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Switch to Forum Live View 9/6/2012 TD: "It Also Speaks for Itself"
9 months ago  ::  Sep 06, 2012 - 2:12AM #11
amobo
Date Joined: Apr 9, 2012
Posts: 5

Sep 5, 2012 -- 10:11PM, nahtanoj999 wrote:

There seems to be a pattern of rares previewed being tournament quality utility cards. This is the type of thing that should be uncommon, but was made rare purely because of constructed playability. Wizards still offically claims they don't do this.




Sep 6, 2012 -- 12:11AM, chronego wrote:

This is at least three cards in this set alone (and we haven't seen most of the set) with "Cannot be countered". That's a bit much.




This card is really close to be an uncommon, but the main reason this card is rare is that's part of a rare cycle of uncounterables. Furthermore, if it was uncommon wouldn't have the anti-counterable clause.

We've seen this one (Golgari), we've seen Slaughter Games (Rakdos), and we've seen the format defining, crazed Wrath-y Supreme Verdict (Azorius). So, waiting for the Selesnya and Izzet ones.

Well, I hope Wizards is not doing what we all think they're doing.

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9 months ago  ::  Sep 06, 2012 - 3:09AM #12
AvDemeisen
Date Joined: Jul 16, 2012
Posts: 409
Dammit, that's another chase rare in my colours... I know I should be happy that B/G is getting some sick toys, but I already gave up on my original B/U favouritism because I can't be spending silly money on Snapcaster, I don't want B/G to go the same way =[

Also, @Highwayman - Nailed it. Couldn't agree more. This reeks of trumped up rarity and we all know that if this is online for less then a tenner from day one it's a bargain, which is crap, because Lotleth Troll is probably going to be straight into that market as well. Here's hoping I get lucky at those pre-release and sealed events, cause forget that.
I want to be Cultured.
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9 months ago  ::  Sep 06, 2012 - 4:06AM #13
cybishop
Date Joined: Jun 16, 2010
Posts: 315

Sep 6, 2012 -- 2:12AM, amobo wrote:

This card is really close to be an uncommon, but the main reason this card is rare is that's part of a rare cycle of uncounterables. Furthermore, if it was uncommon wouldn't have the anti-counterable clause.

We've seen this one (Golgari), we've seen Slaughter Games (Rakdos), and we've seen the format defining, crazed Wrath-y Supreme Verdict (Azorius). So, waiting for the Selesnya and Izzet ones.

Well, I hope Wizards is not doing what we all think they're doing.



A cycle? That's a relief. I had been thinking that there were a lot of "cannot be countered" spells, but if it's a cycle, at least there's a reason for it. Well, even five is a lot, but at least it's only five, at least it's only one per guild...

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9 months ago  ::  Sep 06, 2012 - 6:20AM #14
Dothar_Vahlin
Date Joined: May 28, 2009
Posts: 135

okay, so assuming it is a cycle; can somebody tell me why Supreme Verdict reads "can't be countered" while Abrupt Decay and Slaughter Games read "can't be countered by spells or abilities"?

Because if there is a functional difference I can't think of it, and why put more words on a card then strictly necessary?

Edit: ow wait, is it because Supreme Verdict doesn't require a target so there is no way the rules of the game can counter it because of an illegal target or something like that? 

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9 months ago  ::  Sep 06, 2012 - 7:00AM #15
IsgardTheTerrible
Date Joined: Apr 7, 2008
Posts: 38
You know, I don't mind rare removal spells every so often -- that's been happening since Vindicate -- but isn't having both this and Dreadbore in the same set a bit much?
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9 months ago  ::  Sep 06, 2012 - 7:39AM #16
coien
Date Joined: May 24, 2011
Posts: 145

Sep 6, 2012 -- 6:20AM, Dothar_Vahlin wrote:


okay, so assuming it is a cycle; can somebody tell me why Supreme Verdict reads "can't be countered" while Abrupt Decay and Slaughter Games read "can't be countered by spells or abilities"?

Because if there is a functional difference I can't think of it, and why put more words on a card then strictly necessary?

Edit: ow wait, is it because Supreme Verdict doesn't require a target so there is no way the rules of the game can counter it because of an illegal target or something like that? 




99.9% sure that is the reason, yes.

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9 months ago  ::  Sep 06, 2012 - 7:54AM #17
AvDemeisen
Date Joined: Jul 16, 2012
Posts: 409

Sep 6, 2012 -- 7:00AM, IsgardTheTerrible wrote:

You know, I don't mind rare removal spells every so often -- that's been happening since Vindicate -- but isn't having both this and Dreadbore in the same set a bit much?




But Dreadbore kills Planeswalkers! Don't you see how relevant that is!? /Sarcasm.

I want to be Cultured.
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9 months ago  ::  Sep 06, 2012 - 7:58AM #18
alextfish
Date Joined: Mar 16, 2004
Posts: 1,459


Very strong card. Rather irritating that it's rare, like Maelstrom Pulse and Vindicate , when you can get the same effect at uncommon if you pay a bunch more mana ( Desert Twister , Necrotic Sliver ).


Absolutely terrifying to consider this with Snapcaster Mage . Just yikes.


Amusingly, it can hit the back side of any DFC, even one costing 4 or more, because the night sides have no mana cost and zero CMC. Take that, Ravager of the Fells or Garruk, the Veil-Cursed !


(And yes, I assume Mike was assuming he fetched his Watery Grave with a Flooded Strand . And yes, "by spells or abilities" is so that it can still be countered by the rules of the game if its target becomes illegal. Even though those same rules say that wouldn't actually make any difference unless you have Multani's Presence out because a spell can't take any actions on an illegal target.)

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9 months ago  ::  Sep 06, 2012 - 10:57AM #19
medgeworth
Date Joined: May 5, 2011
Posts: 6

Sep 5, 2012 -- 10:11PM, nahtanoj999 wrote:

There seems to be a pattern of rares previewed being tournament quality utility cards. This is the type of thing that should be uncommon, but was made rare purely because of constructed playability. Wizards still offically claims they don't do this.




But New World Order! Mythics are the new rare, rares are uncommons, uncommons are commons, and commons aren't allowed to have too many words, that might be too COMPLEX! Adding a line of text (that frequently won't be relevant) to an uncommon effect? Better make that rare, those are some extra words there.

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9 months ago  ::  Sep 06, 2012 - 11:51AM #20
ex.s.killing
Date Joined: May 26, 2011
Posts: 25
the most overpowered removal ever printed? 
legacy...not sure how it changes as most decks play B+U instead of B+G

modern...this is definitely a big card
suddenly jund and doran are that much stronger...so good at shutting down any fast delver/tarmo/snapcast/faerie action
BGU delver/snapcaster? oh god thats a rape fest
other decks that play B+G like aggroloam and deathcloud are also upgraded

standard...definitely a staple, mana base might be funky though
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