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8 months ago ::
Sep 26, 2012 - 11:32AM
#1
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Date Joined:
Jul 22, 2009
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This card was inspired by the original meaning of "eldrotch". Duskwood Abomination {2B} Creature -- Zombie Elf Horror {R} Whenever Duskwood Abomination becomes the target of a scavenge ability, put two +1/+1 counters on it. As long as there are eight or more +1/+1 counters on Duskwood Abomination, it has trample. {B}: Regenerate Duskwood Abomination 2/2 Changes by currency
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2. It's now a 2/2 without intimidate that gets two +1/+1 counters instead of one and regens for {B}. 1. redid the regen ability. Ironically, I'd meant to redo it in MSE but forgot. Original aibility
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{B/G}, remove all +1/+1 counters from Duskwood Abomination: Regenerate Duskwood Abomination
- Should it cost {1BB}, {2B}, {2BB}, or {3B}?
- Does the +1/+1 counter ability put a counter on the Abomination in addition t those it gets from, say, Korozda Monitor
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- Should I up the regen ability's cost any if the cost changes?
- Would the regen ability be too cumbersome if it removed half the +1/+1 counters, rounded up, on the card from it and could only be activated if there are two or more +1/+1 counters on it?
- Other thoughts are welcome.
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8 months ago ::
Sep 26, 2012 - 11:33AM
#2
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Needs more abilities.
L1 Judge
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8 months ago ::
Sep 26, 2012 - 11:36AM
#3
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Date Joined:
Jan 13, 2012
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The regen is a feel bad ability, because it resets your dude. Why would anyone ever play this when there's lol troll around?
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Okay, here is the clincher. I've been waiting to say this.
The "cam girl" this was inspired by was just a girl from a social networking website, Stickam. Her name was TinyTerror and she was just a regular girl who was on her webcam, totally unrelated to any type of adult content.
I hope you all feel really smart now. 
This is like someone coming into class with a bloody nose and everyone's like "Jeez what happened to you" and they're like "I ran into a wall" and everyone laughs at them for being an idiot but then at the end of the class they say "HAHA JUST KIDDING I PUNCHED MYSELF IN THE FACE!!!!!! TALK ABOUT OWNED HAHAHAHAHA"
I really enjoy imagining this from Kevin's perspective. Because in Kevin's world, Rosewater actually reads everything he types. Mark is sitting there right now, reading this, and thinking "The greatest trick the devil ever pulled. . ." Or some such. He chuckles low, then clicks on "The Best Of KEVINSET" and says "Yes, this'll do just fine. A busty lady with banding who deals direct damage to Zones!? Why this will be the star of my next set, and no one will ever believe you Kevin." Then he closes his Macbook, so his servant may move it out of the way, while another servant puts a Fetal Richard Garfield Clone lathered in Steak Sauce in front of him. Then Mark Feasts.
Sorin walked into the chamber where his newly wed bride, Vampy, awaited. A beam of moonlight illuminated his brilliant silver hair as he strode with confidence towards the bed. His shirtless body showcased his powerful abdominal muscles and he was wearing jeans with holes in the knees.
I wish more girls play magic cards... 
Have you considered assassinating Kevin?
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8 months ago ::
Sep 26, 2012 - 11:44AM
#4
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Date Joined:
May 29, 2007
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The first ability does absolutely nothing in most games and won't reward you even if you do manage to scavenge, because what creature needs another single +1/+1 counter after having just gained four or five of them? The second ability sounds very random and only belongs onto creatures where it's heavily justified by the flavor.. The last ability encourages players to not activate scavenge in the first place, and regeneration has anti-synergy with intimidate because that allows the creature to avoid combat and being damaged.. The creature has many random abilities, without enough synergy between them justifying the combination!
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8 months ago ::
Sep 26, 2012 - 11:56AM
#5
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Date Joined:
Jul 22, 2009
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Cats, you posted while I was editing. Thus, you didn't get to see the changes. As for the flavor, it's meant to be and eldritch abomination since "eldritch" originally meant "elven".
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8 months ago ::
Sep 26, 2012 - 1:14PM
#6
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Date Joined:
Mar 18, 2012
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I don't like Intimidate on this. It makes Trample rather redundant, and regen less relevant since it won't be blocked nearly as much.
Hybrid regen cost seems odd on a monocolor card. Obviously you'll have the black to activate it if you cast it in the first place. I'd either make the mana cost hybrid as well, or make the regen a monocolored ability. Black or green activation could both work.
Maybe give 2 extra +1/+1 counters instead of 1? As mentioned, the single +1/+1 counter seems fairly marginal. Also, if it's going to use a lot of +1/+1 counters, I'd prefer even stats (ie, 2/2 or 1/1). Makes keeping track of things easier.
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8 months ago ::
Sep 28, 2012 - 10:02AM
#7
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Date Joined:
Jul 22, 2009
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I've made the suggested changes.
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8 months ago ::
Sep 28, 2012 - 10:10AM
#8
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Date Joined:
Feb 15, 2012
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Personally, to make it less narrow, why not make the first ability; "If a +1/+1 counter would be put on CARDNAME, instead put two +1/+1 counters on it." and scrap the regeneration ability. It makes it cleaner and only does one thing; play with +1/+1 counters. Also, it should be green; I'm not getting the black flavour.
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8 months ago ::
Sep 28, 2012 - 11:59AM
#9
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Date Joined:
Oct 12, 2010
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Personally, to make it less narrow, why not make the first ability; "If a +1/+1 counter would be put on CARDNAME, instead put two +1/+1 counters on it." and scrap the regeneration ability. It makes it cleaner and only does one thing; play with +1/+1 counters. Also, it should be green; I'm not getting the black flavour.
The flavor is black, but the mechanics are green. Actually, a lot of the mechanics could be black.
Clever deduction Watson! Maybe you can explain why Supergirl is trying to kill me.
---- Autocard is your friend.
[c]Lightning Bolt[/c] = Lightning Bolt
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