couple n00b questions about Guild feud
1- what about enter battlefield effects? they go off befor they fight or does my guy have to still be on the field after for it to go off? i.e. angel of serenity / thragtusk/ armada wurm, etc
2- effects like first strike - double strike etc doesnt effect this "fight" does it?
1. Anything that triggers will need to wait for the Feud trigger to resolve first before they can go on the stack. So first you put the creatures on the battlefield, then you fight, then the triggers are put on the stack. Note that even if one of the creatures loses the fight, their enter the battlefield trigger will still go on the stack and resolve like normal.
2. They do not. First and double strike only matter in combat, not when two creatures fight.
so say my armada wurm comes out, fights n loses to idk something bigger, dies, THEN I still get the 5/5 token? angel would be weird if it dies cus i would take 3 things then just go back to hand?
Say your Armada Wurm fights an Axebane Stag . After Guild Feud finishes resolving SBA will be checked and your Armada Wurm will die due to lethal damage. It's ETB ability will then be put on the stack awaiting responses.
If your Angel of Serenity fought the Axebane Stag it would be a bit different. If I'm correct, once Guild Feud finishes resolving, SBA will be checked and the Angel of Serenity would die. Then both it's ETB and LTB abilities would be put on the stack. You control them both, so you would choose the order. You could stack the LTB on top off the ETB so it resolves first, returning nothing, then permanently exile three creatures or creature cards from graveyards. Not too sure about this though, so confirmation would be helpful.
EDIT: If this is correct, you could even stack the ETB first and LTB second and target the Angel of Serenity card in the graveyard with it's own ability to return it to yourt hand.
So both Angel of Serenity scenarios I mentioned are correct?
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