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8 months ago ::
Oct 12, 2012 - 6:45AM
#261
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8 months ago ::
Oct 12, 2012 - 6:53AM
#262
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Date Joined:
Jun 15, 2007
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Behemoth
We need a way to win and at worst this kills two of their creatures over two turns.
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8 months ago ::
Oct 12, 2012 - 7:48AM
#263
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Date Joined:
Mar 12, 2011
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Harvest Mage for the mana fixing. Makes splashing the Seal of Doom easier.
I'm a Rules Advisor now  "Simple questions" usually need rather complex answers, while complex questions often come down to no more than a simple "yes" or "no". Some of my favorite Flavor texts:
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8 months ago ::
Oct 12, 2012 - 8:06AM
#264
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Date Joined:
Sep 22, 2012
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Fatty Boom Boom! It's totally greedy, but there's little else in the pack. We can even make it unblckable with war cadence, or if we wanna go really deep, we can play blue and give it a balloon.
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8 months ago ::
Oct 12, 2012 - 8:15AM
#265
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Date Joined:
Sep 30, 2010
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We have three good pump spells and Close Quarters, I think that makes the Lacolith a lot better. The pick might still be the Behemoth, but I'm not sure.
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8 months ago ::
Oct 12, 2012 - 8:51AM
#266
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Date Joined:
Aug 11, 2008
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Was never a fan of the Behemoth unless I had a Stampede driver or some other trample enabler. Only good if we have Cadence on the field, but we do need something big and hope we can find something to force him through.
Those who fear the darkness have never seen what the light can do.
I've seen angels fall from blinding heights. But you yourself are nothing so divine. Just next in line.
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8 months ago ::
Oct 12, 2012 - 10:57AM
#267
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Date Joined:
Jan 23, 2007
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Behemoth.
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8 months ago ::
Oct 12, 2012 - 11:03AM
#268
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Date Joined:
Aug 10, 2012
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Whelp.
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8 months ago ::
Oct 12, 2012 - 1:58PM
#269
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Date Joined:
Sep 23, 2011
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Whelp, that 10/10 doesn't even have trample. I'd rather pay seven mana for a Blistering Firecat .
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8 months ago ::
Oct 12, 2012 - 4:22PM
#270
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Date Joined:
Jan 23, 2007
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Why the Whelp? My second choice was Downhill charge. Can be burn or creature kill.
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