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9 months ago  ::  Oct 06, 2012 - 10:35PM #11
Inquisitor_Jaro
Date Joined: Jan 25, 2012
Posts: 17
One of the stores top five regulars was also running azorios and he's the one I beat in the final round. I did poorly with Rakdos today in draft
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9 months ago  ::  Oct 07, 2012 - 4:52AM #12
MyPouf
Date Joined: Sep 20, 2012
Posts: 152

Oct 6, 2012 -- 10:35PM, Inquisitor_Jaro wrote:

I did poorly with Rakdos today in draft


Just for the records, can you remember how many/which unleash creatures you had in your deck?  

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9 months ago  ::  Oct 07, 2012 - 9:29AM #13
IYankemDDS
Date Joined: Oct 25, 2009
Posts: 1,260
So you went 2-0, and THEN received a bye?  That seems odd.  Generally, in my experience, only the 0-Xs are eligible for a bye. 

Anyway, I just look at that list and see a lot of things that seem pretty mediocre, like the Sphere, like Ethereal Armor.  I'm glad they worked for you, but I can only imagine that your deck would have been stronger had you played something a little higher impact in their place.

EDIT: I do think the enchantment theme helped you out quite a bit, so maybe I'm off.  Even with the nice enchantment theme you have going, I am just a little underwhelmed.  I'm happy that you were able to pull off a strong record, though.

BTW, I placed fifth in a 12-man draft last Friday, without actually winning a match.  Weird.
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9 months ago  ::  Oct 07, 2012 - 3:32PM #14
Inquisitor_Jaro
Date Joined: Jan 25, 2012
Posts: 17
With Rakdos I had 9 Unleash cards including two of the split color devil one of the regen zombie and one of the first strike 2/2 red that becomes 3/3
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9 months ago  ::  Oct 08, 2012 - 6:03AM #15
MyPouf
Date Joined: Sep 20, 2012
Posts: 152

Oct 7, 2012 -- 3:32PM, Inquisitor_Jaro wrote:

With Rakdos I had 9 Unleash cards including two of the split color devil one of the regen zombie and one of the first strike 2/2 red that becomes 3/3


9 unleash and you did poorly. This tends to verify my original assumption that playing Rakdos, you need a majority of unleash creatures to be efficient.

9/40 means you had in average 2 in your starting hand, and 4 by then end of turn 10, which I believe is not much in an unleash/aggro deck.
   

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9 months ago  ::  Oct 08, 2012 - 8:15AM #16
Lobster667
Date Joined: Sep 30, 2010
Posts: 5,515

Oct 8, 2012 -- 6:03AM, MyPouf wrote:

Oct 7, 2012 -- 3:32PM, Inquisitor_Jaro wrote:

With Rakdos I had 9 Unleash cards including two of the split color devil one of the regen zombie and one of the first strike 2/2 red that becomes 3/3


9 unleash and you did poorly. This tends to verify my original assumption that playing Rakdos, you need a majority of unleash creatures to be efficient.

9/40 means you had in average 2 in your starting hand, and 4 by then end of turn 10, which I believe is not much in an unleash/aggro deck.
   




My first Rakdos deck probably didn't even have 9 Unleash cards and I won every game I played. A Rakdos deck's quality is not directly proportional to its Unleach count. I can try and dig out the cards and post the decklist if you want to see it?

Also, there are other factors for doing well than your deck, including but not limited to luck of the draw, pairings, opponent skill level and own skill level (not insinuating anything here btw).

EDIT: It actually had 9 Unleash dudes Embarassed I'll post it in the other thread after class.

A First look at Dragon's Maze Limited - New article up!
IN THE TANK - my very own blog for rambling about Magic!
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9 months ago  ::  Oct 08, 2012 - 9:32AM #17
BalogTheFierce
Date Joined: Nov 19, 2007
Posts: 1,334
I had my worst sealed game the other day going 1-3.  I don't feel as bad as when I went 2-2, why?  My opponents had better bombs, and a few of them were very skilled, in fact my 3rd opponent used to work in Wizards R&D, and had a better bomb.  The final round I got mana screwed with 18 lands in the deck.

There's just a certin amount of luck in the game, and while in the moment it can be frustrating you have to acknowledge that sometimes you're going to lose matches to factors out of your control.

The difficult part is figuring out if it means you can improve as a player or if you played all the right moves with the best pool you were given.  That's much more difficult to figure out.  (And part of the reason and use of these forums.)
Tolkein was a jerk.  Seriously, what DM sends 9 Wraith Lords at a Lvl 2 party of Halflings.

The only 'correct' way to play D&D is by whatever method is making the group you have at that session, have the most fun.
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