This thread is for discussion of the first part of the Return to Ravnica Planeswalker's Guide, which goes live on Wednesday morning on magicthegathering.com.
This thread is for discussion of the first part of the Return to Ravnica Planeswalker's Guide, which goes live on Wednesday morning on magicthegathering.com.
Interested to see how the represent Trostani on a card. One creature that makes two tokens? One card with three abilities? Triple split card?! Triple face card!?!?!?!
Wonder if they're going to stick to the Ravnica structure of printing two legendary creatures from each guild, or if they'll be more flexible this time around.
Interested to see how the represent Trostani on a card. One creature that makes two tokens? One card with three abilities? Triple split card?! Triple face card!?!?!?!Wonder if they're going to stick to the Ravnica structure of printing two legendar
I think one legendary is set for each guild (and mythic and CCDD). But I think they abandoned the obligatory second one, which luckily means there will be space for more particular legends.
I think one legendary is set for each guild (and mythic and CCDD). But I think they abandoned the obligatory second one, which luckily means there will be space for more particular legends.
I think one legendary is set for each guild (and mythic and CCDD). But I think they abandoned the obligatory second one, which luckily means there will be space for more particular legends.
Yeah, I know they announced that each of the guild leaders would be represented on a card. It would be weird if they printed more than one legendary creature in one guild but not in another (in a symmetrical/balanced sense at least). Though I'm all for seeing some unique 'guildless' legends as well.
They might also print each of the guild leaders in RTR and Gatecrash, then print 10 new legends in the third set.
Guess we'll find out when we find out though.
Yeah, I know they announced that each of the guild leaders would be represented on a card. It would be weird if they printed more than one legendary creature in one guild but not in another (in a symmetrical/balanced sense at least). Though I'm all
It is very hard to understand what has happened since the last Ravnica block. The thing I was most looking forward to was "what has happened since the last time we were here?". They gave us 2000 words, but just these three sentences on the history:
The Guildpact has been dispelled, and for a time the guilds fell into chaos. But the ten-thousand-year-old guild culture and division of duties has reasserted itself, and the ten guilds are once again dominant. However, tensions between them are building and rumors of trouble can be heard in both the hallowed guildhalls and rustic taverns of the unguilded citizens.
This leaves me unsatisfied. Describe the chaos! How was order reestablished? I am hopeful that future articles will give us more history, rather than commentary on what now exists.
It is very hard to understand what has happened since the last Ravnica block. The thing I was most looking forward to was "what has happened since the last time we were here?". They gave us 2000 words, but just these three sentences on the history:T
Looking forward to this set, even if it's recycling old ideas because of how awesome ravnica was.
My patience with the magic lore is growing thin though. We have gotten all these awesome new planes and planeswalkers in recent years, yet we barely know anything about them. Haven't seen a novel in ages either... Has wizards given up on these, or are there just no decent writers willing to pick the stories up?
Looking forward to this set, even if it's recycling old ideas because of how awesome ravnica was. My patience with the magic lore is growing thin though. We have gotten all these awesome new planes and planeswalkers in recent years, yet we barely kno
The cleric who oversees the entire site is Troslon, a rugged loxodon who is a bit of a rebel by Selesnyan standards in that he puts the natural world before the desires of the guild. This is illustrated in his defense of the sacred tree of Belokos (see below).
Did I miss some part of the article here or is it just not there?
Did I miss some part of the article here or is it just not there?
Looking forward to this set, even if it's recycling old ideas because of how awesome ravnica was.
My patience with the magic lore is growing thin though. We have gotten all these awesome new planes and planeswalkers in recent years, yet we barely know anything about them. Haven't seen a novel in ages either... Has wizards given up on these, or are there just no decent writers willing to pick the stories up?
Looking forward to this set, even if it's recycling old ideas because of how awesome ravnica was.
My patience with the magic lore is growing thin though. We have gotten all these awesome new planes and planeswalkers in recent years, yet we barely know anything about them. Haven't seen a novel in ages either... Has wizards given up on these, or are there just no decent writers willing to pick the stories up?
Wizards has given up, they didn't sell.
you are probably right, but did they ever say this in any official article or so?
Wizards has given up, they didn't sell.[/quote]you are probably right, but did they ever say this in any official article or so?
I actually really liked that little bit at the end about how they view the other clans, that could be some very interesting psych profiling going on there.
Apart from the Gruul one. They have simple rules. If they can't eat it they shag it, and if they can't shag it they piss on it.
Awesome. Can't wait to read up on all these...I actually really liked that little bit at the end about how they view the other clans, that could be some very interesting psych profiling going on there.Apart from the Gruul one. They have simple rules.
It is very hard to understand what has happened since the last Ravnica block. The thing I was most looking forward to was "what has happened since the last time we were here?". They gave us 2000 words, but just these three sentences on the history:
The Guildpact has been dispelled, and for a time the guilds fell into chaos. But the ten-thousand-year-old guild culture and division of duties has reasserted itself, and the ten guilds are once again dominant. However, tensions between them are building and rumors of trouble can be heard in both the hallowed guildhalls and rustic taverns of the unguilded citizens.
This leaves me unsatisfied. Describe the chaos! How was order reestablished? I am hopeful that future articles will give us more history, rather than commentary on what now exists.
The same for me!
This is NOT "Return to Ravnica". This is "RAVNICA THROUGH REVISIONS".
They're going to recreate Ravnica according to their new interests (aka Neowalkers) in order to present this old-well-written history to the newbies:
"Oh-ooh-Duh! I am so excited with RTR. Now I know why it was so famous...and I also love Jace! Doo-Duh! Thank you mother Wizards duh-duh!" - Random lamer nowadays player!
This leaves me unsatisfied. Describe the chaos! How was order reestablished? I am hopeful that future articles will give us more history, rather than commentary on what now exists.[/quote]The same for me! This is NOT "Return to Ravnica". This is "R
The cleric who oversees the entire site is Troslon, a rugged loxodon who is a bit of a rebel by Selesnyan standards in that he puts the natural world before the desires of the guild. This is illustrated in his defense of the sacred tree of Belokos (see below).
Did I miss some part of the article here or is it just not there?
Did I miss some part of the article here or is it just not there?[/quote]Maybe its this piece of art?Spoiler:
Show
Hard to tell with no card information though :p
Not feeling the new direction for Selesnya. I thought they were spot on the first time. Besides, wouldn't "individual ambitions" cause a separation from your source of power if you're Selesnyan? And 100% lifting the "keepers of beauty" thing from the elves of Shadowmoor is lame.
Also, what is up with Dimir existing so openly? What happened to "9 guilds... and hushed whispers of a 10th". It's like you guys don't remember Ravnica, when the secret guild is displayed so openly.
Not feeling the new direction for Selesnya. I thought they were spot on the first time. Besides, wouldn't "individual ambitions" cause a separation from your source of power if you're Selesnyan? And 100% lifting the "keepers of beauty" thing from
I have a feeling the living temples are gonna b like stalking stone duals that dont produce mana when theyre creatures but can turn back into a land with a activated ability. And i think the centaurs are gonna be like put a token into play populate.
I have a feeling the living temples are gonna b like stalking stone duals that dont produce mana when theyre creatures but can turn back into a land with a activated ability. And i think the centaurs are gonna be like put a token into play populate.
It's kind of odd which guilds the Selesnya like and which guilds they don't. i would have expected at least a little optimism for any guild sharing their colors, but the gruul are a "waste" and the simic are doomed. it's only the azorius and the boros that are expected to come around, and to a lesser extent the golgari who could potentially benefit from their wisdom. the other guilds are either doomed or useless. it seems like the order element is much more important than the growth element for selesnyans. which makes them seem a lot more white than green. the weirdest thing is they seem to be more hopeful for the rakdos than the gruul, which doesn't make much sense to me. maybe "until they submit" was just a poor choice of words.
It's kind of odd which guilds the Selesnya like and which guilds they don't. i would have expected at least a little optimism for any guild sharing their colors, but the gruul are a "waste" and the simic are doomed. it's only the azorius and the boro
Also, what is up with Dimir existing so openly? What happened to "9 guilds... and hushed whispers of a 10th". It's like you guys don't remember Ravnica, when the secret guild is displayed so openly.
Remember those Ravnica books? The Dimir guild leader got arrested. The organization is no longer a secret to the other guilds.
So given that one of the pieces of art revealed is a TEMPLE with a GARDEN in it, with the Selesnya guild logo smack dab in the middle, I guess it's all but confirmed that shockland reprints are go.
So given that one of the pieces of art revealed is a TEMPLE with a GARDEN in it, with the Selesnya guild logo smack dab in the middle, I guess it's all but confirmed that shockland reprints are go.
Yay for extremely detailed investigations into each of the ten guilds. I think one of these every 2-4 weeks will be an awesome treat to look forward to. To do five guilds around RTR before GTC rolls around, that'd average one every three weeks, which sounds excellent.
There are a number of believability issues with assorted things about Ravnica (starting with the idea of a "worldwide city" itself) which aren't really addressed. A lot of what's here needs a certain amount of "AWizardDidIt" handwaves to make it make sense. (Wurms that tunnel underground, turning the soil into a liquid-like state? So multiple buildings collapse every time a wurm submerges or emerges due to their foundations suddenly being rooted in nothing at all? And apparently wurms are "mostly" used for defense, rather than, say, transport? Just how much of Selesnya's time is spent defending themselves, and against who?)
Slightly shoddy editing in a few places. Things like "If elementals are sufficiently large enough, they are often used as". Or the random stand-alone sentence "Trostani, the Selesnya Guildmaster."... was that meant to be a picture? Also, I'm not sure about the consistency of the claims of the Great Concourse and the Topiary Grove: last time round I thought we were told the buildings of the city covered every part of Ravnica. A forest with an overpass doesn't sound like a part of a city to me - more like a green belt. Finally, the article is very blurred as to how much of what's written is objectively recognised by most non-Selesnyans as being true, and how much is Selesnyan religious teaching that the viashino-on-the-street would be sceptical of.
But for all the nitpicks, it is of course awesome to look forward to return to one of the best settings and blocks in Magic's history. Ravnica was fantastic last time, quite possibly the absolute highlight of the 14 years I've been playing, and it's extremely satisfying to see it get the in-depth Planeswalker's Guide treatment.
Yay for extremely detailed investigations into each of the ten guilds. I think one of these every 2-4 weeks will be an awesome treat to look forward to. To do five guilds around RTR before GTC rolls around, that'd average one every three weeks, which
The cleric who oversees the entire site is Troslon, a rugged loxodon who is a bit of a rebel by Selesnyan standards in that he puts the natural world before the desires of the guild. This is illustrated in his defense of the sacred tree of Belokos (see below).
Did I miss some part of the article here or is it just not there?
Did I miss some part of the article here or is it just not there?[/quote]Maybe its this piece of art?Spoiler:
Show
Hard to tell with no card information though :p[/quote]Wait a second.Loxodon have fingernails?!
Interested to see how the represent Trostani on a card. One creature that makes two tokens? One card with three abilities? Triple split card?! Triple face card!?!?!?!
Wonder if they're going to stick to the Ravnica structure of printing two legendary creatures from each guild, or if they'll be more flexible this time around.
The cleric who oversees the entire site is Troslon, a rugged loxodon who is a bit of a rebel by Selesnyan standards in that he puts the natural world before the desires of the guild. This is illustrated in his defense of the sacred tree of Belokos (see below).
Did I miss some part of the article here or is it just not there?
in this vein, I would just like to say that they explain belekos immiadiately after that sentence.
Also: OMG RAVNICA!!!!
I wasn't playing when it was first around but Ive read every flavor article from the time. What I'm hoping to see is an eleventh force arise. A non-guild organization (lead by yeva) that directly challanges the guilds. And those who say a whole citywide plane is unrealistic, speed up current trends and bam! the earth is a huge interconnected cityscape.
Did I miss some part of the article here or is it just not there?[/quote]Maybe its this piece of art?Spoiler:
Show
Hard to tell with no card information though :p[/quote]Wait a second.Loxodon have fingernails?![/quote]in this vein, I would jus
I think it makes sense that the guild structure wouldn't just collapse overnight, and Dissenssion ended with Teysa writing a new Guildpact. I'm just wondering how the Dimir or Gruul are justified in it now, since the former was written in as a counterbalance according to the novels (which contrasts with the flavor written online which said that the Dimir were used by the guilds as assassins and spies), and the Gruul's job has since been lost.
Not feeling the new direction for Selesnya. I thought they were spot on the first time. Besides, wouldn't "individual ambitions" cause a separation from your source of power if you're Selesnyan? And 100% lifting the "keepers of beauty" thing from the elves of Shadowmoor is lame.
Also, what is up with Dimir existing so openly? What happened to "9 guilds... and hushed whispers of a 10th". It's like you guys don't remember Ravnica, when the secret guild is displayed so openly.
Szadek killed the Chorus of the Conclave in front of everyone. They're not secret anymore.
I also don't think the Conclave is going in a new direction with the mention of individual ambitions. It makes sense that there is variability within the guilds as they're supposed to be people. I wouldn't blink if the existence of those who confuse the devotion to Mat'Selesnya with their personal glory was true last time we went to Ravnica; it's just put out there now. Wizards has been giving fuller information on all the planes lately, much of which is unnecessary to understanding the cards and are never represented there.
Interested to see how the represent Trostani on a card. One creature that makes two tokens? One card with three abilities? Triple split card?! Triple face card!?!?!?!
Wonder if they're going to stick to the Ravnica structure of printing two legendary creatures from each guild, or if they'll be more flexible this time around.
I think it makes sense that the guild structure wouldn't just collapse overnight, and Dissenssion ended with Teysa writing a new Guildpact. I'm just wondering how the Dimir or Gruul are justified in it now, since the former was written in as a counte
This leaves me unsatisfied. Describe the chaos! How was order reestablished? I am hopeful that future articles will give us more history, rather than commentary on what now exists.
That seems to be something that Boros and Azorius would pick up on to be honest.
That seems to be something that Boros and Azorius would pick up on to be honest.
Rather than poke all the holes in this myself, I'll direct you to:www.darthsanddroids.net/episodes/0126.ht...www.irregularwebcomic.net/386.htmlwww.irregularwebcomic.net/393.html (the Golgari are apparently supposed to provide some of this role, but o
Magic, b*tch. (In-story mana allows a much faster rate of production. Sure, it is still not enough to explain away MANY problems, but that's the only explanation we'll get).
Rather than poke all the holes in this myself, I'll direct you to:www.darthsanddroids.net/episodes/0126.ht...www.irregularwebcomic.net/386.htmlwww.irregularwebcomic.net/393.html (the Golgari are apparently supposed to provide some of this role, but o
Ravnica, as a plane, could easily be much smaller than any planet. I think it's also a flat world, 'cause Kos mentions being able to see all over the plane from one spot in Guildpact.
It's covered in cityscape, but that doesn't mean it's just buildings and streets. Think of any real world city and how much green space they do or could have, especially when you have three out of ten guilds dedicated to growing things and another to reclaiming spaces for nature. And when the Golgari have rot farms 'underground', it's not in the crust; the city is on top of Old Ravnica, like Futurama's New New York. And there are entire regions that are much less urban, like Utvara.
Also, a higher proportion of the citizens of Ravnica is dead, as spirits or zombies. Also, some of them are literally plantlife or living fire and/or water.
Ravnica, as a plane, could easily be much smaller than any planet. I think it's also a flat world, 'cause Kos mentions being able to see all over the plane from one spot in Guildpact.It's covered in cityscape, but that doesn't mean it's just building
Ravnica, as a plane, could easily be much smaller than any planet. I think it's also a flat world, 'cause Kos mentions being able to see all over the plane from one spot in Guildpact.
It's covered in cityscape, but that doesn't mean it's just buildings and streets. Think of any real world city and how much green space they do or could have, especially when you have three out of ten guilds dedicated to growing things and another to reclaiming spaces for nature. And when the Golgari have rot farms 'underground', it's not in the crust; the city is on top of Old Ravnica, like Futurama's New New York. And there are entire regions that are much less urban, like Utvara.
Also, a higher proportion of the citizens of Ravnica is dead, as spirits or zombies. Also, some of them are literally plantlife or living fire and/or water.
This is a rather darker portrayal of Selesnya than the first time around. Or maybe it's not, maybe it's just that their hypocrisy was more well hidden when they were presented the first time. That's probably it.
And I love how, even in a guild about the absence of self, they are able to give various beings their own individual personalities. Like the overseer of the Ivory Oaks, Troslon. He just seems like a cool guy to me.
I really hope that Loxodon picture is Troslon. That eye patch is so awesome.
As for why the guild setup is back together, people/sentient beings are creatures of habit. They go back to what they know and what's comfortable to them. Sure the magic enforcement is gone, but they can always keep the structure.
Overall, I loved this article. It's freaking awesome. Initially I was surprised they started this early then I realized they are probably going to do one guide per guild in RTR, so they need 5 guides and thus 5 weeks.
Ravnica's back baby! YEEAAAAAHHHH!!!!This is a rather darker portrayal of Selesnya than the first time around. Or maybe it's not, maybe it's just that their hypocrisy was more well hidden when they were presented the first time. That's probably it
Well, the darker aspects were hinted in the first block, but since we never had such a detailed exploration of Selesnya before, we didn't know how ****ed up they are.
Well, the darker aspects were hinted in the first block, but since we never had such a detailed exploration of Selesnya before, we didn't know how ****ed up they are.
Magic, b*tch. (In-story mana allows a much faster rate of production. Sure, it is still not enough to explain away MANY problems, but that's the only explanation we'll get).
Hence my original quote in the post to which gruulsmash was replying, "AWizardDidIt". I'd like to claim that MtG is more consistent than that about what you can do with magic, but, well, I know better. AWizardDidIt is the only explanation we'll get.
Rather than poke all the holes in this myself, I'll direct you to:www.darthsanddroids.net/episodes/0126.ht...www.irregularwebcomic.net/386.htmlwww.irregularwebcomic.net/393.html (the Golgari are apparently supposed to provide some of this role, but o
Thats the argument about the realism of the idea, not its actual arrival, The ravnicans can build huge floating skytowers, and planes don't always conform to our idea of physics. also, thre is a huge aamount of green spaace, but it is seemlessly connected to the city. And thousands of ravnicans starve every year. the poor are horrendouslyy treated, and they probably have lower living standards than your dog. Heck, they probably have worse lives with jobs than americans on welfare.
Rather than poke all the holes in this myself, I'll direct you to:www.darthsanddroids.net/episodes/0126.ht...www.irregularwebcomic.net/386.htmlwww.irregularwebcomic.net/393.html (the Golgari are apparently supposed to provide some of this role, but o
Thats the argument about the realism of the idea, not its actual arrival, The ravnicans can build huge floating skytowers, and planes don't always conform to our idea of physics. also, thre is a huge aamount of green spaace, but it is seemlessly connected to the city. And thousands of ravnicans starve every year. the poor are horrendouslyy treated, and they probably have lower living standards than your dog. Heck, they probably have worse lives with jobs than americans on welfare.
To be fair, none of these address the issue of thermodynamics - that kind of population density over an entire plane is going to make it hotter than hell. Possibly literally.
Rather than poke all the holes in this myself, I'll direct you to:www.darthsanddroids.net/episodes/0126.ht...www.irregularwebcomic.net/386.htmlwww.irregularwebcomic.net/393.html (the Golgari are apparently supposed to provide some of this role, but o
The cleric who oversees the entire site is Troslon, a rugged loxodon who is a bit of a rebel by Selesnyan standards in that he puts the natural world before the desires of the guild. This is illustrated in his defense of the sacred tree of Belokos (see below).
Did I miss some part of the article here or is it just not there?
I'm feeling a Loxodon Warhammer somewhere along the line...
Did I miss some part of the article here or is it just not there?[/quote]Maybe its this piece of art?Spoiler:
Show
Hard to tell with no card information though :p[/quote]I'm feeling a Loxodon Warhammer somewhere along the line...
The cleric who oversees the entire site is Troslon, a rugged loxodon who is a bit of a rebel by Selesnyan standards in that he puts the natural world before the desires of the guild. This is illustrated in his defense of the sacred tree of Belokos (see below).
Did I miss some part of the article here or is it just not there?
I'm feeling a Loxodon Warhammer somewhere along the line...
If the Whammer were to come back during Ravnica block, I think I might quit Standard for a while >.> The creatures are already too dang good, especially the hexproof ones. We don't need to give every one of them souped up lifelink to replace the blasted swords.
Did I miss some part of the article here or is it just not there?[/quote]Maybe its this piece of art?Spoiler:
Show
Hard to tell with no card information though :p[/quote]I'm feeling a Loxodon Warhammer somewhere along the line...[/quote]If the
I have been waiting for this block since we left the original Ravnica and was disappointed by Lorwyn (the set I stopped play at by the way)....
This is the set that will make or break my opinion of wizards. The have messed up a few things in my opinion, but I have stuck with them because I came back to the game at Innastrad and was marginally pleased....
Them ruining this block, for me personally, would be like what Hollywood did to GI Joe.... (Ruined a childhood clasic)
Ravnica remains one of the only stories that you could tell me anything and I would accept it under the principles of willing suspension of disbelief. It was just that amazing to me....
Now with stories being Planeswalker centric (something that I still believed killed Wizards ability to tell decent stories) we will not see into the world of Ravnica as we did in the past. The Plane that the block is centered around is pretty much secondary to "OOOOOHHHHHH LOOOKKKKK PLANESWALKERS!!!!!" (Yes I understand that Urza, Karn, Tefferi, and them were PLs, but that was back when we had two Planes to worry about and still had a story centered on the Plane instead of what a PL was doing on the plane). It would be nice for Wizards to start the books back up but they need to get away from Lilianna, Garruk, Jace, and Co. and back to Ixador, Kos, Glissa, and the other denizens of the Plane that made the stories worth reading in the first place.
I am willing to accept any ret-cons, re-tellings, and other changes they can throw at me, but please for the love of all that is good, get rid of the Planeswalkers as story line plots. Leave them as a plot point in the sence that high-level Ravnicans have dealt with them, but dont make the story about what they are doing on Ravnica.
Beyond that, they just need to keep the excitement that had us through all 3 of the original Ravnica block going through all 3 of the RTR blocks.
Wizards, if you can do this, then i will forgive all the FtV, Mythic Rares, PLs as cards, and other such nonsense that you have been up to.
What you have be fore you Wizards, could either be The GodFather: Pt.II....
Or Star Wars Episode I....
And I pray all of you at Wizards knows with one is good and which one is bad....
I have been waiting for this block since we left the original Ravnica and was disappointed by Lorwyn (the set I stopped play at by the way)....This is the set that will make or break my opinion of wizards. The have messed up a few things in my opinio
How awesome would it be to have manlands that EtB tapped and have dual basic land subtypes :3?
It would be awesome. :D
I'm personally half-hoping that we get something that is *not* shocklands in Return to Ravnica and Guildpact but still has basic land subtype(s) - such as a Forest with , : Add to your mana pool - and then the shocklands anyway in the last set. :P
It would be awesome. :DI'm personally half-hoping that we get something that is *not* shocklands in Return to Ravnica and Guildpact but still has basic land subtype(s) - such as a Forest with :G:, :T:: Add :W::W: to your mana pool - and then the shoc
I'm feeling a Loxodon Warhammer somewhere along the line...
God I hope not...
A part of why I'm choosing to get into the game now is partly due to Ravnica being awesome, but also due to Mirrodin leaving, and the Swords with em. We don't need any more stupid artifacts that every deck pretty much needs to play thank you muchly.
Also, @Beank - Well said sir.
God I hope not...A part of why I'm choosing to get into the game now is partly due to Ravnica being awesome, but also due to Mirrodin leaving, and the Swords with em. We don't need any more stupid artifacts that every deck pretty much needs to play t
Interested to see how the represent Trostani on a card. One creature that makes two tokens? One card with three abilities? Triple split card?! Triple face card!?!?!?!
Sen Triplets type of thing maybe? The flavor fits and actually the ability kind of does too. (A lasting Word of Command effect for a medium? Sure!)
So given that one of the pieces of art revealed is a TEMPLE with a GARDEN in it, with the Selesnya guild logo smack dab in the middle, I guess it's all but confirmed that shockland reprints are go.
I'm surprised there hasn't been 10 pages of this. That art couldn't fit anything else. It's a TEMPLE with a GARDEN in it. Remember not too long ago when they spoiled that GLACIER with the CHASM in it? Duh .
Sen Triplets type of thing maybe? The flavor fits and actually the ability kind of does too. (A lasting Word of Command effect for a medium? Sure!)I'm surprised there hasn't been 10
As a longtime fan of the White Wolf storytelling games (from which the game originally termed "Mana Clash" got its Something: the Somethingelse nomenclature), I got a huge kick out of the faction stereotypes at the end. I feel like they could have been better, but I'm not complaining too hard, just because they exist.
Really hope that when we get to the Dimir, the Boros, the Gruul, the Simic, and above all the Rakdos (all of which are very one-note if handled poorly), we'll get this level of intricacy and creativity. I've got huge amounts of writing pertaining to Ravnica, and some of it looks at subjects such as the philosophy of the Rakdos guild, their semi-beneficial roles in the plane's society (in the short term at least), and anything that makes them something other than just a gaggle of psychopathic killers and arsonists who have no sensible reason for existing anymore.
Ultimately, I have no need of more cards. It'll be anything and everything creative which they put out which might get a little more money out of me yet. If not a novel or a paper PWG, then at least a comic book about Ravnica (instead of one about some guy named "Dack" who I would prefer not to know existed).
I love how evil the Selesnya are. No wonder they got hanged in the novels.
I'm still hoping for a card of those Quietmen or whatver they were called. And a reprint of Brainwash.
As a longtime fan of the White Wolf storytelling games (from which the game originally termed "Mana Clash" got its Something: the Somethingelse nomenclature), I got a huge kick out of the faction stereotypes at the end. I feel like they could have b
As a longtime fan of the White Wolf storytelling games (from which the game originally termed "Mana Clash" got its Something: the Somethingelse nomenclature), I got a huge kick out of the faction stereotypes at the end. I feel like they could have been better, but I'm not complaining too hard, just because they exist.
Really hope that when we get to the Dimir, the Boros, the Gruul, the Simic, and above all the Rakdos (all of which are very one-note if handled poorly), we'll get this level of intricacy and creativity. I've got huge amounts of writing pertaining to Ravnica, and some of it looks at subjects such as the philosophy of the Rakdos guild, their semi-beneficial roles in the plane's society (in the short term at least), and anything that makes them something other than just a gaggle of psychopathic killers and arsonists who have no sensible reason for existing anymore.
Ultimately, I have no need of more cards. It'll be anything and everything creative which they put out which might get a little more money out of me yet. If not a novel or a paper PWG, then at least a comic book about Ravnica (instead of one about some guy named "Dack" who I would prefer not to know existed).
I love how evil the Selesnya are. No wonder they got hanged in the novels.
I'm still hoping for a card of those Quietmen or whatver they were called. And a reprint of Brainwash.
To be fair, the more intricacies a character or entity has, the more difficult it is to understand and to roleplay.
I'm still hoping for a card of those Quietmen or whatver they were called. And a reprint of Brainwash.[/quote]To be fair, the more intricacies a character or entity has, the more difficult it is to understand and to roleplay.