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8 months ago ::
Oct 09, 2012 - 3:54AM
#1
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Date Joined:
Mar 13, 2008
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8 months ago ::
Oct 09, 2012 - 5:03AM
#2
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- UnCon Prizewinner 2008
- Infernal Spawn of Infernal Spawn of Evil
- Chairman of the Board
Date Joined:
Jul 29, 2006
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firstrike
Ceci n'est pas une pipe.
This definitely doesn't mean what you think it means.
I was referring to the painting The Treachery of Images.
I know.
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8 months ago ::
Oct 09, 2012 - 5:14AM
#3
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Date Joined:
Oct 14, 2007
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I really like the second ability on Dawnbreaker, though it needs some rewording.
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8 months ago ::
Oct 09, 2012 - 5:47AM
#4
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Dawnbreaker   
Creature-Elemental Giant At the beginning of your turn, exchange any number of player's life totals. Whenever you gain life, you may reveal a card in your hand with mana cost equal to or less than the life gained and put it onto the battlefield.
9/9
I really like this card, though I think it might be better if you removed its first ability. It seems to me to be just a tad overpowered?
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8 months ago ::
Oct 09, 2012 - 8:21AM
#5
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Date Joined:
Mar 13, 2008
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8 months ago ::
Oct 09, 2012 - 10:53AM
#6
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Date Joined:
Oct 27, 2009
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I really like the second ability on Dawnbreaker, though it needs some rewording.
all of them need rewording : P
"A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away." - Antoine de Saint-Exupry MLP
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Congratulations, you've found My Lie Policy: Only when i'm prompted, i might lie. (policy still in the refinement process.)
I am both rational and instinctive. I value self-knowledge and understanding of the world; my ultimate goal is self-improvement and improvement of the world around me. At best, I am focused and methodical; at worst, I am obsessive and amoral.
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 I am Blue/Green
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8 months ago ::
Oct 09, 2012 - 6:00PM
#7
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Date Joined:
Mar 13, 2008
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I really like the second ability on Dawnbreaker, though it needs some rewording.
all of them need rewording : P
Hatin
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8 months ago ::
Oct 09, 2012 - 8:09PM
#8
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Date Joined:
Mar 18, 2012
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8 months ago ::
Oct 10, 2012 - 7:32AM
#9
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Date Joined:
Mar 11, 2008
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Why do people always forget to set power and toughness when they make a creature lose all abilities?
Because you don't have to set a new p/t for creatures with characteristic-defining abilities.
From the Comp Rules
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613.1a Layer 1: Copy effects are applied. See rule 706, "Copying Objects." 613.1b Layer 2: Control-changing effects are applied. 613.1c Layer 3: Text-changing effects are applied. See rule 612, "Text-Changing Effects." 613.1d Layer 4: Type-changing effects are applied. These include effects that change an object's card type, subtype, and/or supertype. 613.1e Layer 5: Color-changing effects are applied. 613.1f Layer 6: Ability-adding and ability-removing effects are applied. 613.1g Layer 7: Power- and/or toughness-changing effects are applied. 613.2. Within layers 1-6, apply effects from characteristic-defining abilities first (see rule 604.3), then all other effects in timestamp order (see rule 613.6). Note that dependency may alter the order in which effects are applied within a layer. (See rule 613.7.) 613.3. Within layer 7, apply effects in a series of sublayers in the order described below. Within each sublayer, apply effects in timestamp order. (See rule 613.6.) Note that dependency may alter the order in which effects are applied within a sublayer. (See rule 613.7.) 613.3a Layer 7a: Effects from characteristic-defining abilities that define power and/or toughness are applied. See rule 604.3. 613.3b Layer 7b: Effects that set power and/or toughness to a specific number or value are applied. 613.3c Layer 7c: Effects that modify power and/or toughness (but don't set power and/or toughness to a specific number or value) are applied. 613.3d Layer 7d: Power and/or toughness changes from counters are applied. See rule 121, "Counters." 613.3e Layer 7e: Effects that switch a creature's power and toughness are applied. Such effects take the value of power and apply it to the creature's toughness, and take the value of toughness and apply it to the creature's power. I've bolded the important parts. Despite the p/t defining ability of something like Master of Etherium being removed in Layer 6, it still sets p/t in Layer 7(a). Humility , Turn to Frog , Sudden Spoiling ...they don't have to have p/t setting effects attached to them, but then they wouldn't be very flavorful either. Also worth noting: their p/t setting abilities apply in Layer 7b, which is why you don't see Master of Etherium staying as large as your assortment of artifacts when affected by the mentioned spells..
Rules Advisor as of 8-26-09 Joined the crowd and got an Avatar from zammm's Avatar Workshop on 5-6-2012 Currently Working on:
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nothing in particular Recent Plays:
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none That "Dual Colors" personality test thing
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 I am Black/Green Take The Magic Dual Colour Test - Beta today! Created with Rum and Monkey's Personality Test Generator.I am both selfish and instinctive. I value growth and community, as long as they favour my own objectives; I enjoy nature, and I particularly enjoy watching parts of nature die. At best, I am resilient and tenacious; at worst, I'm uncontrollable and destructive.
Oh, but wait, there were multiple answers that fit my thoughts to some questions. What colors did they say I was?
 I am Blue/Green
I am both rational and instinctive. I value self-knowledge and understanding of the world; my ultimate goal is self-improvement and improvement of the world around me. At best, I am focused and methodical; at worst, I am obsessive and amoral. Some RPG Personality Test I saw
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Planeswalker Scorecard
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8 months ago ::
Oct 10, 2012 - 7:45AM
#10
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Date Joined:
Apr 28, 2008
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I thought the point of layers was that the ones higher had effects on subsequent ones. Isn't it a problem because it is applied afterwards?
Everything Mown does is elegant.

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