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Magic: The Gathering Daily MtG Article .. 8/28/2012 RC: "You Didn't Need Those Lands Anyway"
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10 months ago  ::  Aug 28, 2012 - 8:00AM #11
gruulsmash
Date Joined: Apr 14, 2012
Posts: 298

Aug 28, 2012 -- 7:42AM, Rerepete wrote:

Before all the latest goodies came to play (M13, INN Block), I was playing a Glissa/Geth Artifact Destruction type of deck.  What I don't understand is why this deck is stretched to 3 colors, when it seems that it would be more effective as RG.  And what about Mimic Vat and Viridian Corrupter?

That being said, I've found, in general, that people hate Land Destruction Decks even more than they hate Permission Decks; let alone a destroy anything deck.  I had more concessions playing my liquimetal deck than any other I've played.

/start rant

And I'll really miss Hex Parasite when Scars rotates out.  It is the last remaining card that can deal with Planeswalkers directly.  I hope WotC puts something into RtR block that can deal with them.  Its become mostly about who can land a PW first, then load the board with chumps to protect it until it can Ultimate.  Flavor-wise PWs detract from the spirit of the game; that is, a one-on-one duel between wizards [I can't beat you by myself, so I'll get a few of my buddies (PWs) to rescue my butt and take you out as a team....]

Now that I've gotten into that rant,  Planeswalkers fail in the flavor/design aspect.  None of them should have a +Loyalty ability.  Anything a mage does expends energy to some extent.  To gain energy, they should have either been spelled (heal-type spell) or have an upkeep phase mana cost (eg, tap UU to add +1 to JtMS).  All abilities should have been 0 or -ve costs.
/end rant


You do realize that any burn spell at all instantly kills a planeswalker? Also, flavor wise they make sense because I am a mighty enough wizards to have demanded oaths of fealty from these other, lesser mages who as part of that can be called to my side using mana.the plus abilities can be explained this way: if left to their own devices, this is what they would do. Thus, they get happier when their liege permits such actions to them. And your conception of standard is just wrong.

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10 months ago  ::  Aug 28, 2012 - 12:10PM #12
the8thwilson
Date Joined: Aug 26, 2008
Posts: 16
I'm a big fan of turning things into artifacts and then destroying them... I prefer Liquimetal Coating into a Splinter. Make their basic land (or any other card) an artifact and then search their library, hand and graveyard for all cards with the same name and exile them! Easy to make happen, and once it does it's pretty much over.
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10 months ago  ::  Aug 28, 2012 - 1:11PM #13
Pauper
Date Joined: May 29, 2001
Posts: 823
It would seem as though, if you want to maximize the chance of getting a Coating in this deck, you might choose to draw first and take a mulligan or two to see if you can't draw one up, especially if you're going with the modified strategy of adding card draw (so you're more likely to have a spell that turns Coating into LD every turn to negate your opponent's land drop).

Is using the mulligan tactically not considered an option? (I had a friend who dropped out of a pre-release back when it was still called 'Paris Mulligan' because he was convinced that exploiting the mulligan rule for awesome turn-1 grips would break the game.)

--
Pauper
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10 months ago  ::  Aug 28, 2012 - 2:17PM #14
Negated
Date Joined: Jul 26, 2011
Posts: 61
Yes, mulliganing is possible. The trick is to aggressively mulligan for a coating. Occasionally, you will punt a game due to inconsistency. However, there is nothing as scary as a player who aggressively mulligans.
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10 months ago  ::  Aug 28, 2012 - 3:49PM #15
bay_falconer
Date Joined: Oct 12, 2010
Posts: 9,710
Wait, Gavin, you just figured this out?

Jun 27, 2012 -- 12:04AM, GM_Champion wrote:

Clever deduction Watson! Maybe you can explain why Supergirl is trying to kill me.


----
Autocard is your friend.

[c]Lightning Bolt[/c]
= Lightning Bolt
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10 months ago  ::  Aug 28, 2012 - 7:08PM #16
Singularity26
Date Joined: May 15, 2012
Posts: 2
LiquiMetal coating decks can be pretty effective, and I played against one a few months ago.  I've played Magic on and off since Unlimited (more off than on), and it might have been the least fun I've had playing Magic.  There's a reason they don't print Stone Rain anymore.
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10 months ago  ::  Aug 28, 2012 - 7:15PM #17
Juananddone
Date Joined: Aug 28, 2012
Posts: 1
I'm with DeEer. It's a little bit lazy just to suggest adding some of the best mythic rares in the format to make it more "consistent." How do I make this cool LD deck better? Why not just splash for white and add Geist of StG or Restoration Angel? Maybe a mana leak? That's kinda like LD. Can't you at least PRETEND to work with the deck concept?

And what's with the whole Let's Be An Entirely Different Deck in Games 2 and 3? Turning it into an entirely different deck seems counter to the point of Reconstructed. You did the same thing with the Exalted Deck and TOOK OUT ALL THE EXALTED CARDS.

What's the point?
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10 months ago  ::  Aug 28, 2012 - 8:08PM #18
greg9381
Date Joined: Sep 1, 2010
Posts: 44

Aug 28, 2012 -- 7:15PM, Juananddone wrote:

Turning it into an entirely different deck seems counter to the point of Reconstructed. You did the same thing with the Exalted Deck and TOOK OUT ALL THE EXALTED CARDS. What's the point?




He didn't take out all the Exalted cards... he took the deck away from an EXALTED SMASH deck to an "exalted is a strong subtheme in this deck" deck...

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10 months ago  ::  Aug 28, 2012 - 8:48PM #19
Chaos_Redefined
Date Joined: Oct 27, 2007
Posts: 278
The point of a transformational sideboard is to screw over the sideboarding of your opponent, and rogue combo/synergy decks can take advantage of that quite well.  Using this deck as an example, you play game 1 and they realize what you are up to.  Game 2, they bring in their sideboard artifact removal to take out your Liquimetal Coating, only to find that, this time, you're playing something else entirely and that artifact removal is pretty useless.  They now have dead cards in their hand for a good portion of the game. 

Considering that ReConstructed produces rogue decks, ignoring this possibility is as bad an idea as ignoring using good finishers.  You can still win, but you are more vulnerable.
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10 months ago  ::  Aug 29, 2012 - 1:19PM #20
Lesurgo
Date Joined: Dec 27, 2003
Posts: 74

Aug 28, 2012 -- 3:49PM, bay_falconer wrote:

Wait, Gavin, you just figured this out?




Heh, no. I tried this back when Scars first released! It just was the right week to write about it.

Aug 28, 2012 -- 7:15PM, Juananddone wrote:

I'm with DeEer. It's a little bit lazy just to suggest adding some of the best mythic rares in the format to make it more "consistent." How do I make this cool LD deck better? Why not just splash for white and add Geist of StG or Restoration Angel? Maybe a mana leak? That's kinda like LD. Can't you at least PRETEND to work with the deck concept? And what's with the whole Let's Be An Entirely Different Deck in Games 2 and 3? Turning it into an entirely different deck seems counter to the point of Reconstructed. You did the same thing with the Exalted Deck and TOOK OUT ALL THE EXALTED CARDS. What's the point?




Those mythic rares could be other cards that try and fill similar holes. You could be playing Daybreak Rangers or Wolfir Avengers or something similar. However, those mythic rares are considered the best in the format for a reason. If I'm looking to make the deck less linear, I'm going to want to play cards that have raw power. I included a decklist in my article if all you're looking for is a deck that lives or dies by Liquimetal Coating.

As for transformational sideboards, I don't really see them as taking away from the deck's theme. In this case, you will remain as a Coating deck for many game twos and threes. However, since you're going to sideboard so infrequently, and beating hate is difficult, you want to be prepared. I believe this transformation to be a better plan for winning than using a bunch of Negates or similar, but if keeping the deck's feel is important to you then you could try a sideboard heavy with Negates and other anti-disruption spells instead.  

Hope that helps answer your question!

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Magic: The Gathering Daily MtG Article .. 8/28/2012 RC: "You Didn't Need Those Lands Anyway"
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