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9 months ago ::
Sep 05, 2012 - 5:34AM
#51
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- Gleemax RP Justicar
- BCP5 Design Lead
- Never Gives Up
- Peace
Date Joined:
May 12, 2006
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Classic Rakdos rare, but meh playability wise.
Cookie Count: 1 million + 1039 Wooden Spoon Count: 2
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I lost >6000 posts during the last forum migration.  #14000th post at 05/11/09 #15000th post at 22/02/10 #16000th post at 10/06/10 #17000th post at 27/10/10 #18000th post at 27/04/11 #19000th post at 24/08/11 #20000th post at 21/04/12 #21000th post at 21/01/13
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9 months ago ::
Sep 05, 2012 - 6:38AM
#52
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I love the card concept, and Id love to be able to play this in constructed beyond commander but I don't think I will..
However, one thing about the card I don't like, and thats the art. It's too... cute.
"Pain is inevitable, suffering is optional." Proud member of the Rakdos guild
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9 months ago ::
Sep 05, 2012 - 6:50AM
#53
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Date Joined:
Sep 12, 2011
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I think Wizards is making too many cards that fit well into commander, but don't work in standard.
They should stop focusing all their attention on commander, it's getting annoying.
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9 months ago ::
Sep 05, 2012 - 5:43PM
#54
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Date Joined:
Jul 26, 2006
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This is one of the best designed for EDH cards: you are the last one to feel its effect so you can safely play it and expect to have a little havoc among the opponents. After being victims of this card, the tapped out opponents will refuse to remove it until every player have had their share of it and the untapped players with an answer in hand may be pondering whether it is good or not to remove it and let you get away with it. Overall, there will be some good situations around this card.
Of course, it will suck the moment you rip the 2nd one from a pack.
If Limited gets in the way of printing good Constructed cards...
Screw limited
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9 months ago ::
Sep 05, 2012 - 6:51PM
#55
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I think Wizards is making too many cards that fit well into commander, but don't work in standard.
They should stop focusing all their attention on commander, it's getting annoying.
Most Magic players play casual and new players don't like opening up small cards as their rare when they buy boosters.
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9 months ago ::
Sep 05, 2012 - 9:22PM
#56
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Obligatory do-nothing anti-life gain enchantment that's in every block and sucks so bad you want to punch yourself in the face when you open it.
um... no. this one kills them dead. all you have to do is have more life than they do.
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9 months ago ::
Sep 05, 2012 - 9:34PM
#57
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Date Joined:
Jul 26, 2006
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I think Wizards is making too many cards that fit well into commander, but don't work in standard.
They should stop focusing all their attention on commander, it's getting annoying.
Most Magic players play casual and new players don't like opening up small cards as their rare when they buy boosters.
Really? Then why do we also have stuff like Dreadbore, Abrupt Decay or all these lands that just make mana of two colors at rare too?
You have to admit that is pretty poor as explanation and just good as a cheap excuse.
If Limited gets in the way of printing good Constructed cards...
Screw limited
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9 months ago ::
Sep 05, 2012 - 9:38PM
#58
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Date Joined:
Sep 12, 2011
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I think Wizards is making too many cards that fit well into commander, but don't work in standard.
They should stop focusing all their attention on commander, it's getting annoying.
Most Magic players play casual and new players don't like opening up small cards as their rare when they buy boosters.
I don't think most players play casual. I think most play FNM, and commander these days. Saying most ppl play casual is like saying Wizards shouldn't host tournaments...because no one would show up.
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9 months ago ::
Sep 05, 2012 - 11:22PM
#59
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Really? Then why do we also have stuff like Dreadbore, Abrupt Decay or all these lands that just make mana of two colors at rare too?
You have to admit that is pretty poor as explanation and just good as a cheap excuse.
Because Wizards need a few cards that spikes have to pay their ***** off for... And they don't like planeswalker hate at low rarities.
I don't think most players play casual. I think most play FNM, and commander these days. Saying most ppl play casual is like saying Wizards shouldn't host tournaments...because no one would show up.
Are you saying commander isn't casual? And if you think that most people play Commander, doesn't that contradict your point that they should make less cards for it?
And no, even if only 10% of players played in tournaments, that would still be a huge number. I think there may be some confusion on what the word "most" means here.
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9 months ago ::
Sep 19, 2012 - 5:56PM
#60
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Date Joined:
Feb 19, 2008
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