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8 months ago ::
Oct 10, 2012 - 7:49AM
#11
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Date Joined:
Mar 11, 2008
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I thought the point of layers was that the ones higher had effects on subsequent ones. Isn't it a problem because it is applied afterwards?
I'm confused by your statement. 7 is higher than 6. Likewise, 7d is higher than 7c is higher than 7b is higher than 7a.
Rules Advisor as of 8-26-09 Joined the crowd and got an Avatar from zammm's Avatar Workshop on 5-6-2012 Currently Working on:
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 I am Black/Green Take The Magic Dual Colour Test - Beta today! Created with Rum and Monkey's Personality Test Generator.I am both selfish and instinctive. I value growth and community, as long as they favour my own objectives; I enjoy nature, and I particularly enjoy watching parts of nature die. At best, I am resilient and tenacious; at worst, I'm uncontrollable and destructive.
Oh, but wait, there were multiple answers that fit my thoughts to some questions. What colors did they say I was?
 I am Blue/Green
I am both rational and instinctive. I value self-knowledge and understanding of the world; my ultimate goal is self-improvement and improvement of the world around me. At best, I am focused and methodical; at worst, I am obsessive and amoral. Some RPG Personality Test I saw
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8 months ago ::
Oct 10, 2012 - 7:52AM
#12
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Date Joined:
Apr 28, 2008
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I thought the point of layers was that the ones higher had effects on subsequent ones. Isn't it a problem because it is applied afterwards?
I'm confused by your statement. 7 is higher than 6. Likewise, 7d is higher than 7c is higher than 7b is higher than 7a.
Exactly. Remove abilities is applied in layer 6. By the time it comes to layer 7, it will no longer have a P/T setting ability, so it's not applied.
Edit: Well, higher as in higher up on the list, lower number.
Everything Mown does is elegant.

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8 months ago ::
Oct 10, 2012 - 8:14AM
#13
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Date Joined:
Mar 11, 2008
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I really don't know how to explain it. All I know for sure is that if the characteristic-defining ability for p/t was applied in Layer 6 instead and the ability-adding/removing was applied in 7(a), then we'd have a problem in the form of a creature without a p/t (which is quickly fixed by SBAs sending the creature to the graveyard).
Rules Advisor as of 8-26-09 Joined the crowd and got an Avatar from zammm's Avatar Workshop on 5-6-2012 Currently Working on:
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nothing in particular Recent Plays:
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none That "Dual Colors" personality test thing
Show
 I am Black/Green Take The Magic Dual Colour Test - Beta today! Created with Rum and Monkey's Personality Test Generator.I am both selfish and instinctive. I value growth and community, as long as they favour my own objectives; I enjoy nature, and I particularly enjoy watching parts of nature die. At best, I am resilient and tenacious; at worst, I'm uncontrollable and destructive.
Oh, but wait, there were multiple answers that fit my thoughts to some questions. What colors did they say I was?
 I am Blue/Green
I am both rational and instinctive. I value self-knowledge and understanding of the world; my ultimate goal is self-improvement and improvement of the world around me. At best, I am focused and methodical; at worst, I am obsessive and amoral. Some RPG Personality Test I saw
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8 months ago ::
Oct 10, 2012 - 2:17PM
#14
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Date Joined:
Mar 13, 2008
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Lucky Frog   Legendary Creature-Frog Spells can't be countered by spells or abilities. Whenever ~ is put into a player's hand from the battlefield, that player puts a token that's a copy of it onto the battlefield. Rrrbit! 2/1
Dawnbreaker    Creature-Elemental Giant At the beginning of your upkeep, you may redistribute any number of players' life totals. (Each of those players gets one life total back.) Whenever you gain life, you may put a permanent card from your hand onto the battlefield if its converted mana cost is less than or equal to the life gained.
9/9
Regret  
Enchantment-Aura Enchant permanent Enchanted permanent loses all abilities. If it's a creature, it's 1/1. At the end of that player's turn, enchanted permanent's controller sacrifices it and attaches it to another permanent he or she controls.
Fixed that templating for you.
Why do people always forget to set power and toughness when they make a creature lose all abilities?
Demonstration really should only work on activated abilities. I'm reasonably certain messing with triggered abilities like that will lead to trouble, especially when multiple abilities trigger simultaneously.
I didn't know u had to set power and toughness, but, if it's a 0/0, oh well, thnx
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8 months ago ::
Oct 10, 2012 - 2:32PM
#15
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Date Joined:
Mar 18, 2012
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Setting it to 0/0 simply kills the creature, causing the aura to go to the graveyard. Which would make its last ability void. I really don't know how to explain it. All I know for sure is that if the characteristic-defining ability for p/t was applied in Layer 6 instead and the ability-adding/removing was applied in 7(a), then we'd have a problem in the form of a creature without a p/t (which is quickly fixed by SBAs sending the creature to the graveyard).
You seem to have it backwards. As it currently is, the reason why Humility effects set P/T is because if they didn't, then cards like Maro would have undefined P/T. If they did it the way you just described, that wouldn't happen, as the P/T would be set in layer 6, then the ability would go away in layer 7.
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8 months ago ::
Oct 10, 2012 - 3:50PM
#16
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Date Joined:
Mar 11, 2008
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Yes. I admit, I got confused on how the layer system works. I blame interactions like Humility + Opalescence and Bloodlord of Vaasgoth + Essence of the Wild + casting a Vampire creature.
Rules Advisor as of 8-26-09 Joined the crowd and got an Avatar from zammm's Avatar Workshop on 5-6-2012 Currently Working on:
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nothing in particular Recent Plays:
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none That "Dual Colors" personality test thing
Show
 I am Black/Green Take The Magic Dual Colour Test - Beta today! Created with Rum and Monkey's Personality Test Generator.I am both selfish and instinctive. I value growth and community, as long as they favour my own objectives; I enjoy nature, and I particularly enjoy watching parts of nature die. At best, I am resilient and tenacious; at worst, I'm uncontrollable and destructive.
Oh, but wait, there were multiple answers that fit my thoughts to some questions. What colors did they say I was?
 I am Blue/Green
I am both rational and instinctive. I value self-knowledge and understanding of the world; my ultimate goal is self-improvement and improvement of the world around me. At best, I am focused and methodical; at worst, I am obsessive and amoral. Some RPG Personality Test I saw
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8 months ago ::
Oct 10, 2012 - 7:28PM
#17
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Date Joined:
Oct 24, 2010
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Dawnbreaker   
Creature-Elemental Giant At the beginning of your turn, exchange any number of player's life totals. Whenever you gain life, you may reveal a card in your hand with mana cost equal to or less than the life gained and put it onto the battlefield.
9/9
I really like this card, though I think it might be better if you removed its first ability. It seems to me to be just a tad overpowered?
I'm going to agree with Reader. Not so much because of power level though. I mean if this guy costs 9 mana and you want to play him in a lifegain deck then why wouldn't you already have some way of gaining life at the ready when he hits the board? I'd drop the 1st ability and lower the stats so you could bring down the cost to something more reachable. Actually the abiliy might make a bettter enchantment than creature.
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