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Flag BalogTheFierce October 8, 2012 9:22 AM PDT
Can you guess?

I bet you can guess.

So I don't even have to type it.
Flag EyeHunter October 8, 2012 9:41 AM PDT
Duty Dead.
Flag silentbobus October 8, 2012 9:46 AM PDT
DBD is the only standout in white or black.
Flag Lobster667 October 8, 2012 10:23 AM PDT

Oct 8, 2012 -- 9:14AM, rezzahan wrote:

Duty-Bound Dead




Flag Arioch22 October 8, 2012 10:42 AM PDT
Duty
Flag Black_Egg October 8, 2012 11:41 AM PDT
Flag rstnme October 8, 2012 12:02 PM PDT
DBD
Flag Sleeping October 8, 2012 1:08 PM PDT
It's my Duty to take the Dead here.
Flag TEA_DEMON October 9, 2012 12:06 AM PDT
this is a dead pack.

i do agree with the picks i missed as well. 
Flag Arioch22 October 9, 2012 8:37 AM PDT
Call seems to work well with a lot of our deck.
Flag silentbobus October 9, 2012 8:37 AM PDT
I could see an argument for either Sign in Blood or Captain's Call here. I think the two Crusaders tip it to the Call.
Flag Falcon_Uk October 9, 2012 8:38 AM PDT
Call for me.
Flag BalogTheFierce October 9, 2012 8:38 AM PDT
Sign in Blood

I've never really had Cap. call work out for me.
Flag Tymestalker October 9, 2012 8:46 AM PDT
Call.  And I hope we get at least one Protector to go with the Crusaders we already have ^^
Flag Lobster667 October 9, 2012 9:28 AM PDT
Hey I just met you,
And this is crazy,
But you all see where this is going.
Captain's Call (maybe?).
Flag Sleeping October 9, 2012 10:30 AM PDT
Call. Usually I'd hate taking it over Sign in Blood . But here four drops are actually a sweet spot for us, we have two crusaders, and our deck needs both colors (meaning early double color isn't as good).
Flag rezzahan October 9, 2012 11:27 AM PDT
Call
Flag EyeHunter October 9, 2012 11:51 AM PDT
Sign in Blood. This deck is packing some real power. I want to get to that power faster.
Flag Zokorad October 9, 2012 11:58 AM PDT

Oct 9, 2012 -- 11:27AM, rezzahan wrote:

Call




Flag TEA_DEMON October 9, 2012 1:58 PM PDT
call of the captain.
Flag Dr_Demento October 9, 2012 10:37 PM PDT
Call, not double colored, works well with Crusaders.
Flag Black_Egg October 9, 2012 11:57 PM PDT
Flag silentbobus October 10, 2012 8:44 AM PDT
Essence Drain is solid here. Looks like it's shaping up to be a very solid deck overall.
Flag BalogTheFierce October 10, 2012 8:45 AM PDT
Essence Drain
Flag Sleeping October 10, 2012 9:01 AM PDT
I don't really care for Essence Drain too much, but it is a solid sixth pick and definitely better than Show of Valor in a deck with few explosive creatures.
Flag rstnme October 10, 2012 9:07 AM PDT
E.D.
Flag Tymestalker October 10, 2012 9:23 AM PDT
Drain
Flag Arioch22 October 10, 2012 9:53 AM PDT
Drain
Flag rezzahan October 10, 2012 10:07 AM PDT
Drain
Flag Lobster667 October 10, 2012 10:20 AM PDT
Drain is fine.
Flag EyeHunter October 10, 2012 11:56 AM PDT
Drain.
Flag TEA_DEMON October 10, 2012 2:24 PM PDT
drain.
Flag Black_Egg October 10, 2012 3:48 PM PDT
Essence Drain

Also, while it is too late to go green now, I have to wonder what is happening over there with a Primal Huntbeast rotating this late. 
Flag Falcon_Uk October 11, 2012 12:20 AM PDT
Drain away
Flag Sleeping October 11, 2012 8:15 AM PDT

Warclamp Mastiff, though I wouldn't feel awful about Jayemdae Tome .


(Wow, I can't believe I used that sentence in regards to a seventh pick.)

Flag BalogTheFierce October 11, 2012 8:19 AM PDT
Hulk
Flag Tymestalker October 11, 2012 8:31 AM PDT
Hulk
Flag EyeHunter October 11, 2012 9:27 AM PDT
Tough choice, but not of this would make the deck. Mastiff is the best sideboard option.
Flag rezzahan October 11, 2012 9:31 AM PDT
Hulk
Flag Lobster667 October 11, 2012 9:32 AM PDT
Our late-game doesn't need the Hulk at all, but our early-game might need the Mastiff in some match-ups.
Flag Falcon_Uk October 11, 2012 9:47 AM PDT
Our 1 and 2 drop slot are pretty light so Mastiff for the sideboad.
Flag rstnme October 11, 2012 10:12 AM PDT
Tome. A deck with WW and BB playables could use the occasional hit of card advantage. When you play it you're prob going to activate the tome at least twice, and when you need cards the most (mid-to-late game).

We currently have enough creature card playables to justify NOT drafting a terrible card like mastiff. 
Flag Arioch22 October 11, 2012 11:21 AM PDT
Mastiff that hopefully can stay in the board.
Flag silentbobus October 11, 2012 1:03 PM PDT
Hulk for me as well, but I don't expect to play anything from this pack.
Flag TEA_DEMON October 11, 2012 2:07 PM PDT
mastiff.
Flag orin02 October 11, 2012 3:55 PM PDT
Mastiff
Flag Black_Egg October 11, 2012 9:42 PM PDT
Flag Herid_Fel October 12, 2012 4:27 AM PDT
Warclamp Mastiff. It also works well with exalted - they need twice as many dudes to block and kill it.
Flag BalogTheFierce October 12, 2012 7:10 AM PDT
Oddly I think Divine Favor is the pick here.  5 mana eagles aren't the best, and the toughness can be a big boon.
Flag Falcon_Uk October 12, 2012 7:12 AM PDT
Eagle for me.
Flag rstnme October 12, 2012 7:14 AM PDT
I hate the eagle, but it's the best pick, giving a bonus to an exalted attacker AND evasion. Once. 
Flag silentbobus October 12, 2012 7:36 AM PDT
Eagle for me as well.
Flag rezzahan October 12, 2012 7:51 AM PDT
Eagle
Flag Lobster667 October 12, 2012 8:11 AM PDT
Get that bird in here.
Flag Tymestalker October 12, 2012 8:42 AM PDT
I want to fly like an eagle... to the sea.
Flag Arioch22 October 12, 2012 8:59 AM PDT
I really don't want to play two Eagles, much less another five drop. Our Angels and Nighthawks already have flying too, but I don't think Divine Favor is good enough. If it were a Dark Favor I think that would be the pick.
Flag EyeHunter October 12, 2012 10:33 AM PDT
Eagle would not make the deck and would be unlikely sideboard. Divine Favor might be sided in.
Flag Sleeping October 12, 2012 1:46 PM PDT
Flag TEA_DEMON October 12, 2012 3:30 PM PDT
divine favor.
Flag Dr_Demento October 12, 2012 8:02 PM PDT
Divine Favor.
Flag Black_Egg October 12, 2012 11:13 PM PDT
Flag silentbobus October 13, 2012 9:00 AM PDT
The deck is already so good, the best pick is Evolving Wilds to help with the CCs.
Flag rezzahan October 13, 2012 9:24 AM PDT
Evolving Wilds
Flag BalogTheFierce October 13, 2012 9:33 AM PDT
We would get passed a dark favor after picking a divine.

Evolving Wilds.

Flag Sleeping October 13, 2012 1:14 PM PDT
Wilds obviously.
Flag TEA_DEMON October 13, 2012 2:52 PM PDT
i love me some wilds.
Flag Black_Egg October 13, 2012 3:48 PM PDT
Evolving Wilds is the pick, but I regret letting the reckoning go.
Flag rstnme October 13, 2012 6:54 PM PDT
Yea, wilds it is. Tho I'd prefer a Dark Favor over a Divine Favor.
Flag EyeHunter October 14, 2012 5:27 PM PDT
Wilds.
Flag Sleeping October 14, 2012 6:32 PM PDT
Flag rstnme October 14, 2012 6:41 PM PDT
Vamp.
Flag BalogTheFierce October 14, 2012 6:49 PM PDT
Not many real choices here.

Vampire
Flag silentbobus October 14, 2012 7:09 PM PDT
Switcheroo control (for the Angels and Nighthawks)
Flag Black_Egg October 14, 2012 7:33 PM PDT
Flag TEA_DEMON October 14, 2012 8:23 PM PDT
trumpet blast. i'm never playing vampire.
Flag Falcon_Uk October 15, 2012 3:56 AM PDT
It doesn't matter, our deck is great.
Flag Tymestalker October 15, 2012 9:14 AM PDT
Vamp for the board.  For the reason Bobus suggested.
Flag EyeHunter October 15, 2012 11:24 AM PDT
Bloodthrone Vamp, I don't really care.
Flag silentbobus October 15, 2012 2:11 PM PDT
Interesting, I think both Erase and Tormented Soul work as pick 1. Next is Dark Favor, then Trumpet Blast then Angel's Mercy.
Flag BalogTheFierce October 15, 2012 2:23 PM PDT
I prefer Soul over erase, oddly.  I think our deck can push through some serious damage, and an extra few points might make the difference over the Rancor counter-tech.  So,

Soul
Dark Favor
Blast
Mercy
Flag Black_Egg October 15, 2012 4:54 PM PDT
Flag Sleeping October 15, 2012 5:13 PM PDT
Tormented Soul seems like it makes our Crusader at bit better, and it is a clock. Dark Favor is nice. Then Trumpet Blast because I don't want to play against a Blast deck. Angel's Mercy .
Flag EyeHunter October 15, 2012 5:34 PM PDT
Soul
Dark Favor
Blast
Mercy
Flag rstnme October 15, 2012 5:43 PM PDT

Oct 15, 2012 -- 5:34PM, EyeHunter wrote:

Soul
Dark Favor
Blast
Mercy




Ditto.

Flag Zokorad October 15, 2012 6:11 PM PDT
Soul, Merfolk, Surge, Throw it away.
Flag Falcon_Uk October 16, 2012 12:27 AM PDT

Oct 15, 2012 -- 5:34PM, EyeHunter wrote:

Soul
Dark Favor
Blast
Mercy




Yep

Flag Falcon_Uk October 16, 2012 8:40 AM PDT
Thanks CG
Flag BalogTheFierce October 16, 2012 8:53 AM PDT
Wow, this draft is solid.  I'd be surprised for this deck if it didn't get pretty far.  Though having 2x plains and 2x swamps might cost it a game or two.
Flag Black_Egg October 17, 2012 4:13 PM PDT
Great draft guys. Most of them I feel a bit iffy on, but this one really came together for us.
Flag orin02 October 17, 2012 6:05 PM PDT

Oct 17, 2012 -- 4:13PM, Black_Egg wrote:

Great draft guys. Most of them I feel a bit iffy on, but this one really came together for us.




I agree with you. This would be a fun deck to play.

Flag silentbobus October 17, 2012 6:07 PM PDT
Just the two Angels/Nighthawks alone make it fun to play. Oh, and the 3 Pacifisms I suppose, that's a pretty solid deck right there.
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