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Switch to Forum Live View Blue creature keywords
9 months ago  ::  Sep 06, 2012 - 7:18AM #1
Nyktos
Date Joined: Oct 11, 2007
Posts: 3,332
I'm still a little skeptical about this forum, but I'll try to get some discussion going anyway.

Maro has talked on his Tumblr about R&D's desire for blue to have more creature keywords, since right now all it really has is flying and hexproof (and islandwalk, I guess). He's even taken suggestions, but most of the ones that he's gotten he's rejected for not feeling blue enough, not being usable at common, or not really allowing blue to do anything new. (For example, another evasion ability isn't exactly what it needs, what with being #1 in flying and unblockability.)

So, the criteria are:
- Usable at common, on relatively large numbers of cards.
- Feels blue.
- Not an evasion ability.
- Potential for secondary status in black or red a plus.

Any ideas?

(By the way, red common spell mechanics are also something he's talked about a lot on Tumblr; feel free to make that thread, anyone.)
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9 months ago  ::  Sep 06, 2012 - 9:03AM #2
Bowshewicz
Date Joined: Apr 12, 2012
Posts: 1,625
Maybe some kind of enters the battlefield ability?

For example,

Blue Thing 2 (When this permanent enters the battlefield, draw 2 cards.)

So like:

Gryff Vanguard
Creature -- Human Knight (C)
Flying, Learn 1
3/2
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9 months ago  ::  Sep 06, 2012 - 9:16AM #3
FezzHead
Date Joined: Dec 13, 2011
Posts: 1,632
Keyword the Gustcloak ability?

Shifty (Whenever this creature becomes blocked, you may untap it and remove it from combat.)

Another suggestion:

Decoy (If this creature would die, you may return it to its owner's hand instead.)
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9 months ago  ::  Sep 06, 2012 - 11:30AM #4
Astarael7
Date Joined: Oct 15, 2009
Posts: 705
Shifty, as you call it, only ever appeared on white creatures, as far as I can remember. So it's hard to make a case for it being a blue ability.

+3 Brownie points to the first person to auto-card the blue creature in Planar Chaos with that ability that I'm totally forgetting about.

As for decoy, I'm tremendously skeptical that that's something they want at common in every Limited environment. I could see it being done at common, but not evergreenly.

I'd also point put that while cantrip creatures have been done at common, they tend to be pretty...rare. Cool

I was going to suggest keywording the Ophidian ability instead, but I'm pretty sure Maro shot that one down.
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9 months ago  ::  Sep 06, 2012 - 12:02PM #5
zammm
Date Joined: Jul 3, 2003
Posts: 27,218
Well, we have lifelink--why not mindlink? If the creature deals damage to something, the player whose stuff it was dealt to mills that many cards.

(As much as I like the concept, though, I admit it would be hard for this keyword to exist unless mill was keyworded.)
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9 months ago  ::  Sep 06, 2012 - 12:07PM #6
Nyktos
Date Joined: Oct 11, 2007
Posts: 3,332

Sep 6, 2012 -- 11:30AM, Astarael7 wrote:

I was going to suggest keywording the Ophidian ability instead, but I'm pretty sure Maro shot that one down.


Most sets aren't going to want more than one or maybe two Ophidians, is the problem.

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9 months ago  ::  Sep 06, 2012 - 12:32PM #7
bubba0077
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I still think a good answer here is last strike. I know MaRo said the rules manager shot it down as being too much work, but adding a new damage step to accomodate an evergreen change is much different than doing it to accomodate a block mechanic (which was the context of the original answer). It's flavorful for blue and would let blue have higher P/T creatures but still feel like it has "worse" creatures.
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9 months ago  ::  Sep 06, 2012 - 12:37PM #8
CommanderJim
Date Joined: Aug 25, 2006
Posts: 2,394

Sep 6, 2012 -- 12:32PM, bubba0077 wrote:

I still think a good answer here is last strike. I know MaRo said the rules manager shot it down as being too much work, but adding a new damage step to accomodate an evergreen change is much different than doing it to accomodate a block mechanic (which was the context of the original answer). It's flavorful for blue and would let blue have higher P/T creatures but still feel like it has "worse" creatures.



R&D doesn't like to keyword downside abilities anymore, so that makes last strike even less likely to be printed.

Not that it's impossible. They do still use defender, so it isn't like they've completely banned downside keywords from Magic. They just avoid them mostly.

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9 months ago  ::  Sep 06, 2012 - 1:52PM #9
Shiny_Umbreon
Date Joined: Jun 10, 2009
Posts: 1,906

Sep 6, 2012 -- 12:02PM, zammm wrote:

Well, we have lifelink--why not mindlink? If the creature deals damage to something, the player whose stuff it was dealt to mills that many cards.

(As much as I like the concept, though, I admit it would be hard for this keyword to exist unless mill was keyworded.)



The bad thing is that even in Limited such creatures will kill opponents with regular damage before their ability even begins to scare them.

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9 months ago  ::  Sep 06, 2012 - 1:57PM #10
CommanderJim
Date Joined: Aug 25, 2006
Posts: 2,394
I think the following would be interesting, but maybe not good as evergreen:

[Keyword name] (Untap this creature during each other player's untap step.)

It's probably also a little too similar to vigilance. In fact, it's pretty much just "vigilance plus." 
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