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10 months ago ::
Sep 07, 2012 - 4:58AM
#11
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Date Joined:
Jul 16, 2012
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This is an acceptable counter in a game that's absoultely rammed with creatures that are blatantly unfair.
I must say though, I don't know why you bothered printing this in the same set as various ways of completely killing control, seems like a waste.
I want to be Cultured.
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10 months ago ::
Sep 07, 2012 - 5:02AM
#12
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Date Joined:
Jul 16, 2012
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But look at the statistics coming from your Guild poll. The people have voted. We love blue. Give blue some love WotC!
You were being funny right? Tell us you were being funny.
Wizards love blue too, they just love blue being the best aggro colour in the game. Because that's why people like the idea of blues. Really fast creatures that outpace everything... Errrm...
I want to be Cultured.
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10 months ago ::
Sep 07, 2012 - 5:55AM
#13
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Discussing Syncopate within the context of its time in constructed formats makes sense, but is flawed because control decks and counters are not worth playing with anymore really. Why even continuing with printing them at this point when there are so many cards that make permission the absolute worst type of removal/answer available under creature formats are fun regime? Ridiculous.
Except that because creatures with EtB abilities are so good, counterspells are actually one of the best ways to answer them.
Stop printing permission spells or make them worth playing. I wish that I could say how to achieve this, but I am not the designer- I am just a crackpot who feels like an eighteen year mtg obsession is grounds for a pretty enlightened perspective on the game.
It could be ground for it, but it doesn't seem you have achieved it. Such an perspective requires looking beyond just your own perspective, what you personally find fun and enjoyable. Calling those that do not share your opinion 'morons' doesn't sound all that enlightened to me.
It is fitting that my unrealistic expectation for WotC to stop disappointing me after Zendikar would be dashed with such unreal regularity. Please do more for longtime players...it's getting harder to feel like I am actually enjoying and getting my money's worth out of the thousands and thousands that I spend on cards each year. I am holding up my end of the bargain and giving you lots of my money- make the game fun for people like me too- not just the morons who find that creatures getting Doom Bladed goes down easier than their getting Mana Leaked.
As long as you keep spending thousands anyway, Wizards doesn't really feel a need to change their ways to accomodate you, now do they?
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10 months ago ::
Sep 07, 2012 - 6:17AM
#14
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Horrible horrible artwork. Really, emo hair? I feel like when it comes to art they're forgetting this is a fantasy game.
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10 months ago ::
Sep 07, 2012 - 6:38AM
#15
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This is Magic. They want to have their own style. They do not allow wizards with pointy hats for example. They experiment with stuff. Some things work out some things don't, but whatever kind of fantasy world Magic is set in is up to Wizards to shape.
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10 months ago ::
Sep 07, 2012 - 8:14AM
#16
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Date Joined:
Jun 21, 2010
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Listening to the older players complain about the direction of the artwork is one of the funnest pasttimes of MtG.
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10 months ago ::
Sep 07, 2012 - 8:19AM
#17
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Dang. I was crossing my fingers that Denver would be limited. I don't own any Legacy cards. That and SD were the only GPs I can get to and they are both constructed. This stinks.
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10 months ago ::
Sep 07, 2012 - 8:44AM
#18
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- Under your GLEEMAX!GLEEMAX!GLEEMAX!GLEEMAX!
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Listening to the older players complain about the direction of the artwork is one of the funnest pasttimes of MtG.
Isn't it though?
For extra s's and g's, just imagine that the "good old days" of art they're thinking of is earthbind.
You'll forget you ever read this the minute you look away. Veslfen's House of Bone-Dry Sarcasm
Show
there is nothing "epic" about a turn one victory. ever.
or really any magic game, for that matter.
So this one time, I wanted to play a game of Magic with my friend, but he was in another country and neither of us had Magic Online. I hitchhiked my way to the coast, barely fending off hungry wildlife when I couldn't get a ride, nearly dying of thirst crossing deserts, and posoning myself half to death foraging for food. At one point, I was taken hostage by a group of kidnappers, only managing to escape after a week of careful planning thanks to careful application of a rusty spoon.
Once I reached the coast, I had no money to buy a ticket across the ocean, so I built a boat using my own two hands, and spent months sailing across the waves, nearly losing my deck as I swam to the shore of a desert island in a storm after being capsized by an enormous wave. Nearly delusional after so long with no human contact (the notches I cut in the single tree to tell time had long since felled the thing) I was eventually rescued by a passing ship, where I was taken aboard as a crew member.
We sailed around the world, seeing many exotic places and having great adventures, before we finally arrived at my friend's country. Once more I stumbled across a desolate landscape, riding on train or car when I could, and going on foot when I could not. Eventually, weary to the bone, seven years after I started my journey, I arrived at my friend's house, clutching my well-worn and weathered deck to my chest. We shuffled up our decks, I won the roll. Gleefully, I laid down my cards.
Black Lotus . My friend looked quizzically at me, wondering what I was about to do. After so long, he no longer knew what deck I had brought with me to this game.
Flash . A knowing smile appears on my friend's face as the knowledge slowly returns to him.
Protean Hulk .
My friend extends his hand, knowing the game is over before it even started. And finally, after so many trials, the sweet taste of victory is mine.
So no one else is upset with the stunt Wizards just pulled to drive sales?
Drive sales of what? Non-Jace, non-Mystic cards? I'm pretty sure people already own more than eight Magic cards. If you don't, I feel for you. Maybe you can trade those Stoneforge Mystics, which are still quite valuable, for some.
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10 months ago ::
Sep 07, 2012 - 9:51AM
#19
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Date Joined:
Jan 30, 2012
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Control strategies that rely on countermagic and permission are definitely out the window for at least a year. I don't know why anybody running a blue-heavy deck would want to run this over Dissipate. I can see where it might be a decent enough sideboard card in a deck with just a splash of blue, but with all the hosers in RtR plus Cavern of Souls even that seems questionable.
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10 months ago ::
Sep 07, 2012 - 9:59AM
#20
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Date Joined:
Jun 21, 2010
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Well, Syncopate is easier on the manabase.
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