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9 months ago ::
Oct 07, 2012 - 3:23PM
#1
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Todays other M13 card to rate is... Wall of Fire Spoiler:
Show
5.0: First pick no matter what pack. 4.5: First pick pack 1. 4.0: I will strongly consider playing this as the only card of its color. 3.5: I feel a strong pull into this card’s color. 3.0: This card makes me want to play this color. 2.5: Several cards of this power level start to pull me to this color. 2.0: Should generally make the deck if in this color. 1.5: Decent filler. 1.0: 23rd card if you have to. 0.5: This card will sometimes be sideboarded in. 0.0: I will never put this card into my deck (main deck or after sideboarding).
This card can be ok. I don't normally draft the type of deck that this card is good in but I've played against it and it's annoying. You need the right type of deck though. 1.5 Discuss!
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9 months ago ::
Oct 07, 2012 - 4:02PM
#2
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Date Joined:
Jun 15, 2009
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Yeah, I still can't go over 1.0 for this.
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9 months ago ::
Oct 07, 2012 - 5:04PM
#3
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Date Joined:
Sep 23, 2011
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1.0 because of the color commitment I think.
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9 months ago ::
Oct 07, 2012 - 5:19PM
#4
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Date Joined:
Nov 23, 2009
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1.0, but I've definitely played decks where I've picked this as at least a 2.0
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9 months ago ::
Oct 07, 2012 - 10:18PM
#5
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Date Joined:
Sep 30, 2010
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1 generally speaking but the deck that wants it really wants it.
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9 months ago ::
Oct 11, 2012 - 5:55AM
#6
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Date Joined:
Oct 25, 2009
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I think I had this deck in Sealed this morning. First time I ever considered him, and he's worked perfectly in it!
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9 months ago ::
Oct 11, 2012 - 7:38AM
#7
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Date Joined:
Nov 19, 2007
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It's an odd deck that wants this card, but the ones that do, it's useful. The double RR hurts as usual.
1.0
Tolkein was a jerk. Seriously, what DM sends 9 Wraith Lords at a Lvl 2 party of Halflings.
The only 'correct' way to play D&D is by whatever method is making the group you have at that session, have the most fun.
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