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Switch to Forum Live View 10/2/2012 RC: "Populating on a Budget"
9 months ago  ::  Oct 02, 2012 - 10:32AM #11
Melriken
Date Joined: Nov 11, 2001
Posts: 156

Oct 1, 2012 -- 11:47PM, Dragon_Bloodthirsty wrote:

I disagree about Rancor; it's a house.  It's fast damage, and it interacts with the Temple to make Populate happen (since chump-blocking the temple has the added benefit of "trading" with the token it would have produced).  Rancor plays more like an equipment than a normal enchantment.

I'm also skeptical of adding a six-mana enchantment to a deck that already has so much inevitability.  It would probably depend on the environment how well that plays out.  I think the +1/+1 effect is more affordable, and is better in an aggressive environment.  I can't deny that +3/+3 makes control cringe, if you can manage to get it on the table.


I'm surprised nobody considered splashing black too.



Couldn't agree with you more, I came over here to say the same thing.  Gavin is 100% wrong to put Collective Blessing in instead of Rancor.  Rancor gives the Temple trample, which not only wins 100% of the mirror matches, it gives a lot of power to the rest of the games you play too.

Rancor prevents you from getting into the bad situations that Blessing gets you out of.  I also like the idea of casting Sundering Growth on your own Rancor (when there isn't a better target)  Though Gavin didn't include Sundering Growth (and I am not sure I would have either).
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9 months ago  ::  Oct 02, 2012 - 10:48AM #12
coien
Date Joined: May 24, 2011
Posts: 146

Oct 2, 2012 -- 6:38AM, GreenBuster wrote:

@coien

You need 4 mana to use the guildmage's copy ability but that is another way to go about using the deck.




True enough, guess I'm still stuck on Izzet Guildmage , probably my favorite from the first trip to Ravnica.

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9 months ago  ::  Oct 02, 2012 - 11:00AM #13
CarbonatedSoda
Date Joined: Jun 30, 2012
Posts: 401

Oct 2, 2012 -- 10:32AM, Melriken wrote:

Oct 1, 2012 -- 11:47PM, Dragon_Bloodthirsty wrote:

I disagree about Rancor; it's a house.  It's fast damage, and it interacts with the Temple to make Populate happen (since chump-blocking the temple has the added benefit of "trading" with the token it would have produced).  Rancor plays more like an equipment than a normal enchantment.

I'm also skeptical of adding a six-mana enchantment to a deck that already has so much inevitability.  It would probably depend on the environment how well that plays out.  I think the +1/+1 effect is more affordable, and is better in an aggressive environment.  I can't deny that +3/+3 makes control cringe, if you can manage to get it on the table.


I'm surprised nobody considered splashing black too.



Couldn't agree with you more, I came over here to say the same thing.  Gavin is 100% wrong to put Collective Blessing in instead of Rancor.  Rancor gives the Temple trample, which not only wins 100% of the mirror matches, it gives a lot of power to the rest of the games you play too.

Rancor prevents you from getting into the bad situations that Blessing gets you out of.  I also like the idea of casting Sundering Growth on your own Rancor (when there isn't a better target)  Though Gavin didn't include Sundering Growth (and I am not sure I would have either).




Got to agree. Collective is scary to go against but rancor is far more persistant and the trample on the temples....

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9 months ago  ::  Oct 02, 2012 - 12:41PM #14
gruulsmash
Date Joined: Apr 14, 2012
Posts: 318

Oct 2, 2012 -- 10:03AM, CarbonatedSoda wrote:

Oct 2, 2012 -- 7:36AM, Ange-Gardien wrote:

Four copies of Wayfaring Temple ?  What part of "Include No New Rares or Mythic rares" does that guy not understand?  Or am I missing something here?  How about REAL budget decks, please.




Wayfaring temple is 2 dollars to preorder and one is in the intro pack for selesnya. Collective blessing is a dollar.

If you want to point out an issue with pricey rares, theres 4 temple gardens which is 40 right there.

Unfortunately the amount of viable budget decks in Standard can be counted on one hand.  And in the current format, they're pretty much all mono.

And the article writers have never been good at making budget decks. The old building on a budget articles had things like geralfs, gravecrawlers, snapcasters and planeswalkers in them.


the problem is the writers want their decks to be competitive as does much of the audience. most of the older budget decks were for casual play STRICTLY. so obviously there will be a difference.

Otherwise, i know its selesnya week, but that infinite combo deck is AWESOME!!!!!!

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9 months ago  ::  Oct 03, 2012 - 12:15AM #15
MaxFAn
Date Joined: May 4, 2009
Posts: 1,568

The one exception to the above is mana fixing. I know this will especially be a point of contention considering how sought after the Ravnica block dual lands are, but the bottom line is you're going to want to have access to these lands for the next two years of Standard. They're certainly worth trading for.




Thank you for including this. If you want to play Magic even semi-competetively, get the lands.
I love the combo deck, but seems like I'd be more happy playing WUR control with a ton of Wraths, some of which are one sided.

The end is always nigh.
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9 months ago  ::  Oct 03, 2012 - 1:23AM #16
Kelann08
Date Joined: Oct 3, 2012
Posts: 3
I'm looking forward to testing this deck out come Friday.  I was lucky enough to get a good deal of the needed RtR cards in my pre-release packs. 

Can anyone provide some insight into sideboarding for this deck?  I know truly efficient sideboarding is greatly effected by local meta (which is going to likely change significantly) but I was hoping to get some suggestions for protecting the deck from its weaknesses for initial FNM play.  I'm still struggling to master the "art" of sideboarding so any input would be a great educational experience.
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9 months ago  ::  Oct 03, 2012 - 4:19AM #17
CarbonatedSoda
Date Joined: Jun 30, 2012
Posts: 401

Oct 3, 2012 -- 12:15AM, MaxFAn wrote:

The one exception to the above is mana fixing. I know this will especially be a point of contention considering how sought after the Ravnica block dual lands are, but the bottom line is you're going to want to have access to these lands for the next two years of Standard. They're certainly worth trading for.




Thank you for including this. If you want to play Magic even semi-competetively, get the lands.
I love the combo deck, but seems like I'd be more happy playing WUR control with a ton of Wraths, some of which are one sided.





Why stop there? If they can get 80 dollars in lands they can certainly get 20 for trostanis and another 20 for some armada wurms and 40 for thragtusks etc.

Budget is budget. Not "budget except for this card". If you can't make a budget deck without 80 dollars in lands, then don't try.

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9 months ago  ::  Oct 03, 2012 - 5:42AM #18
aliasisudonomo
Date Joined: Mar 5, 2008
Posts: 55

Oct 3, 2012 -- 4:19AM, CarbonatedSoda wrote:

..."window.parent.tinyMCE.get('post_content').onLoad.dispatch();" contenteditable="true" />Why stop there? If they can get 80 dollars in lands they can certainly get 20 for trostanis and another 20 for some armada wurms and 40 for thragtusks etc.

Budget is budget. Not "budget except for this card". If you can't make a budget deck without 80 dollars in lands, then don't try.




Lands are not other cards. Shocklands especially are not other cards. I guarantee if you buy a set of RtR dual lands, you will use them over, and over, and over until they leave Standard. And even then, you'll be in an excellent place to use them in every other format, since the shocklands are rather notable fixtures in basically every format that is not Legacy, and you sometimes see them even there!

It's right to not count them because you aren't spending 80 dollars on one deck, like if you were buying armada wurms, because armada wurms are only going to be useful for a limited number of decks. If you are playing a deck with the colors green and white in it, you will want Temple Garden if it is legal. Period.

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9 months ago  ::  Oct 03, 2012 - 5:50AM #19
CarbonatedSoda
Date Joined: Jun 30, 2012
Posts: 401

Oct 3, 2012 -- 5:42AM, aliasisudonomo wrote:

Oct 3, 2012 -- 4:19AM, CarbonatedSoda wrote:

..."window.parent.tinyMCE.get('post_content').onLoad.dispatch();" contenteditable="true" />Why stop there? If they can get 80 dollars in lands they can certainly get 20 for trostanis and another 20 for some armada wurms and 40 for thragtusks etc.

Budget is budget. Not "budget except for this card". If you can't make a budget deck without 80 dollars in lands, then don't try.




Lands are not other cards. Shocklands especially are not other cards. I guarantee if you buy a set of RtR dual lands, you will use them over, and over, and over until they leave Standard. And even then, you'll be in an excellent place to use them in every other format, since the shocklands are rather notable fixtures in basically every format that is not Legacy, and you sometimes see them even there!

It's right to not count them because you aren't spending 80 dollars on one deck, like if you were buying armada wurms, because armada wurms are only going to be useful for a limited number of decks. If you are playing a deck with the colors green and white in it, you will want Temple Garden if it is legal. Period.





They do count because they cost money. If you can afford 80 dollars for shocklands, you can afford 80 for snapcasters. People who make budget decks generally do it because they do not have the funds for a non-budget deck, not because they're looking for a building challenge.

And yes if you're running G/W you'll probably want temple gardens. Thus g/w is not a budget deck and trying to make it one is just an act in furstration unless you want to substitute for something else.

I also don't think the temple gardens are as necessary as some other decks. Would they improve the deck? Certainly. But the deck already has a lot of mana generation, and has sunpetal groves. I think (and in tests) it still runs well replacing the gardens with gates (and the collective blessings with rancors).

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9 months ago  ::  Oct 03, 2012 - 7:30AM #20
Bloodartist
Date Joined: Sep 4, 2012
Posts: 234

Oct 3, 2012 -- 4:19AM, CarbonatedSoda wrote:


Budget is budget. Not "budget except for this card". If you can't make a budget deck without 80 dollars in lands, then don't try.




I was at first going to post in Verhey's  defense, but after I looked at the decklists, I agree with you. 

The deck with  4 temple gardens and 4 sunpetal groves is no budget deck. 

"Pain is inevitable, suffering is optional."

Proud member of the Rakdos guild
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