|
9 months ago ::
Sep 13, 2012 - 9:33PM
#31
|
|
|
2 mana red first striking haster is playable on its own. Graveyard hate tacked on is just an added bonus.
|
|
|
|
9 months ago ::
Sep 13, 2012 - 9:34PM
#32
|
Date Joined:
Jun 25, 2012
|
This hoses R/B Zombies way harder than flashback and Snapcaster Mage. Lava Spike everytime you recur a Gravecrawler or Geralf's Messenger and trades unevenly with them. Thankfully it's RR, so it should be hard to cast... right?
|
|
|
|
9 months ago ::
Sep 13, 2012 - 9:35PM
#33
|
Date Joined:
Aug 11, 2009
|
Good enough to see maindeck play in aggressive decks in Standard. Probably worth sideboard slots in Modern and Legacy (if your metagame is full of Past in Flames or Dredge decks.)
|
|
|
|
9 months ago ::
Sep 13, 2012 - 9:36PM
#34
|
Date Joined:
Jul 28, 2010
|
This hoses R/B Zombies way harder than flashback and Snapcaster Mage. Lava Spike everytime you recur a Gravecrawler or Geralf's Messenger and trades unevenly with them. Thankfully it's RR, so it should be hard to cast... right?
Undying doesn't trigger this ability
proud member of the 2011 community team
|
|
|
|
9 months ago ::
Sep 13, 2012 - 9:37PM
#35
|
Date Joined:
Aug 23, 2007
|
This hurts control. Delver does not care about this (unless it blocks geist).
Please stop making control worse.
3,000th post: September 5, 2010 4,000th post: March 24, 2012 Winner of the YMTC Ravnica War of the Guilds contest as guild Dimir. Snapcaster Mage is the best card of all time. How do you deal?
|
|
|
|
9 months ago ::
Sep 13, 2012 - 9:40PM
#36
|
Date Joined:
Jun 25, 2012
|
This hoses R/B Zombies way harder than flashback and Snapcaster Mage. Lava Spike everytime you recur a Gravecrawler or Geralf's Messenger and trades unevenly with them. Thankfully it's RR, so it should be hard to cast... right?
Undying doesn't trigger this ability
Whoops, you're right. Still, it's potent vs. Zombies.
|
|
|
|
9 months ago ::
Sep 13, 2012 - 9:41PM
#37
|
Date Joined:
Aug 13, 2012
|
magic R&D logic: let's print broken cards, we can print hosers later if it gets crazy.
i want more red cards.
|
|
|
|
9 months ago ::
Sep 13, 2012 - 9:57PM
#38
|
Date Joined:
Jan 23, 2007
|
2 mana red first striking haster is playable on its own. Graveyard hate tacked on is just an added bonus.
This.
I would have loved this card in Timespiral/Ravinca Standard. Here, I plan on playing gravecrawler in Red, so it's a no for now.
|
|
|
|
9 months ago ::
Sep 13, 2012 - 9:58PM
#39
|
Date Joined:
Sep 10, 2006
|
2 mana red first striking haster is playable on its own. Graveyard hate tacked on is just an added bonus.
This.
I would have loved this card in Timespiral/Ravinca Standard. Here, I plan on playing gravecrawler in Red, so it's a no for now.
B/R Zombies obviously doesn't like this but could be a go in W/R Humans.
Good in EDH
|
|
|
|
9 months ago ::
Sep 13, 2012 - 10:05PM
#40
|
Date Joined:
Jul 21, 2009
|
Anti-flashback for two that comes with haste and first strike? Sweet deal.
My Sig
Show
Reality is but the sum total of all illusions. Proud Hand of Karsus, now and forever Mess with one Hand, mess with 'em all
 I am Blue/Green Take The Magic Dual Colour Test - Beta today! Created with Rum and Monkey's Personality Test Generator. "just do what LM the lord of magical might does, and you'll be fine" - sfdragon, 10/12/09
My Ravnican Loyalties
Show
Board Snippets
Show
"I don't like X, they should remove it." "I like X, they should keep it." "They should replace X with Y." "Anybody that likes X is dumb. Y is better." "Why don't they include both X and Y." "Yeah, everybody can be happy then!" "But I don't like X, they should remove it." "X really needs to be replaced with Y." "But they can include both X and Y." "But I don't like X, they need to remove it." "Remove X, I don't like it."
Repeat.
Obstinance?
Until you've had an in-law tell you your choice of game was stupid, and just Warcraft on paper, and dumbed down for dumber players who can't handle a real RPG, you haven't lived.
You haven't lived.
Lady and gentlemen.... I present to you the Edition War without Contrition, the War of the Web, the Mighty Match-up!
We're using standard edition war rules. No posts of substance. Do not read the other person's posts with comprehension. Make frequent comparison to video games, MMOs, and CCGs. Use the words "fallacy" and "straw man", incorrectly and often. Passive aggressiveness gets you extra points and asking misleading and inflammatory questions is mandatory. If you're getting tired, just declare victory and leave the thread. Wait for the buzzer... and....
One, two, three, four, I declare Edition War Five, six, seven eight, I use the web to 
Go!
D&D should not return to the days of blindfolding the DM and players. No tips on encounter power? No mention of expected party roles? No true meaning of level due to different level charts or tiered classes? Please, let's not sacrifice clear, helpful rules guidelines in favour of catering to the delicate sensibilities of the few who have problems with the ascetics of anything other than what they are familiar with.
Just a quick note on the MMORPG as an insult comparison...
MMORPGs, raking in money by the dumptruck full. Many options, tons of fans across many audiences, massive resources allocated to development.
TTRPGs, dying product. Squeaking out an existence that relys on low cost. Fans fit primarily into a few small demographics. R&D budgets small, often rushed to market and patched after deployment.
You're not really making much of an argument when you compare something to a MMORPG and assume people think that means bad. Lets face it, they make the money, have the audience and the budget. We here on this board are fans of TTRPGs but lets not try to pretend none of us play MMORPGs.
Adding options at the system level is good. Adding options at the table level is hard.
Removing options at the system level is bad. Removing options at the table level is easy.
This is not complicated.
Something like Tactical Shift is more magical than martial healing.
Telling someone to move over a few feet is magical now? :|
I weep for this generation.
Given the laziness and morbid obsesity amongst D&Ders, being able to convince someone to get on their feet, do some heavy exercise, and use their words to make them be healthier must seem magical.
|
|
|