7e: Effects that switch a creature's power and toughness are applied. Such effects take the value of power and apply it to the creature's toughness, and take the value of toughness and apply it to the creature's power.
I've bolded the important parts. Despite the p/t defining ability of something like Master of Etherium being removed in Layer 6, it still sets p/t in Layer 7(a). Humility , Turn to Frog , Sudden Spoiling ...they don't have to have p/t setting effects attached to them, but then they wouldn't be very flavorful either. Also worth noting: their p/t setting abilities apply in Layer 7b, which is why you don't see Master of Etherium staying as large as your assortment of artifacts when affected by the mentioned spells..
I thought the point of layers was that the ones higher had effects on subsequent ones. Isn't it a problem because it is applied afterwards?
I really don't know how to explain it. All I know for sure is that if the characteristic-defining ability for p/t was applied in Layer 6 instead and the ability-adding/removing was applied in 7(a), then we'd have a problem in the form of a creature without a p/t (which is quickly fixed by SBAs sending the creature to the graveyard).
Setting it to 0/0 simply kills the creature, causing the aura to go to the graveyard. Which would make its last ability void.
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