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Switch to Forum Live View Help W/ Mono U Control
8 months ago  ::  Oct 04, 2012 - 5:48PM #1
badabababa
Date Joined: Aug 29, 2009
Posts: 37
Haven't been in the game for a few years. Making this deck to play w/ a new friend that plays magic. I know he runs burn among other decks so I figured a control mono U deck would be a good start to combat not only straight burn but other types of decks. I play casual and stick to vintage as far as card restrictions and bans. Trying to make this deck on a budget. Budget to me is under 20$, but I could go to 30$ max. Just trying to keep it easy on the pocket. I tend to go overboard w/ my addiction and run a LARGE tab on mtgfanatic, ebay, coolstuffinc, etc, which is why I've quit before!

Anyhow, Here's the deck and any advice is appreciated.

20x island

4x dispel
4x spell pierce
4x miscalculation
4x mana leak
4x counterspell
4x forbid

1x ponder (This still restricted in vintage?)
3x impulse

3x boomerang
3x unsummon

3x mahamoti djinn
3x fettergeist

Basically counter and bounce to control the early board till I can get a big flying beater out there for the win condition. Really had no clue on anything that might be more suitable for lands besides basics. This would probably run me about 20$ give or take and I believe it could definitely handle a basic burn deck or any other standard creature deck, etc.

Thoughts?
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8 months ago  ::  Oct 04, 2012 - 6:00PM #2
jnp5021
Date Joined: May 2, 2011
Posts: 5,910
Needs delver of secrets , prob 1-2 talrand, sky summoner and as many phyrexian mana spells as u can pack into their. Then lots of counters and draw. think twice is useful? ponder and preordain are banned in modern/extended/standard
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8 months ago  ::  Oct 04, 2012 - 7:13PM #3
badabababa
Date Joined: Aug 29, 2009
Posts: 37
Thanks for the input jnp5021.

I contemplated the delver of secrets . He seems great, but what's to stop him from simply getting burned or spot removaled if I cast him in the early rounds. Or say I don't and it happens later rounds. Why mess w/ him in later rounds when I could drop the mahamoti djinn or fettergeist ?

talrand, sky summoner seems like he would fit great, but seems like if I'm spending 4 converted I might as well be dropping a hvy beater right? Plus, he's certainly out of the price range.

What exactly are the phyrexian mana spells you are referring to?... I've been out of the loop for a while so I'm not sure what exactly you're referring to.

think twice looks great, but you don't think the impulse and ponder will be enough draw to keep the pace up?... Is it worth dropping some counter for you think? Okay, well I play vintage so as far as I know ponder is still restricted which is why I threw one in there.
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8 months ago  ::  Oct 05, 2012 - 1:47PM #4
badabababa
Date Joined: Aug 29, 2009
Posts: 37
Holy *&$^. After a bit of searching I found the phyrexian mana cost cards you were referring to. Maybe it's just me but those are some seriously resourceful cards... Reminds me of a force of will . Here is the deck modified. Not sure if the mental misstep is worth removing something even though it seems very handy for early game, not so much for later.

20x island

4x dispel
4x spell pierce
4x miscalculation
4x mana leak
4x counterspell
4x forbid

4x gitaxian probe

3x boomerang
3x unsummon

3x mahamoti djinn
3x fettergeist
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8 months ago  ::  Oct 05, 2012 - 1:48PM #5
MTGBRIAN
Date Joined: Jun 8, 2010
Posts: 218
Nevinyrral's Disk

Back To Basics

Both are really powerful.

Into The Roil is my favorite bounce spell.  Use it if you want.

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8 months ago  ::  Oct 05, 2012 - 2:05PM #6
Sleeping
Date Joined: Sep 23, 2011
Posts: 4,302

I'd scrap Dispel and maybe even Spell Pierce , they aren't really that great unless you know what deck you'll be playing against.


Sphinx of Jwar Isle is loads better than Mahamoti Djinn , blue actually gets good creatures these days.


I'd play Into the Roil over Unsummon , being able to use it to draw cards late in the game is very useful, and it can bounce things besides creatures. If you just want a creature bounce spell then you should probably play Silent Departure , since you can flash it back later.


Sapphire Medallion or Everflowing Chalice would be good. You can play them with three Island out and still leave up a Mana Leak or Miscalculation .


Your deck could really use some Preordain too, it's one of the best filter spells in the game, and better than Brainstorm and Ponder usually when you don't have any fetchlands.


You'll want some card draw. Think Twice or Fact or Fiction would probably be best.


You might want to consider Cloud of Faeries and Spellstutter Sprite .


Narcolepsy gives you a way to deal with resolved threats. There's also Curse of Chains . Edit: Actually Psionic Blast might be best because it is instant speed.


Edit 2: And this deck could really use Dismiss .


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8 months ago  ::  Oct 05, 2012 - 8:20PM #7
badabababa
Date Joined: Aug 29, 2009
Posts: 37
Wow. Definitely some great advice. Thanks guys. That sphinx of jwar isle is a super mahamoti djinn !

Okay, so first off, nevinyrral's disk , back to basics , sapphire medallion , fact or fiction are all way too expensive to fit into this budget deck.

I'm having a pretty hard time balancing the counter/draw/bounce and making sure I have enough counter in here and not too much draw. However, I'm feeling the bounce can be cut down. Here's what I came up with. Tell me what you think. (Counter to draw ratio okay or too even? More counter less draw?) If less draw would it be worth it to cut down a bit of the draw to add a few everflowing chalice ?

20x island

4x miscalculation
4x mana leak
4x counterspell
4x forbid

4x gitaxian probe
4x preordain
3x think twice

3x into the roil
4x psionic blast

3x sphinx of jwar isle
3x fettergeist
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8 months ago  ::  Oct 05, 2012 - 8:47PM #8
Sleeping
Date Joined: Sep 23, 2011
Posts: 4,302

I didn't realize Sapphire Madallion was expensive, I thought it was chaff that nobody played. Fact or Fiction isn't too expensive though, about a $1 each I think, though I'm not sure what your budget is.


With the amount of Island and counterspells you have I think Spire Golem is going to be better than Fettergeist . At worst it is a Fettergeist with one less power, but at best it is cheap or even free creature that allows you to hold up counters. Delver of Secrets is also incredibly potent in your deck, since it is almost exclusively instants.


You might not want to be running so many Gitaxian Probe , if you get a hand with two Probes and a Psionic Blast that's pretty bad against an aggro deck.




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8 months ago  ::  Oct 06, 2012 - 4:44AM #9
badabababa
Date Joined: Aug 29, 2009
Posts: 37
My budget is 20-30$ for this deck. So I can afford say, the playset of psionic blast for 5.50$ off ebay. But you have to keep the entire deck list in mind. That playlist alone takes up a bit of the budget. So even though a card is 1$ makin' the playset 4$, it's not that expensive, but a deck full of them adds up.

I really don't see the huge benefit in the fact or fiction card... Also I don't entirely get it. So the opponent can say, make 4 of the cards revealed one pile, and say 1 island the other pile?... Oh wait... I get it. I would get to choose so they try to make both piles more even... I get it. Still don't see the huge benefit for 4 converted... Is there something more to it I'm not getting?...

I definitely see the benefit in the spire golem . I'll run it over the fettergeist . When I contemplated the delver of secrets I just saw it getting spot removed so easily w/ burn or B/W removal. But I guess that's just something I need to watch out for and for 1 converted I can keep a counter rdy. Sure.

I'm starting to get pretty excited about running this as my comeback deck. Just want to get it perfect before I go droppin' cash online for the cards. How's this?

20x island

4x miscalculation
4x mana leak
4x counterspell
4x forbid

3x gitaxian probe
3x preordain
3x think twice

3x into the roil
4x psionic blast

2x delver of secrets
3x sphinx of jwar isle
3x spire golem
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8 months ago  ::  Oct 06, 2012 - 5:23AM #10
malcos
  • Out of his way
Date Joined: Oct 1, 2004
Posts: 877

When I contemplated the delver of secrets I just saw it getting spot removed so easily w/ burn or B/W removal




They HAVE to kill Delver or it will win you the game. It's such an awesome critter for control.

I personally think 20 lands for control is too low - going up to 22-24 would be better. Also some Man Lands is good for control decks.

I'm not really a fan of Psionic in here - it doesn't feel right/ I'd replace it with either more board control, or better draw.

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