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Flag ArtVenn September 24, 2012 5:43 PM PDT
They are pushing mill pretty hard these days, eh? How about they really give it a shove!? The issue for mill is to make a deck that can mill, you can't really handle the opponent too well if you can, good luck milling.  How about we make spells slightly more blue intensive, or expensive and make them mill? For my point, everything here will mill for 2, 3 or 4 (small numbers that aren't horribly effective in most cases) but add up pretty quick, for more... or converting to .

Loss of Memory
Instant
Return target creature you don't control to its owner's hand.
Put the top three cards of that player's library into his or her graveyard.
"I'll remember this the next time I  unsummon that... too bad you won't."

Loss of Nostalgia
Instant
Return target noncreature permanent to its owner's hand.
Put the top two cards of his or her library into his or her graveyard.
"I was once Hoodwink ed around here... but I don't remember where exactly..."

Loss of Certenty
Instant
Counter target spell.
Put the top two cards of the target spell's controller's library into his or her graveyard.
" Cancel that order."

Presence of Will
Sorcery
Draw four cards.
Target player puts the top four cards of his or her library into his or her graveyard.
"It's amazing what good Tidings , confidance can bring you."

Fleeting Will (doesn't fit my plan as well)
Instant
Target creature gets -1/-0 until the end of turn.
Put the top two cards of the creature's controller's library into his or her graveyard.
"Does anybody else miss those occasional fleeting distraction s?"
Flag BiggBaddBill September 24, 2012 5:46 PM PDT
If you're going to put them all in one set, might as well keyword it.
Flag Projektnine99 September 24, 2012 6:08 PM PDT
Love the flavor text on all of these.  And I agree they need cards that have an effect on the board with a mill aspact.
Flag ArtVenn September 24, 2012 6:09 PM PDT
Do you think this would give mill the push that it really needs?
Flag Sleeping September 24, 2012 6:15 PM PDT

Dedisco Modus Operandi Post Facto | | Instant | Uncommon
Target play puts the top five cards of his or her library into his or her graveyard. Counter any spells with the same name as those cards.

Flag nukeshooter September 24, 2012 6:40 PM PDT
Tornado Elemental
Creature - Elemental
Flying
When ~ enters the battlefield target player puts the top four cards of their library into their graveyard.
4/4 
Memories, like air , can blow away before we even realize it
Flag magicpablo666 September 24, 2012 7:42 PM PDT
Any competitive Mill deck is running Black as well.
Flag Taramoor September 24, 2012 9:09 PM PDT
Do you think this kind of effect would work on a creature as well?

Master Milliner

Creature - Human Soldier

Every time Master Milliner becomes
tapped, target player puts the top two
cards of his or her library into his
or her graveyard. 

: Target player puts the top two
cards of his or her library into his
or her graveyard.

1/1 
Flag FezzHead September 24, 2012 9:26 PM PDT

Sep 24, 2012 -- 7:42PM, magicpablo666 wrote:

Any competitive Mill deck is running Black as well.




Agreed, why should blue get all the fun?

Traumatic Death
Sorcery

Destroy target creature. That creature's controller puts the top X cards of his or her library into his or her graveyard, where X is that creature's power.
"The ties that bind can be used to strangle."
--Baron Sengir

Flag Cisnero September 24, 2012 9:42 PM PDT

Sep 24, 2012 -- 9:36PM, Taramoor wrote:

Undercity Miasma

Sorcery

Target player puts X cards into his or
her graveyard from the bottom of their
library, where X is the number of cards
in their graveyard.

"Oh gods... the STENCH!"

 



Traumatize , Undercity Miasma, game!

Flag GM_Champion September 24, 2012 9:50 PM PDT
Ishmael, the Wishmaster
Legendary Creature — Djinn
: Choose a card you own from outside the game, then put it on the top of your library unless any player rolls a twenty sided die, then puts that many cards from top of their library into their graveyard. If a player does, you may exile Ishmael and flip a coin. If you win the flip, that player puts twice that many cards from the top of their library into their graveyard instead.
3/5
Flag magicpablo666 September 24, 2012 9:52 PM PDT

Sep 24, 2012 -- 9:50PM, GM_Champion wrote:

Ishmael, the Wishmaster
Legendary Creature — Djinn
: Choose a card you own from outside the game, then put that card on the top of your library unless any player rolls a twenty sided die, then puts that many cards from top of their library into their graveyard. If a player does, you may exile ~. If you do, flip a coin. If you win the flip, that player puts twice that many cards from the top of their library into their graveyard instead.
3/5



Kevin, listen man. I know you've been on the Magic team for a long long time, but Magic is very three-dimensional. It's all technicalities and abilities. The greater majority lies in flavor and realism. Focus less on abilities and more on focusing your ability to bring things to life through them.

Flag Sleeping September 24, 2012 10:01 PM PDT
That's not utility mill. Utility means upside, a choice for you. That is a downside, a choice for your opponent. It's like calling Browbeat utility burn.
Flag Cisnero September 24, 2012 10:08 PM PDT

Sep 24, 2012 -- 10:01PM, Sleeping wrote:

Browbeat




You have... no idea how long I was looking for the name of that card earlier today!  X(

Flag Fenix. September 24, 2012 10:14 PM PDT
Yes, more milling. I always approve of more milling.
Flag Taramoor September 24, 2012 10:20 PM PDT

Sep 24, 2012 -- 9:42PM, Cisnero wrote:

Sep 24, 2012 -- 9:36PM, Taramoor wrote:

Undercity Miasma

Sorcery

Target player puts X cards into his or
her graveyard from the bottom of their
library, where X is the number of cards
in their graveyard.

"Oh gods... the STENCH!"

 



Traumatize , Undercity Miasma, game!




And?

Flag GM_Champion September 24, 2012 10:22 PM PDT

Sep 24, 2012 -- 9:52PM, magicpablo666 wrote:


Kevin, listen man. I know you've been on the Magic team for a long long time, but Magic is very three-dimensional. It's all technicalities and abilities. The greater majority lies in flavor and realism. Focus less on abilities and more on focusing your ability to bring things to life through them.




Djinn are evolutionary entities. They can grant lesser humans things beyond their reach. Traditionally, things are requested, these requests we call Wishes. People simply ask for something from a power beyond their control (just like witchcraft, which is based on the same principal). The witch asks some unknown, higher power beyond his/her control to do something for him/her, usually without offering anything of true significance in return (just look again at what you offer to cast a witchcraft spell, pretty much nothing). Which means that higher power can take anything from you later that it finds to be equal of the service it granted you. If the witch was wise, it would go beyond what the ritual requests and make sure to offer lots of things of value first. That way, you've at least given a significant measure to pay for the service you've requested.

But it's typical for all girls to be all like,
"I'm a witch and I can get anything I want for free."

Well, that's naive. And that's not how things work. You just pay the price later, unaware of it. No one ever stops to think that someone may have been out to get you. Dark magic is a type of magic too, and it involves giving you bad information that leads you to mess with dangerous forces, or leading you to preform rituals incorrectly so that you pay the price for it. Anything that results in harm.

Use your head for what's it's there for! Think about things for once! If you're going to ask a power beyond your control for something, you better ante up and offer something beyond its worth. You pay upkeep in retail don't you? It costs 5000 dollars to produce a car, but you pay 25 grand for it at the dealership. Well, don't expect a higher power to be any different, always cover your bases and offer MORE than the minimum.

Aaaaanyways,

Djinn will grant wishes but they are very strict about fairness. If another person offers a higher price to cancel the request, they will honor it. But it's always open to higher bids and special offers, therefore, if a cancel is issued, you can offer a pardon, and in-exchange, it will double the cost they pay to cancel your request, then be gone forever.

Flag magicpablo666 September 24, 2012 10:25 PM PDT
I'll keep that in mind next time I deal with a witch/djinn.
Flag Cisnero September 24, 2012 10:40 PM PDT

Sep 24, 2012 -- 10:20PM, Taramoor wrote:

Sep 24, 2012 -- 9:42PM, Cisnero wrote:

Sep 24, 2012 -- 9:36PM, Taramoor wrote:

Undercity Miasma

Sorcery

Target player puts X cards into his or
her graveyard from the bottom of their
library, where X is the number of cards
in their graveyard.

"Oh gods... the STENCH!"

 



Traumatize , Undercity Miasma, game!




And?




Well, if you're fine with producing two-card auto-win combos... then yeah, no problem, more power to ya!  Just sayin... one exists with your card.

Flag GM_Champion September 24, 2012 10:45 PM PDT

Sep 24, 2012 -- 10:25PM, magicpablo666 wrote:

I'll keep that in mind next time I deal with a witch/djinn.




That's so humble of you. By the way, there is so much more to the whole system of Magic. I wonder if I could even begin to summarize it. But if there is a single thing that would help you more than anything, it's always be a nice person to everyone. Be very forgiving. Try as hard as you can to be kind to as many people as you can.

Don't be sour
. Don't be evil. Don't be hateful. There are serious consequences to being evil. It's not like Star Wars, where you can do evil and gain favor with the force for it. First of all, that's a huge misunderstanding. Those evil people all gained favor from the force out of suffering. Darth Sidious suffers a terrible disfigurement. Vader suffered heartache beyond measure in additional to mutilation. This was the true source of their favor with the force. The force gave them sympathy for their suffering. This immense measure of favor allowed them to request evil things, and the force would honor it. But in every evil request they make, they'd lose favor with the force. In the end, it was he who suffered most who was able to last the longest, because he had the most favor to waste away.

Well, in reality, it's a lot different. Evil doesn't serve a master. It only serves itself.  It's only in entertainment that evil forces admire other evil forces, they find them entertaining (or impressive). Yet they can't be trusted because they're evil, back-stabbers. And by nature, no one likes an evil, hateful person. Just think off all those girls who hate other girls because they're all mean to each other.

Exactly.

In reality, everyone loves a nice person. A kind person is a pleasure to be around. A charming person is popular. There are higher powers, this much is absolute. To gain favor with the only ones you can (the neutral, the beneficent) you've got to be an honorable person. Do good things. Be pure hearted.

Flag theScion September 24, 2012 10:48 PM PDT

Sep 24, 2012 -- 10:40PM, Cisnero wrote:

Sep 24, 2012 -- 10:20PM, Taramoor wrote:

Sep 24, 2012 -- 9:42PM, Cisnero wrote:

Sep 24, 2012 -- 9:36PM, Taramoor wrote:

Undercity Miasma

Sorcery

Target player puts X cards into his or
her graveyard from the bottom of their
library, where X is the number of cards
in their graveyard.

"Oh gods... the STENCH!"

 



Traumatize , Undercity Miasma, game!




And?




Well, if you're fine with producing two-card auto-win combos... then yeah, no problem, more power to ya!  Just sayin... one exists with your card.


Traumatize + Haunting Echoes is about the same thing.

Incidentally, black doesn't get mill all that often. They've transitioned black to get Jester's Cap effects. Just sayin.

Also, mill is a decent strategy, even now, if one is willing to commit to it.


Dedisco Modus Operandi Post Facto |  | Instant | Uncommon
Target play puts the top five cards of his or her library into his or her graveyard. Counter any spells with the same name as those cards.




This card is awesome...just needs a better name.  

Flag Cisnero September 24, 2012 10:54 PM PDT

Sep 24, 2012 -- 10:48PM, theScion wrote:

Sep 24, 2012 -- 10:40PM, Cisnero wrote:

Sep 24, 2012 -- 10:20PM, Taramoor wrote:

Sep 24, 2012 -- 9:42PM, Cisnero wrote:

Sep 24, 2012 -- 9:36PM, Taramoor wrote:

Undercity Miasma

Sorcery

Target player puts X cards into his or
her graveyard from the bottom of their
library, where X is the number of cards
in their graveyard.

"Oh gods... the STENCH!"

 



Traumatize , Undercity Miasma, game!




And?




Well, if you're fine with producing two-card auto-win combos... then yeah, no problem, more power to ya!  Just sayin... one exists with your card.


Traumatize + Haunting Echoes is about the same thing.




Not really.  Best case scenario, the player would still have a bunch of lands sitting in their deck they could draw through... so they'd have some time.  And that assumes you managed to take out every non-land card they have... possible?  Very much so.  Guaranteed?  No.  This card, however, is an outright win, because it directly puts both halves of a library into the graveyard with the combo (and for one mana cheaper, but who's counting).

Flag Taramoor September 24, 2012 11:16 PM PDT
I thought I'd deleted that "And?" because I thought I was being a jerk.

Dang.

Anyway, Exquisite Blood + Sanguine Bond is also an auto-win, and in a single color to boot, and suppose they manage to squeak out a Laboratory Maniac , then you handed them a two card WIN!

I'm just making  fun right now.  But I do think that only one color should have "top of the library, straight to graveyard" mill and that other colors should mill in other ways.
Flag cats_and_me September 25, 2012 5:12 AM PDT
"I'm a witch and I can get anything I want for free."
Flag Dream_Spinner September 25, 2012 5:44 AM PDT

Sep 24, 2012 -- 10:22PM, GM_Champion wrote:

"I'm a witch and I can get anything I want for free."



This is literally me. How did you know?

Flag cats_and_me September 25, 2012 5:50 AM PDT
Oh, it's the same for you? It's definitely the most accurate description of my personality that I ever heard..
Flag ArtVenn September 25, 2012 12:55 PM PDT
Mill is traditionally a blue thing, until you get a multicolour set/card.  Black gets to get rid of specific cards in a library, not exactly the top card... again, until you hit a multicolour set/card.
Flag Bowshewicz September 25, 2012 1:28 PM PDT
Probably a bad idea, but just for fun:

Dark Profusion
Sorcery
Name a card. Put the top card of target player's library and your library into their owner's graveyards. If exactly two cards were put into graveyards this way, and neither was the named card, repeat this process.
Draw a card.
"...until only darkness remains."
Flag theis999 September 25, 2012 1:32 PM PDT

Sep 25, 2012 -- 12:55PM, ArtVenn wrote:

Mill is traditionally a blue thing, until you get a multicolour set/card.  Black gets to get rid of specific cards in a library, not exactly the top card... again, until you hit a multicolour set/card.



Mill is traditionaly in the colorless section, Mill stone , so any color can get it.

Flag BibboTheFirst September 25, 2012 1:43 PM PDT
Death at the Mill |
Sorcery
Put target creature on top of its owner's library. That creature's owner puts the top 4 cards of his library into his graveyard.
"He never even knew what hit him."

*The picture is of a giant millstone about to crush a totally unexpecting guy that is working."
Flag Sleeping September 25, 2012 1:45 PM PDT

Sep 25, 2012 -- 1:32PM, theis999 wrote:

Sep 25, 2012 -- 12:55PM, ArtVenn wrote:

Mill is traditionally a blue thing, until you get a multicolour set/card.  Black gets to get rid of specific cards in a library, not exactly the top card... again, until you hit a multicolour set/card.



Mill is traditionaly in the colorless section, Mill stone , so any color can get it.



Don't be so hasty to equate colorless with "every color". Though I'm sure you could sneak minor mill like Shock with Mill 2 into other colors, as long as the flavor fit.

Flag bay_falconer September 25, 2012 2:47 PM PDT
Irritate

Instant

Counter target spell. Its controller puts the top five cards of his or her library into his or her graveyard.

And a twist on Bloodchief Ascension :

Mindburn

When a card enters an opponent's graveyard from anywhere, ~ deals one damage to him or her.

Sep 25, 2012 -- 1:45PM, Sleeping wrote:

Sep 25, 2012 -- 1:32PM, theis999 wrote:

Sep 25, 2012 -- 12:55PM, ArtVenn wrote:

Mill is traditionally a blue thing, until you get a multicolour set/card.  Black gets to get rid of specific cards in a library, not exactly the top card... again, until you hit a multicolour set/card.



Mill is traditionaly in the colorless section, Mill stone , so any color can get it.



Don't be so hasty to equate colorless with "every color". Though I'm sure you could sneak minor mill like Shock with Mill 2 into other colors, as long as the flavor fit.




Mill does occur in black occasionally. Most mill decks use anyway.

Red gets Book Burning , but bleed's the whole point of punishing.

Flag theScion September 25, 2012 2:54 PM PDT

Sep 25, 2012 -- 2:47PM, bay_falconer wrote:

Irritate

Instant

Counter target spell. Its controller puts the top five cards of his or her library into his or her graveyard.

And a twist on Bloodchief Ascension :

Mindburn

When a card enters an opponent's graveyard from anywhere, ~ deals one damage to him or her.

Sep 25, 2012 -- 1:45PM, Sleeping wrote:

Sep 25, 2012 -- 1:32PM, theis999 wrote:

Sep 25, 2012 -- 12:55PM, ArtVenn wrote:

Mill is traditionally a blue thing, until you get a multicolour set/card.  Black gets to get rid of specific cards in a library, not exactly the top card... again, until you hit a multicolour set/card.



Mill is traditionaly in the colorless section, Mill stone , so any color can get it.



Don't be so hasty to equate colorless with "every color". Though I'm sure you could sneak minor mill like Shock with Mill 2 into other colors, as long as the flavor fit.




Mill does occur in black occasionally. Most mill decks use anyway.

Red gets Book Burning , but bleed's the whole point of punishing.


Mind burn + Mindcrank ?

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