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I played with a version of this deck in my first tournament. Won 2, tied 1, lost 1.
Found a few cards, like Niblis of the Urn, to be pretty invaluable. I rearranged everything and decided on a new iteration based on basically what saved my butt, or turned into wins. It's 63 cards. 2 x Glacial Fortress 12 x island 11 x plains 4 x Drogskol Captain 4 x Niblis of the Breath 4 x Shriekgeist 4 x Niblis of the Urn 4 x Midnight Haunting 2 x Cackling Counterpart 3 x Feeling of Dread 2 x Negate 4 x Favorable Winds 2 x Safe Passage 1 x Gilded Lotus 2 x Cloudshift 2 x Unsummon I found mysel often able to get damage through thanks to Niblis of the Urn I used Cackling Counterpart The gilded lotus Additions? Subtractions? Thanks.
Maybe some Doomed Traveler
Also Dungeon Geists Are you using Cloudshift
Thanks. Cloudshift change is brilliant.
Would you suggest dungeon geists instead ofn iblis of the breath?
Cards that could potentially work really well here:
Geist of Saint Traft Phantasmal Image Vapor Snag Dungeon Geist Lingering Souls Mindshrieker Intangible Virtue Cards in the list I don't like: Unsummon Shriek Geist Gilded Lotus Cloudshift Negate Safe Passage
Sant Traft looks amazing, shame he's $17!
I like that mindshrieker a lot. Definite replacement for shriekgeist it looks like. I do want to avoid everything going out this rotation. I'll play with Safe passage vs Oblivion ring. Saef Passage's intent was to prevent direct damage, but that doesn't really seem to be much of an issue these days.
Good point. Commons are 10c a piece here, worth swapping in even if I only get to play it a few more times.
Aw, I posted a similar deck last week and got no response. Ah well... The only thing you might have to worry about are cards that wipe the field. Hexproof doesn't protect against that from what I understand, as there are spells that avoid targetting and affect everything on the field. It might be something to keep in mind when going against white opponents who can pull Day of Judgment
If you can put off buying other cards or stuff for a couple of weeks or so and save up, Geist of Saint Traft
That said, my immediate response to this deck is to get in Traft and make it 60. -2 Islands -2 Plains +2 Glacial Fortress -2 Cackling Counterpart +2 Geist of Saint Traft -2 Cloudshift -1 Gilded Lotus -2 Safe Passage -1 Favorable Winds -3 Feeling of Dread That leaves us with 8 spots to fill up. I would recommend something like +3 Mana Leak +3 Oblivion Ring +2 X(draw card maybe? Another Negate and a Mana Leak perhaps?)
I'll definitely be throwing oblivion rings in.
So far feeling of dread Will end up with 4 glacial fortress eventually for sure. Will keep looking for a good deal on old St Traft too. thanks.
Haven't found old Saint Traft yet, but here's my new build...
It just feels slow. Like, I'm dead before I can really do anything. Maybe I need less spirits and more spells? Land: 8 x island 8 x plains 2 x Glacial Fortress 1 x Cavern of Souls B for lingering souls: 1 x Drowned Catacomb 1 x Isolated Chapel Critters: 2 x Niblis of the Breath 4 x Niblis of the Urn 2 x Stormbound Geist (Not a huge fan) 2 x Geist-Honored Monk 4 x Drogskol Captain 4 x Mindshrieker Spells: 2 x Faith's Shield 3 x Favorable Winds 2 x Negate (Haven't found mana leak yet.) 2 x Safe Passage (Has kept me alive longer, but hasn't WON me anything. -this +2 x faith's shield?) 2 x Feeling of Dread 2 x Cackling Counterpart 2 x Oblivion Ring 4 x Lingering Souls (GREAT switch from midnight haunting.)
Here's my build (posted a few times, but no real feedback yet...):
Lands: 4 x Glacial Fortress 6 x Island 5 x Plains 3 x Evolving Wilds 2 x Moorland Haunt 2 x Ghost Quarter 2 x Swamp Creatures: 4 x Drogskol Captain 4 x Dungeon Geists 4 x Doomed Traveler Spells: 4 x Lingering Souls 4 x Midnight Haunting 4 x Favorable Winds 4 x Intangible Virtue 4 x Ponder 4 x Feeling of Dread I've been considering dropping Feeling of Dread
I have been fiddling around with a deck like this for a very long while. It's evolved quite a bit too.
Early on, it used to revolve around mana dorks and Rancor Nowadays it looks something like this: Creatures - 20 3 Snapcaster Mage 2 Dungeon Geists 3 Phantasmal Image 4 Drogskol Captain 4 Geist of Saint Traft 4 Doomed Traveler
Sorcery - 3 Artifacts - 2 Enchantments - 5 Land - 22
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