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9 months ago ::
Oct 03, 2012 - 2:00PM
#1
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Date Joined:
Apr 29, 2008
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Ok. So I stopped playing a little after champions of kamigawa hit. Had played for a few years and mostly I had a fast old goblin deck. So in short while it looks like this is an exssive amount to spend on cards most of this I have just dusted off. (I found out about 4 days back mana burn no longer happens. Was a shock to me) So what I am looking at is not just a few ideas on my deck but also any updated rules that might efect my deck. Think of me as a new player that is building with 2004 mindset. More or less what is happening. Fist lets hit the list. I will edit this in my head as I go. It borrows from Vial goblins quite a bit. Creatures 4 x Skirk Prospector 4 x Goblin Lackey 4 x Mogg Fanatic 4 x Goblin Piledriver 2 x Goblin Sharpshooter 3 x Goblin Matron 3 x Goblin Ringleader 2 x Siege-Gang Commander 2 x Kiki-Jiki, Mirror Breaker Artifacts 3 x Aether vial 3 x Skullclamp Spells 4 x Pyrokinesis Enchantments 2 x Death Pits of Rath Land 4 x Strip Mine 4 x Bloodstained Mire 1 x Wooded Foothills 4 x Badlands 10 x Mountain Side Board 1 x Goblin Charbelcher 2 x Goblin Recruiter 4 x Goblin Welder 4 x Terror 2 x Perish 1 x Aether vial 1 x Skullclamp Thats the deck. Thoughts? How will it hold up these days? I am looking at some new cards and thinking about edits. Here is a quick look: Goblin Guide Warren Instigator Goblin Tunneler (With Piledriver...) Krenko, Mob Boss (How is this thing a 4 cost only?) Lightning Crafter has a combo with Kiki but the cost is just not worth it Knucklebone Witch Made for Krenko? Goblin Wardriver looks shockingly good. There is a ton more too. Still looking at them. So thoughts? Feelings? Dont hesatate to tell me I am a fool and it all sucks, just if you do please tell me why so I can build on it. Thanks.
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9 months ago ::
Oct 03, 2012 - 2:08PM
#2
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Date Joined:
Sep 16, 2010
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skullclamp is banned. Goblin Guide is fantastic.
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9 months ago ::
Oct 03, 2012 - 2:10PM
#3
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skullclamp is banned.
How can something be banned in casual?
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9 months ago ::
Oct 03, 2012 - 2:20PM
#4
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Date Joined:
Sep 16, 2010
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thought you might be putting it together for legacy. No, it's not banned in casual, but it's not exactly looked well upon either. If you don't mind the groans, go for it.
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9 months ago ::
Oct 03, 2012 - 2:23PM
#5
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Date Joined:
Apr 29, 2008
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Strip Mine was banned before I stopped playing too. That was hatted as well. But I just dont have the money for the $50 a card replacment that everyone talks about that does not target basic lands so I am going with it. Also I live in Australia so tornys are not really a common thing here. Least not ones that are not in type 2.
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9 months ago ::
Oct 03, 2012 - 5:35PM
#6
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you have enough money for 4 badlands ? I personaly think its not worth it.
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9 months ago ::
Oct 03, 2012 - 5:39PM
#7
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Date Joined:
Apr 29, 2008
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I already own them. When I first built the deck they where not what they cost today. I would not have them in the list if I did not own them. Fact the list is a deck I own. Other than the new cards everying on the list is in slips in a box on the floor. Thats why I posted it up. I am wondering what time has done to change the deck and what I should really look at changing.
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9 months ago ::
Oct 04, 2012 - 1:09AM
#8
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Date Joined:
Apr 29, 2008
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Ok. Ran a few games at www.mtgdeckbuilder.net and found out the following. One. It is not as fast as I remember. Two. It teands to plato about draw five. Three. Burn stops its tempo flat. It gets no speed. Maybe that was just me knowing what to hit but the "Do 2 damage to all creatures" knocked it flat fast. It needs work and I an not sure how to fix it.
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9 months ago ::
Oct 04, 2012 - 9:26AM
#9
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+1 Matron +1 Ringleader +1 Vial +4 Goblin Warchief / Goblin Chieftain +4 Gempalm Incinerator +1 Something... -1 Kiki-Jiki -2 Death Pits -4 Pyrokinesis -1 Sharpshooter -4 Prospector or Fanatic Mogg War Marshal is pretty good. Stingscourger is an awesome hatepiece.
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9 months ago ::
Oct 04, 2012 - 1:24PM
#10
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Date Joined:
Jan 19, 2010
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One more rule change since you stopped playing: 1)Combat damage no longer uses the stack. Combat damage is dealt and resolves immediately without the option for priority in between. For your deck in particular it means that Mogg Fantastic is slightly less fantastic than he used to be. He can no longer block, then combat damage on the stack, sacrifice it to do another point of damage. You can still block then sacrifice it, you just won't do combat damage to whatever creature you blocked.
******************************************************************************************************************************************************************************************** From Mark Rosewater's Tumblr: the0uroboros asked: How in the same set can we have a hexproof, unsacrificable(not a word) creature AND a land that makes it uncounterable. How does this lead to interactive play? I believe I’m able to play my creature and you have to deal with it is much more interactive than you counter my creature. ******************************************************************************************************************************************************************************************** Post #777
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