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9 months ago ::
Sep 06, 2012 - 10:42AM
#1
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Date Joined:
Jul 16, 2012
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I know I'm going back more then a few years, but my very first love, before I started actually playing and spending, were these absolute bad boys . These monsters which are clearly the grandaddies to those Titan things you all love, even though these are blatantly better  . I just fell in love with the sillyness of them. Hondens too when they happened. The idea of setting up this whirlwind of effects that gave me silly advantage constantly got me a bit giddy waaay back when. And I'm aware of the curses but they aren't anywhere near as awesome. So, I've tried looking around(albeit briefly), and are these things confined to 100% casual or would I have to be that guy when it comes to these things and make the awesome deck the world is clearly waiting for?
I want to be Cultured.
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9 months ago ::
Sep 06, 2012 - 11:00AM
#2
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Date Joined:
Oct 26, 2011
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They're not relevant. And they're all pratically way worse than the Titans. The Titans gave you something immediately when they resolved. The Bringers make you wait until your upkeep. Not to mention they're smaller, harder to cast and don't have as many relevant abilities (deathtouch, taxing, vigilance...). The problem is that to ever cast them, you really need to have a 5-color mana base. Which is next to impossible in Modern. You'd take way too much damage off the lands, you'd just lose to a Blood Moon and you wouldn't be able to do much besides ramp/color fix and play the Bringers, which means you'd be dead before you can cast them.
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9 months ago ::
Sep 06, 2012 - 11:07AM
#3
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Date Joined:
Jul 16, 2012
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Firstly, I know that is a low post count, and this is the internet, but I'm not actually a retard lol, I was totally kidding about the Bringers being superior to titans.
Although, there were ways of getting 5 colours back then with basic lands...
But yeah, I didn't think the turn 3 win-fest that is modern would allow something like the bringers... Oh well, I might pick up some down the line and keep it casual!
I want to be Cultured.
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9 months ago ::
Sep 06, 2012 - 11:50AM
#4
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Date Joined:
Oct 26, 2011
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Modern isn't really turn 3 wins all around. There are a lot of control decks that do very well, and most of the "combo" decks don't really win until turn 4-5. The problem isn't that you can't get them online, it's that they're not going to be good once you get them into play. Also, the metagame excepts there to be decks with fragile manabases because Jund and Tron exist.
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9 months ago ::
Sep 20, 2012 - 7:55PM
#5
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They're 100% casual; however I could see some casual players seeing their effects as being too powerful. Its not hard to cast them-- Channel the Suns , some mana dorks, and some form of card draw is what you'd need.
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7 months ago ::
Nov 04, 2012 - 9:53AM
#6
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So basically, they're fatties. That die to every removal spell. And give you nothing unless they survive until your upkeep.
1000th post November 26, 2010. Where Islands gets his decks: Spoiler:
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It was revealed to me in a dream. All the cards were in my dream except for three slots which I plugged in as Vault Skirge.
FULL DISCLOSURE: The dream was post AVR so there was a copy of Slayer's Stronghold. I decided to keep it pre AVR in my post here.
EDIT: I just remembered. The Skirges might have been 2x Whipflare and 1x something else, probably War and Peace.
EDIT2: Currently 4-0 in my first four games with this. My opponents have been very angry. I fought off a Wurmcoil from Grixis for six turns before I found my second Dispatch. Jeez, I can do a lot of damage.
EDIT3: Streak broken. Lost to an unexpected Overrun. Cracking a Shrine for 10 wasn't enough.
How Kedi tests his decks: Spoiler:
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also, I've been playtesting this deck in my sleep today that kinda freaked me out
Sleeping on Halloween: Spoiler:
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Halloween is a conspiracy by crossdressers and furries.
 Thanks to Kipz for the sig. Make a contract with me to become a magical girl!
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