They are pushing mill pretty hard these days, eh? How about they really give it a shove!? The issue for mill is to make a deck that can mill, you can't really handle the opponent too well if you can, good luck milling. How about we make spells slightly more blue intensive, or expensive and make them mill? For my point, everything here will mill for 2, 3 or 4 (small numbers that aren't horribly effective in most cases) but add up pretty quick, for more... or converting to .
Loss of Memory Instant Return target creature you don't control to its owner's hand. Put the top three cards of that player's library into his or her graveyard. "I'll remember this the next time I unsummon that... too bad you won't."
Loss of Nostalgia Instant Return target noncreature permanent to its owner's hand. Put the top two cards of his or her library into his or her graveyard. "I was once Hoodwink ed around here... but I don't remember where exactly..."
Loss of Certenty Instant Counter target spell. Put the top two cards of the target spell's controller's library into his or her graveyard. "Cancel that order."
Presence of Will Sorcery Draw four cards. Target player puts the top four cards of his or her library into his or her graveyard. "It's amazing what good Tidings , confidance can bring you."
Fleeting Will (doesn't fit my plan as well) Instant Target creature gets -1/-0 until the end of turn. Put the top two cards of the creature's controller's library into his or her graveyard. "Does anybody else miss those occasional fleeting distraction s?"
They are pushing mill pretty hard these days, eh? How about they really give it a shove!? The issue for mill is to make a deck that can mill, you can't really handle the opponent too well if you can, good luck milling. How about we make spells sligh
Dedisco Modus Operandi Post Facto | | Instant | Uncommon Target play puts the top five cards of his or her library into his or her graveyard. Counter any spells with the same name as those cards.
Dedisco Modus Operandi Post Facto | :1m::um: | Instant | UncommonTarget play puts the top five cards of his or her library into his or her graveyard. Counter any spells with the same name as those cards.
Tornado Elemental Creature - Elemental Flying When ~ enters the battlefield target player puts the top four cards of their library into their graveyard. 4/4 Memories, like air , can blow away before we even realize it
Tornado Elemental Creature - ElementalFlyingWhen ~ enters the battlefield target player puts the top four cards of their library into their graveyard.4/4 Memories, like air , can blow away before we even realize it
Do you think this kind of effect would work on a creature as well?
Master Milliner
Creature - Human Soldier
Every time Master Milliner becomes tapped, target player puts the top two cards of his or her library into his or her graveyard.
: Target player puts the top two cards of his or her library into his or her graveyard.
1/1
Do you think this kind of effect would work on a creature as well?Master Milliner :1m::u::u:Creature - Human SoldierEvery time Master Milliner becomestapped, target player puts the top twocards of his or her library into hisor her graveyard. :t:: Tar
Any competitive Mill deck is running Black as well.
Agreed, why should blue get all the fun?
Traumatic Death Sorcery
Destroy target creature. That creature's controller puts the top X cards of his or her library into his or her graveyard, where X is that creature's power. "The ties that bind can be used to strangle." --Baron Sengir
Agreed, why should blue get all the fun?Traumatic Death :2m::b::b:SorceryDestroy target creature. That creature's controller puts the top X cards of his or her library into his or her graveyard, where X is that creature's power."The ties that bind ca
Ishmael, the Wishmaster Legendary Creature — Djinn : Choose a card you own from outside the game, then put it on the top of your library unless any player rolls a twenty sided die, then puts that many cards from top of their library into their graveyard. If a player does, you may exile Ishmael and flip a coin. If you win the flip, that player puts twice that many cards from the top of their library into their graveyard instead. 3/5
Ishmael, the Wishmaster :r::w::u:Legendary Creature — Djinn:tap:: Choose a card you own from outside the game, then put it on the top of your library unless any player rolls a twenty sided die, then puts that many cards from top of their librar
Ishmael, the Wishmaster Legendary Creature — Djinn : Choose a card you own from outside the game, then put that card on the top of your library unless any player rolls a twenty sided die, then puts that many cards from top of their library into their graveyard. If a player does, you may exile ~. If you do, flip a coin. If you win the flip, that player puts twice that many cards from the top of their library into their graveyard instead. 3/5
Kevin, listen man. I know you've been on the Magic team for a long long time, but Magic is very three-dimensional. It's all technicalities and abilities. The greater majority lies in flavor and realism. Focus less on abilities and more on focusing your ability to bring things to life through them.
Kevin, listen man. I know you've been on the Magic team for a long long time, but Magic is very three-dimensional. It's all technicalities and abilities. The greater majority lies in flavor and realism. Focus less on abilities and more on focusing yo
That's not utility mill. Utility means upside, a choice for you. That is a downside, a choice for your opponent. It's like calling Browbeat utility burn.
That's not utility mill. Utility means upside, a choice for you. That is a downside, a choice for your opponent. It's like calling Browbeat utility burn.
Kevin, listen man. I know you've been on the Magic team for a long long time, but Magic is very three-dimensional. It's all technicalities and abilities. The greater majority lies in flavor and realism. Focus less on abilities and more on focusing your ability to bring things to life through them.
Djinn are evolutionary entities. They can grant lesser humans things beyond their reach. Traditionally, things are requested, these requests we call Wishes. People simply ask for something from a power beyond their control (just like witchcraft, which is based on the same principal). The witch asks some unknown, higher power beyond his/her control to do something for him/her, usually without offering anything of true significance in return (just look again at what you offer to cast a witchcraft spell, pretty much nothing). Which means that higher power can take anything from you later that it finds to be equal of the service it granted you. If the witch was wise, it would go beyond what the ritual requests and make sure to offer lots of things of value first. That way, you've at least given a significant measure to pay for the service you've requested.
But it's typical for all girls to be all like, "I'm a witch and I can get anything I want for free."
Well, that's naive. And that's not how things work. You just pay the price later, unaware of it. No one ever stops to think that someone may have been out to get you. Dark magic is a type of magic too, and it involves giving you bad information that leads you to mess with dangerous forces, or leading you to preform rituals incorrectly so that you pay the price for it. Anything that results in harm.
Use your head for what's it's there for! Think about things for once! If you're going to ask a power beyond your control for something, you better ante up and offer something beyond its worth. You pay upkeep in retail don't you? It costs 5000 dollars to produce a car, but you pay 25 grand for it at the dealership. Well, don't expect a higher power to be any different, always cover your bases and offer MORE than the minimum.
Aaaaanyways,
Djinn will grant wishes but they are very strict about fairness. If another person offers a higher price to cancel the request, they will honor it. But it's always open to higher bids and special offers, therefore, if a cancel is issued, you can offer a pardon, and in-exchange, it will double the cost they pay to cancel your request, then be gone forever.
Djinn are evolutionary entities. They can grant lesser humans things beyond their reach. Traditionally, things are requested, these requests we call Wishes. People simply ask for something from a power beyond their control (just like witchcraft, whic
Well, if you're fine with producing two-card auto-win combos... then yeah, no problem, more power to ya! Just sayin... one exists with your card.
Traumatize , Undercity Miasma, game![/quote]And?[/quote]Well, if you're fine with producing two-card auto-win combos... then yeah, no problem, more power to ya! Just sayin... one exists with your card.
I'll keep that in mind next time I deal with a witch/djinn.
That's so humble of you. By the way, there is so much more to the whole system of Magic. I wonder if I could even begin to summarize it. But if there is a single thing that would help you more than anything, it's always be a nice person to everyone. Be very forgiving. Try as hard as you can to be kind to as many people as you can.
Don't be sour. Don't be evil. Don't be hateful. There are serious consequences to being evil. It's not like Star Wars, where you can do evil and gain favor with the force for it. First of all, that's a huge misunderstanding. Those evil people all gained favor from the force out of suffering. Darth Sidious suffers a terrible disfigurement. Vader suffered heartache beyond measure in additional to mutilation. This was the true source of their favor with the force. The force gave them sympathy for their suffering. This immense measure of favor allowed them to request evil things, and the force would honor it. But in every evil request they make, they'd lose favor with the force. In the end, it was he who suffered most who was able to last the longest, because he had the most favor to waste away.
Well, in reality, it's a lot different. Evil doesn't serve a master. It only serves itself. It's only in entertainment that evil forces admire other evil forces, they find them entertaining (or impressive). Yet they can't be trusted because they're evil, back-stabbers. And by nature, no one likes an evil, hateful person. Just think off all those girls who hate other girls because they're all mean to each other.
Exactly.
In reality, everyone loves a nice person. A kind person is a pleasure to be around. A charming person is popular. There are higher powers, this much is absolute. To gain favor with the only ones you can (the neutral, the beneficent) you've got to be an honorable person. Do good things. Be pure hearted.
That's so humble of you. By the way, there is so much more to the whole system of Magic. I wonder if I could even begin to summarize it. But if there is a single thing that would help you more than anything, it's always be a nice person to everyone.
Incidentally, black doesn't get mill all that often. They've transitioned black to get Jester's Cap effects. Just sayin.
Also, mill is a decent strategy, even now, if one is willing to commit to it.
Dedisco Modus Operandi Post Facto | | Instant | Uncommon Target play puts the top five cards of his or her library into his or her graveyard. Counter any spells with the same name as those cards.
This card is awesome...just needs a better name.
Traumatize , Undercity Miasma, game![/quote]And?[/quote]Well, if you're fine with producing two-card auto-win combos... then yeah, no problem, more power to ya! Just sayin... one exists with your card.[/quote] Traum
Not really. Best case scenario, the player would still have a bunch of lands sitting in their deck they could draw through... so they'd have some time. And that assumes you managed to take out every non-land card they have... possible? Very much so. Guaranteed? No. This card, however, is an outright win, because it directly puts both halves of a library into the graveyard with the combo (and for one mana cheaper, but who's counting).
Traumatize , Undercity Miasma, game![/quote]And?[/quote]Well, if you're fine with producing two-card auto-win combos... then yeah, no problem, more power to ya! Just sayin... one exists with your card.[/quote] Traum
I'm just making fun right now. But I do think that only one color should have "top of the library, straight to graveyard" mill and that other colors should mill in other ways.
I thought I'd deleted that "And?" because I thought I was being a jerk.Dang.Anyway, Exquisite Blood + Sanguine Bond is also an auto-win, and in a single color to boot, and suppos
Mill is traditionally a blue thing, until you get a multicolour set/card. Black gets to get rid of specific cards in a library, not exactly the top card... again, until you hit a multicolour set/card.
Mill is traditionally a blue thing, until you get a multicolour set/card. Black gets to get rid of specific cards in a library, not exactly the top card... again, until you hit a multicolour set/card.
Dark Profusion Sorcery Name a card. Put the top card of target player's library and your library into their owner's graveyards. If exactly two cards were put into graveyards this way, and neither was the named card, repeat this process. Draw a card. "...until only darkness remains."
Probably a bad idea, but just for fun:Dark Profusion SorceryName a card. Put the top card of target player's library and your library into their owner's graveyards. If exactly two cards were put into graveyards this way, and neither was the named car
Mill is traditionally a blue thing, until you get a multicolour set/card. Black gets to get rid of specific cards in a library, not exactly the top card... again, until you hit a multicolour set/card.
Mill is traditionaly in the colorless section, Mill stone , so any color can get it.
Mill is traditionaly in the colorless section, Mill stone , so any color can get it.
Death at the Mill | Sorcery Put target creature on top of its owner's library. That creature's owner puts the top 4 cards of his library into his graveyard. "He never even knew what hit him."
*The picture is of a giant millstone about to crush a totally unexpecting guy that is working."
Death at the Mill | SorceryPut target creature on top of its owner's library. That creature's owner puts the top 4 cards of his library into his graveyard."He never even knew what hit him."*The picture is of a giant millstone about to crush a totally
Mill is traditionally a blue thing, until you get a multicolour set/card. Black gets to get rid of specific cards in a library, not exactly the top card... again, until you hit a multicolour set/card.
Mill is traditionaly in the colorless section, Mill stone , so any color can get it.
Don't be so hasty to equate colorless with "every color". Though I'm sure you could sneak minor mill like Shock with Mill 2 into other colors, as long as the flavor fit.
Mill is traditionaly in the colorless section, Mill stone , so any color can get it.[/quote]Don't be so hasty to equate colorless with "every color". Though I'm sure you could sneak minor mill like Shock
Mill is traditionally a blue thing, until you get a multicolour set/card. Black gets to get rid of specific cards in a library, not exactly the top card... again, until you hit a multicolour set/card.
Mill is traditionaly in the colorless section, Mill stone , so any color can get it.
Don't be so hasty to equate colorless with "every color". Though I'm sure you could sneak minor mill like Shock with Mill 2 into other colors, as long as the flavor fit.
Mill does occur in black occasionally. Most mill decks use anyway.
Red gets Book Burning , but bleed's the whole point of punishing.
Irritate InstantCounter target spell. Its controller puts the top five cards of his or her library into his or her graveyard.And a twist on Bloodchief Ascension :Mindburn When a card enters an opponent's graveyard f
Mill is traditionally a blue thing, until you get a multicolour set/card. Black gets to get rid of specific cards in a library, not exactly the top card... again, until you hit a multicolour set/card.
Mill is traditionaly in the colorless section, Mill stone , so any color can get it.
Don't be so hasty to equate colorless with "every color". Though I'm sure you could sneak minor mill like Shock with Mill 2 into other colors, as long as the flavor fit.
Mill does occur in black occasionally. Most mill decks use anyway.
Red gets Book Burning , but bleed's the whole point of punishing.
Mill is traditionaly in the colorless section, Mill stone , so any color can get it.[/quote]Don't be so hasty to equate colorless with "every color". Though I'm sure you could sneak minor mill like Shock