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8 months ago ::
Oct 08, 2012 - 1:51PM
#1
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Another M13 card to rate... Wit's End Spoiler:
Show
5.0: First pick no matter what pack. 4.5: First pick pack 1. 4.0: I will strongly consider playing this as the only card of its color. 3.5: I feel a strong pull into this card’s color. 3.0: This card makes me want to play this color. 2.5: Several cards of this power level start to pull me to this color. 2.0: Should generally make the deck if in this color. 1.5: Decent filler. 1.0: 23rd card if you have to. 0.5: This card will sometimes be sideboarded in. 0.0: I will never put this card into my deck (main deck or after sideboarding).
There's one word that can describe this card in limited. Patheitc 0 Discuss!
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8 months ago ::
Oct 08, 2012 - 1:52PM
#2
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Date Joined:
Nov 19, 2007
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Wit's End
There's one word that can describe this card in limited.
Patheitc
0
FTFY
Tolkein was a jerk. Seriously, what DM sends 9 Wraith Lords at a Lvl 2 party of Halflings.
The only 'correct' way to play D&D is by whatever method is making the group you have at that session, have the most fun.
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8 months ago ::
Oct 08, 2012 - 2:02PM
#3
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Date Joined:
Sep 30, 2010
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Discuss what? It's a 0. Except of course in the Arbor Elf into Ranger's Path into Wit's End T4 play which happens... Rarely.
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8 months ago ::
Oct 08, 2012 - 2:09PM
#4
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Date Joined:
Aug 11, 2008
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Discuss what? It's a 0.
Except of course in the Arbor Elf into Ranger's Path into Wit's End T4 play which happens... Rarely.
Read: Never. How many people actually play this card enough to have that happen?
But yeah, 0.
Those who fear the darkness have never seen what the light can do.
I've seen angels fall from blinding heights. But you yourself are nothing so divine. Just next in line.
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8 months ago ::
Oct 08, 2012 - 2:13PM
#5
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Date Joined:
Nov 19, 2007
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The thing I find funny about this is that it's common counterpart Mind Rot is actually playable, and an even better card when you could be casting the Wit's End Nothing is more sad than opening this in a booster pack. Not even sure you can trade this away.
Tolkein was a jerk. Seriously, what DM sends 9 Wraith Lords at a Lvl 2 party of Halflings.
The only 'correct' way to play D&D is by whatever method is making the group you have at that session, have the most fun.
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8 months ago ::
Oct 08, 2012 - 2:21PM
#6
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Date Joined:
Sep 23, 2011
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8 months ago ::
Oct 08, 2012 - 2:46PM
#7
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Date Joined:
Jun 15, 2009
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I was a big fan of Mind Sludge, but not this. I think 5 mana is the cutoff for cards of this nature, anything more and your opponent has likely dumped his hand already.
Another 0.
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8 months ago ::
Oct 08, 2012 - 3:12PM
#8
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Date Joined:
Nov 19, 2007
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Been a long time since I've seen Mind Sludge, no idea how it worked out in limited, but I do remember actually casually playing with it, so yeah 5 mana is still marginally playable.
Not 7
Tolkein was a jerk. Seriously, what DM sends 9 Wraith Lords at a Lvl 2 party of Halflings.
The only 'correct' way to play D&D is by whatever method is making the group you have at that session, have the most fun.
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8 months ago ::
Oct 08, 2012 - 3:37PM
#9
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Date Joined:
Jun 15, 2009
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Been a long time since I've seen Mind Sludge, no idea how it worked out in limited, but I do remember actually casually playing with it, so yeah 5 mana is still marginally playable.
Not 7
Mind Sludge was insane in mono-black limited decks. T5 opponent discards their hand. There's only a handful of limited decks that can win after that. It also made the coin flip exceptionally important if you were playing or facing a mono-black deck that included them in multiples.
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8 months ago ::
Oct 09, 2012 - 12:08AM
#10
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Date Joined:
May 11, 2011
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0.5, since it can be boarded in against control decks and probably single-handedly crush them. i vaguely remember being beaten by this once upon a time.
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