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Magic: The Gathering Magic General Rakdos's Return and Trostani, Selesnya's Voice
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9 months ago  ::  Oct 07, 2012 - 9:17PM #11
Sleeping
Date Joined: Sep 23, 2011
Posts: 4,302
I like Explore .
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9 months ago  ::  Oct 08, 2012 - 1:39AM #12
Bloodartist
Date Joined: Sep 4, 2012
Posts: 234

Oct 7, 2012 -- 9:10PM, Dilleux_Lepaire wrote:


Not that great. It's not bad either, but it's no Cultivate or Harrow .




Neither can put shockduals or original duals  onto table. Farseek can. 

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9 months ago  ::  Oct 08, 2012 - 1:43AM #13
Sleeping
Date Joined: Sep 23, 2011
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Oct 8, 2012 -- 1:39AM, Bloodartist wrote:

Oct 7, 2012 -- 9:10PM, Dilleux_Lepaire wrote:


Not that great. It's not bad either, but it's no Cultivate or Harrow .




Neither can put shockduals or original duals  onto table. Farseek can. 




You probably don't need duals by the time you already have gotten to three mana and fetched two basics of your choice. In fact, two basics fix better than a dual. 

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9 months ago  ::  Oct 08, 2012 - 1:45AM #14
Bloodartist
Date Joined: Sep 4, 2012
Posts: 234

Oct 8, 2012 -- 1:43AM, Sleeping wrote:


You probably don't need duals by the time you already have gotten to three mana and fetched two basics of your choice. In fact, two basics fix better than a dual. 




Depends entirely what deck  we are playing.. For some reason previous standards valakut instantly added rampant growth to the deck once it became legal, despite having access to cultivate and harrow already. Why? It fixes your mana from 2 -> 3. Early game is important. It wouldn't be fun  being stuck on two lands and holding all those cultivates and harrows.

Harrow also doesn't ramp better than farseek/rampant growth, but it allowed for two mountain drops in valakut which is why it was used (also instant speed).  Actually, cultivate doesn't ramp better either. All of  the cards mentioned only ramp +1 land per turn. 

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9 months ago  ::  Oct 08, 2012 - 2:04AM #15
Sleeping
Date Joined: Sep 23, 2011
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Oct 8, 2012 -- 1:45AM, Bloodartist wrote:

Oct 8, 2012 -- 1:43AM, Sleeping wrote:


You probably don't need duals by the time you already have gotten to three mana and fetched two basics of your choice. In fact, two basics fix better than a dual. 




Depends entirely what deck  we are playing.. For some reason previous standards valakut instantly added rampant growth to the deck once it became legal, despite having access to cultivate and harrow already. Why? It fixes your mana from 2 -> 3. Early game is important. It wouldn't be fun  being stuck on two lands and holding all those cultivates and harrows.

Harrow also doesn't ramp better than farseek/rampant growth, but it allowed for two mountain drops in valakut which is why it was used (also instant speed).  Actually, cultivate doesn't ramp better either. All of  the cards mentioned only ramp +1 land per turn. 




I never said they were better cards or even ramped more. I just said that they fix about the same and probably better in a lot of cases. However, if one of the spells in your deck is Cryptic Command or something similar, you sure as hell don't want many basics. In that case you wouldn't use anything that didn't get nonbasics probably.

The reason Explore is my favorite is because it is much better than Rampant Growth in land heavy hands and only costs one mana on turn two. Harrow is probably my second favorite because even though it doesn't net you advantage like Cultivate it is instant speed, fixes two colors instantly, and only costs one mana on turn three.

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9 months ago  ::  Oct 08, 2012 - 2:17AM #16
MoiMoi
Date Joined: Sep 22, 2008
Posts: 969

Oct 8, 2012 -- 2:04AM, Sleeping wrote:

Oct 8, 2012 -- 1:45AM, Bloodartist wrote:

Oct 8, 2012 -- 1:43AM, Sleeping wrote:


You probably don't need duals by the time you already have gotten to three mana and fetched two basics of your choice. In fact, two basics fix better than a dual. 




Depends entirely what deck  we are playing.. For some reason previous standards valakut instantly added rampant growth to the deck once it became legal, despite having access to cultivate and harrow already. Why? It fixes your mana from 2 -> 3. Early game is important. It wouldn't be fun  being stuck on two lands and holding all those cultivates and harrows.

Harrow also doesn't ramp better than farseek/rampant growth, but it allowed for two mountain drops in valakut which is why it was used (also instant speed).  Actually, cultivate doesn't ramp better either. All of  the cards mentioned only ramp +1 land per turn. 




I never said they were better cards or even ramped more. I just said that they fix about the same and probably better in a lot of cases. However, if one of the spells in your deck is Cryptic Command or something similar, you sure as hell don't want many basics. In that case you wouldn't use anything that didn't get nonbasics probably.

The reason Explore is my favorite is because it is much better than Rampant Growth in land heavy hands and only costs one mana on turn two. Harrow is probably my second favorite because even though it doesn't net you advantage like Cultivate it is instant speed, fixes two colors instantly, and only costs one mana on turn three.




Harrow is great in low CMC instant intensive decks. It's priceless to have 3 untapped FOREST and counterspell something.

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9 months ago  ::  Oct 08, 2012 - 9:14AM #17
Flopfoot
Date Joined: Jul 16, 2007
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Rarity is not meant to correlate to constructed power level, only to limited power level. Rakdos' Return and Trostani are legitimate bombs in limited compared to some utility like mana bloom. They can also be mythic for flavor/story reasons or because they have big 'Timmy' potential (situationally powerful even if not consistently powerful, popular among casual players).
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9 months ago  ::  Oct 08, 2012 - 12:50PM #18
bay_falconer
Date Joined: Oct 12, 2010
Posts: 9,710
I would say the dryad sisters are good in Constructed, too. Maybe not Vintage, but certainly Standard or Modern. Consider the following:

Cackling Counterpart
Kiki-Jiki, Mirror Breaker
Spider Spawning
Beastmaster Ascension
Feed the Pack
Rite of Replication
Phyrexian Rebirth (Note: Play this, then Trostani, then populate.)
Elesh Norn, Grand Cenobite
Fresh Meat
Darien, King of Kjeldor
Cathars' Crusade

All of these cards combo with Trostani.

Jun 27, 2012 -- 12:04AM, GM_Champion wrote:

Clever deduction Watson! Maybe you can explain why Supergirl is trying to kill me.


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9 months ago  ::  Oct 08, 2012 - 1:07PM #19
Shadowchu
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Date Joined: Sep 10, 2006
Posts: 6,006

Oct 8, 2012 -- 12:50PM, bay_falconer wrote:

I would say the dryad sisters are good in Constructed, too. Maybe not Vintage, but certainly Standard or Modern. Consider the following:

Cackling Counterpart
Kiki-Jiki, Mirror Breaker
Spider Spawning
Beastmaster Ascension
Feed the Pack
Rite of Replication
Phyrexian Rebirth (Note: Play this, then Trostani, then populate.)
Elesh Norn, Grand Cenobite
Fresh Meat
Darien, King of Kjeldor
Cathars' Crusade

All of these cards combo with Trostani.



And Trostani doesn't get you any closer to winning the game. If you're going off on Kiki-jiki gaining the extra life isn't going make you win any harder. 

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9 months ago  ::  Oct 08, 2012 - 1:33PM #20
bay_falconer
Date Joined: Oct 12, 2010
Posts: 9,710

Oct 8, 2012 -- 1:07PM, Shadowchu wrote:

Oct 8, 2012 -- 12:50PM, bay_falconer wrote:

I would say the dryad sisters are good in Constructed, too. Maybe not Vintage, but certainly Standard or Modern. Consider the following:

Cackling Counterpart
Kiki-Jiki, Mirror Breaker
Spider Spawning
Beastmaster Ascension
Feed the Pack
Rite of Replication
Phyrexian Rebirth (Note: Play this, then Trostani, then populate.)
Elesh Norn, Grand Cenobite
Fresh Meat
Darien, King of Kjeldor
Cathars' Crusade

All of these cards combo with Trostani.



And Trostani doesn't get you any closer to winning the game. If you're going off on Kiki-jiki gaining the extra life isn't going make you win any harder. 




You clearly don't understand. (And there's always this guy .) And how does "make a token, and put a +1/+1 counter on every guy you control" not bring you closer to winning?

Darien+Trostani means your opponent can't do damage to you without you getting it right back (and a few extra tokens).

Clone tokens have a cool effect with Trostani in that you can use the clone now. Trostani's clone of Kiki-Jiki's clone isn't popped at EOT either.

Jun 27, 2012 -- 12:04AM, GM_Champion wrote:

Clever deduction Watson! Maybe you can explain why Supergirl is trying to kill me.


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[c]Lightning Bolt[/c]
= Lightning Bolt
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