|
9 months ago ::
Sep 30, 2012 - 10:08AM
#1
|
Date Joined:
May 17, 2012
|
edit: Thanks for the feedback, edited accordingly.  Instant You make any choices on target spell or ability. (except for "target" choices, you can change choices already made) You may draw a card instead, this draw does not trigger abilities.    (or   , i'm not sure) Instant Counter target ability. Cycling  It has been revealed that the above card is similar to Stifle. I would say that it is a Stifle that also supports mana abilities and cycles for  .    Sorcery Each opponent reveals one card from his or her hand. Then choose an opponent, and each other opponent discards his or her revealed card.    Sorcery Exile a permanent, then all opponents exile a perminent, you must choose two of these to return to the battlefield under their owners control.
|
|
|
|
9 months ago ::
Sep 30, 2012 - 10:22AM
#2
|
|
|
'You may draw a card instead'??? What do you mean exactly? Cycling?
|
|
|
|
9 months ago ::
Sep 30, 2012 - 10:26AM
#3
|
Date Joined:
May 17, 2012
|
Mostly yes. Except in the case of the first card I was thinking it shouldn't trigger abilities such as cards that flip if a given card type is drawn.
I've changed the 2nd card to use cycling.
|
|
|
|
9 months ago ::
Sep 30, 2012 - 12:30PM
#4
|
Date Joined:
Oct 12, 2010
|
Clever deduction Watson! Maybe you can explain why Supergirl is trying to kill me.
---- Autocard is your friend.
[c]Lightning Bolt[/c] = Lightning Bolt
|
|
|
|
9 months ago ::
Sep 30, 2012 - 2:59PM
#5
|
Date Joined:
Aug 21, 2012
|
All cards I make have artists credited in the appropriate places. Artist names in "quotes" are DeviantArt usernames unless otherwise mentioned. Click here --->  <--- Click here I'm now going to quote you out of context in my sig because that's what adorable monkey-pigs like me do.
|
|
|
|
9 months ago ::
Sep 30, 2012 - 6:02PM
#6
|
Date Joined:
Apr 24, 2009
|
 Instant You make any choices on target spell or ability. You may draw a card instead, this draw does not trigger abilities.
Redirect
I think the original intention is to allow you to choose modes too.
|
|
|
|
9 months ago ::
Oct 01, 2012 - 5:55AM
#7
|
Date Joined:
May 17, 2012
|
I've edited accordingly, see the first post of the thread.
Yes, I did intend to be able to choose modes as well.
The 4th spell shouldn't be able to flicker your own perminents, I think this is as it is worded. Would we say the 4th feels possibly blue as well as white, or just white?
|
|
|
|
9 months ago ::
Oct 01, 2012 - 5:59AM
#8
|
Date Joined:
Dec 13, 2011
|
I'm not a fan of how the last two essentially do nothing in a 1v1 game. Multiplayer-aware cards usually still have some benefit in a duel.
Rules Advisor
|
|
|
|
9 months ago ::
Oct 01, 2012 - 6:03AM
#9
|
|
|
edit: Thanks for the feedback, edited accordingly.
 Instant You make any choices on target spell or ability. You may draw a card instead, this draw does not trigger abilities.
As I understand it this only lets you make choices that haven't already been made. Which there generally aren't many of.
If it let's you change all the choices that have already been made it is vastly overpowered.
|
|
|
|
9 months ago ::
Oct 01, 2012 - 6:12AM
#10
|
Date Joined:
May 17, 2012
|
I agree FezzHead, but I like how the cards work in larger games, have you any ideas on this front?
Can you give an example Kingreaper? Effecting things in the past is a very interesting idea, but probably doesn't work well with the rules.
|
|
|