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9 months ago  ::  Sep 30, 2012 - 10:08AM #1
alan2here
Date Joined: May 17, 2012
Posts: 831
edit: Thanks for the feedback, edited accordingly.


Instant
You make any choices on target spell or ability. (except for "target" choices, you can change choices already made)
You may draw a card instead, this draw does not trigger abilities.

(or , i'm not sure)
Instant
Counter target ability.
Cycling

It has been revealed that the above card is similar to Stifle. I would say that it is a Stifle that also supports mana abilities and cycles for .


Sorcery
Each opponent reveals one card from his or her hand. Then choose an opponent, and each other opponent discards his or her revealed card.


Sorcery
Exile a permanent, then all opponents exile a perminent, you must choose two of these to return to the battlefield under their owners control.
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9 months ago  ::  Sep 30, 2012 - 10:22AM #2
ConfusedAsUsual
Date Joined: Aug 4, 2008
Posts: 1,928
'You may draw a card instead'??? What do you mean exactly? Cycling?
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9 months ago  ::  Sep 30, 2012 - 10:26AM #3
alan2here
Date Joined: May 17, 2012
Posts: 831
Mostly yes. Except in the case of the first card I was thinking it shouldn't trigger abilities such as cards that flip if a given card type is drawn.

I've changed the 2nd card to use cycling.
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9 months ago  ::  Sep 30, 2012 - 12:30PM #4
bay_falconer
Date Joined: Oct 12, 2010
Posts: 9,710

Sep 30, 2012 -- 10:08AM, alan2here wrote:


Instant
You make any choices on target spell or ability.
You may draw a card instead, this draw does not trigger abilities.




Redirect

Sep 30, 2012 -- 10:08AM, alan2here wrote:


Instant
Counter target ability.
Cycling




Activated ability. Could be put at or , going by cycling lands and Stifle .

Sep 30, 2012 -- 10:08AM, alan2here wrote:


Sorcery
All opponents discard a card, you must choose one to return to its owners hand.




Feels black. Like, very black.

Sep 30, 2012 -- 10:08AM, alan2here wrote:


Sorcery
Exile a perminent, then all opponents exile a perminent, you must choose two of thease to return to the battlefield under there owners control.




Lots of misspellings:

permanent
these
their

Jun 27, 2012 -- 12:04AM, GM_Champion wrote:

Clever deduction Watson! Maybe you can explain why Supergirl is trying to kill me.


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[c]Lightning Bolt[/c]
= Lightning Bolt
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9 months ago  ::  Sep 30, 2012 - 2:59PM #5
IceMetalPunk
Date Joined: Aug 21, 2012
Posts: 1,125

Sep 30, 2012 -- 10:08AM, alan2here wrote:


Sorcery
All opponents discard a card, you must choose one to return to its owners hand.



This is more black. And I like it. But it also needs to be reworded to be more Wizards-consistent. Something like this, maybe?:

"
Sorcery
Each opponent reveals one card from his or her hand. Then choose an opponent, and each other opponent discards his or her revealed card."

All cards I make have artists credited in the appropriate places. Artist names in "quotes" are DeviantArt usernames unless otherwise mentioned.

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Mar 21, 2013 -- 1:18PM, ChaosLight wrote:

I'm now going to quote you out of context in my sig because that's what adorable monkey-pigs like me do.

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9 months ago  ::  Sep 30, 2012 - 6:02PM #6
HairySheep
Date Joined: Apr 24, 2009
Posts: 332

Sep 30, 2012 -- 12:30PM, bay_falconer wrote:

Sep 30, 2012 -- 10:08AM, alan2here wrote:


Instant
You make any choices on target spell or ability.
You may draw a card instead, this draw does not trigger abilities.




Redirect




I think the original intention is to allow you to choose modes too.

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9 months ago  ::  Oct 01, 2012 - 5:55AM #7
alan2here
Date Joined: May 17, 2012
Posts: 831
I've edited accordingly, see the first post of the thread.

Yes, I did intend to be able to choose modes as well.

The 4th spell shouldn't be able to flicker your own perminents, I think this is as it is worded. Would we say the 4th feels possibly blue as well as white, or just white?
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9 months ago  ::  Oct 01, 2012 - 5:59AM #8
FezzHead
Date Joined: Dec 13, 2011
Posts: 1,791
I'm not a fan of how the last two essentially do nothing in a 1v1 game. Multiplayer-aware cards usually still have some benefit in a duel.
Rules Advisor
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9 months ago  ::  Oct 01, 2012 - 6:03AM #9
Kingreaper
Date Joined: Jun 3, 2010
Posts: 1,632

Sep 30, 2012 -- 10:08AM, alan2here wrote:

edit: Thanks for the feedback, edited accordingly.


Instant
You make any choices on target spell or ability.
You may draw a card instead, this draw does not trigger abilities.



As I understand it this only lets you make choices that haven't already been made.
Which there generally aren't many of.

If it let's you change all the choices that have already been made it is vastly overpowered. 

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9 months ago  ::  Oct 01, 2012 - 6:12AM #10
alan2here
Date Joined: May 17, 2012
Posts: 831
I agree FezzHead, but I like how the cards work in larger games, have you any ideas on this front?

Can you give an example Kingreaper? Effecting things in the past is a very interesting idea, but probably doesn't work well with the rules.
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