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10 months ago ::
Aug 31, 2012 - 3:19AM
#31
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I can tell by the screw up of linking this page, this post will probably never be read. But whatever.
I really respect Dave as a gamer, but shaving a point off primal surge just shows how out of touch you are with this game. That card either does nothing or wins the game. Either it cost too much to ever be relevent, or people cast it off hideaway lands or some other eternal quirk where the casting cost doesn't matter and vomits an entire permanent-filled deck onto the table.
There is a trend in modern times to make cards that are insane like the casting cost balances it. It only does if you ingore all of Maro's past failures. Outside of that, the cards cost 4 or less, and ruin interaction.
One other thing you're not quite keeping in mind is this thing called casual.
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10 months ago ::
Aug 31, 2012 - 6:34AM
#32
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I can tell by the screw up of linking this page, this post will probably never be read. But whatever.
I really respect Dave as a gamer, but shaving a point off primal surge just shows how out of touch you are with this game. That card either does nothing or wins the game. Either it cost too much to ever be relevent, or people cast it off hideaway lands or some other eternal quirk where the casting cost doesn't matter and vomits an entire permanent-filled deck onto the table.
There is a trend in modern times to make cards that are insane like the casting cost balances it. It only does if you ingore all of Maro's past failures. Outside of that, the cards cost 4 or less, and ruin interaction.
One other thing you're not quite keeping in mind is this thing called casual.
In what other format are people playing cards like primal surge? Elves was news to me. Casual is exactly what I meant. Pretty much any mythic that costs more than 7 is insane in casual because it uses the eternal card pool and casting costs don't really matter. There are too many ways to get around it. No one pays 10 for primal surge, and if they do, they have gauntlet of might, artifact mana, or something else like that to help them. People aren't tapping 10 actual lands to cast it unless primeval titan got to attack.
Yes, you have to build around the card. However, if it resolves, the game is over. I have to counterspell it or immediately lose to it. It is cards like these that make counterspells way too good.
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10 months ago ::
Aug 31, 2012 - 7:00AM
#33
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Date Joined:
Oct 14, 2007
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So, in other words, aside from all of the factors which make creature combat incredibly interactive -- the engagement of both parties at the table, the tension between the value of what I know and the danger of what I don't, the opportunities created for bluffing and the application of sophistocated strategy and tactics to questions of when to attack and/or block (in terms of using it to manipulate the information you're giving your opponent) -- creature combat isn't interactive.
So what you're saying is that it's cards in hand (and hidden information) that make creature combat interactive? Huh, that sounds familiar...
My blog (everyone else is doing it...): http://ideas-abounding.blogspot.com/ "Opinions are immunity to being told you're wrong. Paper, rock, and scissors, they all have their pros and cons." - Relient K DISCLAIMER: I'm not a nice person. MOTL Sale List: http://www.magictraders.com/ubb/Forum3/HTML/087367.html#0  Sig by the modest, yet talented, zpikduM.
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10 months ago ::
Aug 31, 2012 - 10:33AM
#34
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Date Joined:
Aug 10, 2010
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I honestly hope Gatecrash doesn't become another Avacyn Restored for limited. This is probably your make-or-break chance at being a lead developer, Dave.
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10 months ago ::
Aug 31, 2012 - 11:50AM
#35
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Date Joined:
May 24, 2011
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In what other format are people playing cards like primal surge? Elves was news to me. Casual is exactly what I meant. Pretty much any mythic that costs more than 7 is insane in casual because it uses the eternal card pool and casting costs don't really matter. There are too many ways to get around it. No one pays 10 for primal surge, and if they do, they have gauntlet of might, artifact mana, or something else like that to help them. People aren't tapping 10 actual lands to cast it unless primeval titan got to attack.
I think you're confusing casual with Vintage. Lots of players who don't have access to all the expensive cards of the past will play casual and hardcast cards like Primal Surge.
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10 months ago ::
Aug 31, 2012 - 1:23PM
#36
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Date Joined:
Sep 19, 2011
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A lengthy, pedantic article from someone whose second guild is Azorius. Who'd've thunk it?
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10 months ago ::
Aug 31, 2012 - 2:07PM
#37
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In what other format are people playing cards like primal surge? Elves was news to me. Casual is exactly what I meant. Pretty much any mythic that costs more than 7 is insane in casual because it uses the eternal card pool and casting costs don't really matter. There are too many ways to get around it. No one pays 10 for primal surge, and if they do, they have gauntlet of might, artifact mana, or something else like that to help them. People aren't tapping 10 actual lands to cast it unless primeval titan got to attack.
I think you're confusing casual with Vintage. Lots of players who don't have access to all the expensive cards of the past will play casual and hardcast cards like Primal Surge.
There are plenty of cheap, modern-legal cards that let you skip paying high casting costs-like mosswart bridge found in archenemy. If the card pool is expanded beyond standard, cards like primal surge and omniscience get played really early and end the game. These kinds of cards could have cmc of 20 and they'd still show up turn 6. High casting costs don't really balance casual mythics given what else is in the casual card pool.
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10 months ago ::
Aug 31, 2012 - 2:09PM
#38
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Date Joined:
May 25, 2012
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I liked this article. It showed the types of cards he likes and the types of decks he has played, which one would think influence his development choices. It is perhaps odd how he focused a lot on explaining Birthing Pod and glossed over Delver and Snapcaster. Has there been an article yet explaining how Delver and Snapcaster came to be, from design through development all the way to them being released? I'm sorry if my bias is showing, but they really seem to be more aggressive than blue normally is. I think it would have been really interesting to include Manriki-Gusari , although with the swords rotating so soon after the release of M13 maybe they weren't so concerned about equipment. Overall this article seemed like a good introduction to him as a developer.
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10 months ago ::
Aug 31, 2012 - 6:11PM
#39
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In what other format are people playing cards like primal surge? Elves was news to me. Casual is exactly what I meant. Pretty much any mythic that costs more than 7 is insane in casual because it uses the eternal card pool and casting costs don't really matter. There are too many ways to get around it. No one pays 10 for primal surge, and if they do, they have gauntlet of might, artifact mana, or something else like that to help them. People aren't tapping 10 actual lands to cast it unless primeval titan got to attack.
I think you're confusing casual with Vintage. Lots of players who don't have access to all the expensive cards of the past will play casual and hardcast cards like Primal Surge.
There are plenty of cheap, modern-legal cards that let you skip paying high casting costs-like mosswart bridge found in archenemy. If the card pool is expanded beyond standard, cards like primal surge and omniscience get played really early and end the game. These kinds of cards could have cmc of 20 and they'd still show up turn 6. High casting costs don't really balance casual mythics given what else is in the casual card pool.
Yes it does. As coien says, those things get hardcast in casual.
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10 months ago ::
Sep 01, 2012 - 9:27PM
#40
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Has there been an article yet explaining how Delver and Snapcaster came to be, from design through development all the way to them being released?.
Not specifically, but they have been mentioned. Snapcaster was put into blue at the request of the championship winner who designed it. Delver was just a mistake. When they designed it, they thought it wouldn't see Constructed since it was too variable/inconsistent. Wizards didn't expect people to build around it; they dropped the ball on that one and admitted it. Funny thing is, when Delver came out, it wasn't considered one of the top ten cards in the set.
Casual is exactly what I meant. Pretty much any mythic that costs more than 7 is insane in casual because it uses the eternal card pool and casting costs don't really matter.
Why are we balancing around Casual, the only format with no rules? It's going to be broken anyway, and it's not like it matters on a large-scale basis.
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