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10 months ago ::
Aug 29, 2012 - 5:59AM
#21
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Date Joined:
Feb 28, 2012
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As someone who never played the original Rav block or read the novels, THANK YOU for doing this sort of catch-up article. I feel a lot gets missed at the ends of sets; I'd like an "Aftermath" article detailing how things are left for a number of planes. And now for the wild speculation!
- As occamsrazorwit said, the Gateless will be the main focus of Gatecrasher.
- I envisage this as similar to the first season of Legend of Korra, where you have the "normal" people (non-guild people) uniting under a leader who promises equal status to those in guilds.
- Gatecrasher will cover the war between the guilds and the non-guilds
- The normal leader will probably turn out to be an old guild leader.
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10 months ago ::
Aug 29, 2012 - 6:04AM
#22
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"a non-descript location". Fitting, for such a non-descript character. Why don't they just kill Jace.
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10 months ago ::
Aug 29, 2012 - 6:52AM
#23
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Date Joined:
Jan 23, 2009
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"Jace has set up shop"
Hello there, Jace the Wallet Sculptor...
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10 months ago ::
Aug 29, 2012 - 7:00AM
#24
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Date Joined:
May 18, 2002
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Why don't they just kill Jace.
Someone in Marketing desperately wants Jace to be Magic's mascot, regardless of the customer base consistently rejecting the idea.
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10 months ago ::
Aug 29, 2012 - 7:38AM
#25
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Date Joined:
Apr 24, 2006
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I want Niv Mizzet to eat Jace.
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10 months ago ::
Aug 29, 2012 - 8:09AM
#26
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Date Joined:
Nov 11, 2009
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I never played the original Ravnica block, nor did I read the novels. During my first reading of this article, I found the information about the history of the guilds very difficult to parse. There is just so much story to wrap into this one article.
That said, I really appreciate that this article exists and has all these summaries here. I plan on referencing it often in the context of the new information being released, to help me get a better picture of things a guild or so at a time. Thanks for putting all this together!
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10 months ago ::
Aug 29, 2012 - 8:20AM
#27
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Date Joined:
Nov 11, 2009
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There's a lot of complaining about how the Planeswalkers are going to take over the story.
I find this funny because of all the complaining that the planeswalkers in AVR and DKA weren't involved in the story at all.
I appreciate the story content they give us, whether it focuses on Planeswalkers or not.
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10 months ago ::
Aug 29, 2012 - 8:35AM
#28
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Date Joined:
Nov 11, 2009
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Why don't they just kill Jace.
Someone in Marketing desperately wants Jace to be Magic's mascot, regardless of the customer base consistently rejecting the idea.
I'm pretty certain that Jace is their most popular Planeswalker with the playerbase. I think Mark Rosewater mentioned that somewhere in the past couple months.
Keep in mind, the majority of the playerbase does not frequent these forums, nor are they on the Pro Tour.
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10 months ago ::
Aug 29, 2012 - 8:36AM
#29
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- Under your GLEEMAX!GLEEMAX!GLEEMAX!GLEEMAX!
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Why don't they just kill Jace.
Someone in Marketing desperately wants Jace to be Magic's mascot, regardless of the customer base consistently rejecting the idea.
I'm pretty certain that Jace is their most popular Planeswalker with the playerbase. I think Mark Rosewater mentioned that somewhere in the past couple months.
Keep in mind, the majority of the playerbase does not frequent these forums, nor are they on the Pro Tour.
This. The masses love them their Mary Sues.
You'll forget you ever read this the minute you look away. Veslfen's House of Bone-Dry Sarcasm
Show
there is nothing "epic" about a turn one victory. ever.
or really any magic game, for that matter.
So this one time, I wanted to play a game of Magic with my friend, but he was in another country and neither of us had Magic Online. I hitchhiked my way to the coast, barely fending off hungry wildlife when I couldn't get a ride, nearly dying of thirst crossing deserts, and posoning myself half to death foraging for food. At one point, I was taken hostage by a group of kidnappers, only managing to escape after a week of careful planning thanks to careful application of a rusty spoon.
Once I reached the coast, I had no money to buy a ticket across the ocean, so I built a boat using my own two hands, and spent months sailing across the waves, nearly losing my deck as I swam to the shore of a desert island in a storm after being capsized by an enormous wave. Nearly delusional after so long with no human contact (the notches I cut in the single tree to tell time had long since felled the thing) I was eventually rescued by a passing ship, where I was taken aboard as a crew member.
We sailed around the world, seeing many exotic places and having great adventures, before we finally arrived at my friend's country. Once more I stumbled across a desolate landscape, riding on train or car when I could, and going on foot when I could not. Eventually, weary to the bone, seven years after I started my journey, I arrived at my friend's house, clutching my well-worn and weathered deck to my chest. We shuffled up our decks, I won the roll. Gleefully, I laid down my cards.
Black Lotus . My friend looked quizzically at me, wondering what I was about to do. After so long, he no longer knew what deck I had brought with me to this game.
Flash . A knowing smile appears on my friend's face as the knowledge slowly returns to him.
Protean Hulk .
My friend extends his hand, knowing the game is over before it even started. And finally, after so many trials, the sweet taste of victory is mine.
So no one else is upset with the stunt Wizards just pulled to drive sales?
Drive sales of what? Non-Jace, non-Mystic cards? I'm pretty sure people already own more than eight Magic cards. If you don't, I feel for you. Maybe you can trade those Stoneforge Mystics, which are still quite valuable, for some.
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10 months ago ::
Aug 29, 2012 - 9:05AM
#30
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Date Joined:
Aug 11, 2008
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This. The masses love them their Mary Sues.
That explains the popularity of Twilight for sure.
Those who fear the darkness have never seen what the light can do.
I've seen angels fall from blinding heights. But you yourself are nothing so divine. Just next in line.
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