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Switch to Forum Live View 9/10/2012 Feature: "Developing the Return"
9 months ago  ::  Sep 10, 2012 - 7:07PM #11
mrpiddle
Date Joined: Jun 10, 2010
Posts: 61
I love Populate and Scavenge, and people generally seem happy with Detain even though I don't think it fits my playstyle. Overload seems like a narrow mechanic that can be overpowered if it's simply one-sided, so not sure of it right now.

Unleash, however, just makes me feel like no one really cares about BR at wizards. The mechanic has nothing to do with Hellbent (I was personally hoping you guys decided to add Madness as a "new" keyword for the guild) and appears as if it was tacked-on at the last minute. The color combination still gets no answer for enchantments in modern, but blue gets an answer for artifacts in m13 (which, oddly enough, is also an enchantment). I only mention this since I thought Rakdos needed a major push for anyone to care about it this time, and so far it doesn't look like it got it outside of dreadbore.

I may be wrong, but Unleash looks like a limited-only keyword. I honestly have no desire to try rakdos out if I was to go to a prerelease as of now, and I can't imagine why anyone would. +1/+1 and a major drawback as an ability is exciting for me to build a constructed deck around? Seriously, anyone who is excited by Unleash, can you respond on the boards? I just don't get this keyword outside of an "it plays well in limited" decision-maker.

Of course, watch rakdos end up being the Jund-type boogieman once the third set shows up :D.

Oh, and another question for the boards, do you feel that wizards should try to push the less popular guilds harder than popular guilds? Obviously you know what I think haha.
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9 months ago  ::  Sep 10, 2012 - 8:35PM #12
Chris_Ferreira
Date Joined: Aug 29, 2012
Posts: 12
Well... atound the 5 guilds that will show up on Return to Ravnica, all seem interesting, but none of them really excites me to play with because none of them fits on my playstyle.

But one thing I have to admit... Wizards are being unfair with Rakdos. Seriously, for me, Unleash is a stupid mechanic and I really had not see anything that would make me even try to use it in combat.

"Creature combat mechanic"? It's more like to "beat and get beaten" (more probabbly get beaten).

And the good Unleash creature have a damn high cost... and, as told before, Unleash have nothing to do with Hellbent, both mechanics didin't seem to work well together (even thought Forecast and Detain didn't seem to have any sinergy too).

I was hoping to play as Rakdos on pre-release... but I'm about to change my mind. 
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9 months ago  ::  Sep 10, 2012 - 9:19PM #13
Spuuky
Date Joined: Apr 20, 2005
Posts: 132
I LIKE Unleash, but I'm certainly not "excited" about it. I just like it. 

One problem with the mechanic is that +1/+1 is a lot more on a small creature than a big one; being unable to block is also a lesser drawback on small, aggressive creatures than it is on big, slow ones. This means that (as shown by the previews thus far) it's going to be mostly on creatures where it doesn't seem very impressive, unless they really want to push something very aggressive like a 1/1 for 1 (which I assume we'll see, actually). 
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9 months ago  ::  Sep 11, 2012 - 9:35AM #14
Tymestalker
Date Joined: Aug 11, 2008
Posts: 1,094

Sep 10, 2012 -- 6:25PM, morticianjohn wrote:

2/6 my guess is 4 CMC (white maybe)
5/2 I'm guessing 5 CMC (red)




If you go hybrid mana, 5/2 is Scuzzback Marauders .

Those who fear the darkness have never seen what the light can do.

I've seen angels fall from blinding heights.
But you yourself are nothing so divine.
Just next in line.
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9 months ago  ::  Sep 11, 2012 - 7:07PM #15
morticianjohn
Date Joined: Jun 14, 2006
Posts: 2,166
I was just guessing what the vanilla creatures would cost since he said there will be a vanilla 5/2 and a vanilla 2/6
Don't be too smart to have fun
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9 months ago  ::  Sep 12, 2012 - 3:26PM #16
gruulsmash
Date Joined: Apr 14, 2012
Posts: 299

Sep 10, 2012 -- 7:07PM, mrpiddle wrote:

I love Populate and Scavenge, and people generally seem happy with Detain even though I don't think it fits my playstyle. Overload seems like a narrow mechanic that can be overpowered if it's simply one-sided, so not sure of it right now.

Unleash, however, just makes me feel like no one really cares about BR at wizards. The mechanic has nothing to do with Hellbent (I was personally hoping you guys decided to add Madness as a "new" keyword for the guild) and appears as if it was tacked-on at the last minute. The color combination still gets no answer for enchantments in modern, but blue gets an answer for artifacts in m13 (which, oddly enough, is also an enchantment). I only mention this since I thought Rakdos needed a major push for anyone to care about it this time, and so far it doesn't look like it got it outside of dreadbore.

I may be wrong, but Unleash looks like a limited-only keyword. I honestly have no desire to try rakdos out if I was to go to a prerelease as of now, and I can't imagine why anyone would. +1/+1 and a major drawback as an ability is exciting for me to build a constructed deck around? Seriously, anyone who is excited by Unleash, can you respond on the boards? I just don't get this keyword outside of an "it plays well in limited" decision-maker.

Of course, watch rakdos end up being the Jund-type boogieman once the third set shows up :D.

Oh, and another question for the boards, do you feel that wizards should try to push the less popular guilds harder than popular guilds? Obviously you know what I think haha.


I hear you.

But... DREADBORE!!!!!

However, the gruul beter get an awesome mechanic. Bloodthirst was terrible.

also, i think NWO is getting in the way because they can't make complex unleash creatures.
No "If unleashed, it gets X"

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9 months ago  ::  Sep 12, 2012 - 3:30PM #17
Spuuky
Date Joined: Apr 20, 2005
Posts: 132
What? They already revealed at least one "if unleashed, it gets x" creature (Chaos Imps or whatever it is called). The problem is the "x" is the rather boring "trample." 
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9 months ago  ::  Sep 12, 2012 - 4:12PM #18
SadisticMystic
Date Joined: Aug 6, 2003
Posts: 1,086
I'm hoping for Unleash with "If this has a +1/+1 counter, creatures can't block."
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9 months ago  ::  Sep 12, 2012 - 5:19PM #19
gruulsmash
Date Joined: Apr 14, 2012
Posts: 299

Sep 12, 2012 -- 3:30PM, Spuuky wrote:

What? They already revealed at least one "if unleashed, it gets x" creature (Chaos Imps or whatever it is called). The problem is the "x" is the rather boring "trample." 


didn't see that when i posted. hopefully, its a good sign

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9 months ago  ::  Sep 12, 2012 - 6:19PM #20
coien
Date Joined: May 24, 2011
Posts: 145

Sep 12, 2012 -- 3:26PM, gruulsmash wrote:


However, the gruul beter get an awesome mechanic. Bloodthirst was terrible.

also, i think NWO is getting in the way because they can't make complex unleash creatures.
No "If unleashed, it gets X"




Worth pointing out that NWO applies to common, not rares, so "if unleashed, X" can still be seen on rare Rakdos cards. (As we see with Chaos Imps.)

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