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11 months ago ::
Aug 15, 2012 - 6:04PM
#1
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Date Joined:
Aug 15, 2012
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Been working on a black/green morbid deck running around lumberknot it's ability. Creatures Typhoid Rats x4 Reassembling Skeleton x2 Devouring Swarm x2 Lumberknot x4 Woodland Sleuth x2 Festerhide Boar x2 Sentinel Spider x2 Moldgraf Monstrosity x1 Spell Dead Weight x2 Undying Evil x2 Prey Upon x4 Vile Rebirth x2 Altar's Reap x2 Mulch x2 Sign in Blood x3 Make a Wish x1 Server the Bloodline x2 Lands Swamp x10 Forest x9 Grem Blackwoods x1 So yeah the plan is to stall out with rats, and mulck up for land, until I can get alumberknot at which point I start doing sacraficing shenanigans with Reassembling Skeletons. Any criticsm is accepted.
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11 months ago ::
Aug 17, 2012 - 1:13PM
#2
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Date Joined:
Aug 15, 2012
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bump
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11 months ago ::
Aug 17, 2012 - 1:17PM
#3
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11 months ago ::
Aug 17, 2012 - 2:55PM
#4
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Date Joined:
Aug 15, 2012
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11 months ago ::
Aug 17, 2012 - 5:19PM
#5
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Date Joined:
Jan 29, 2012
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Just saying, but regeneration does not work when a creature is sacced.
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11 months ago ::
Aug 17, 2012 - 5:21PM
#6
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Just saying, but regeneration does not work when a creature is sacced.
He doesn't have any regeneration abilities.
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11 months ago ::
Aug 17, 2012 - 5:57PM
#7
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Date Joined:
Jul 19, 2012
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It doesn't seem like cards that are effected by how many creatures in the graveyard would benefit you. You run a lot of cards that either return them to your hand or exile them. I'd also definitely add in Killing Wave with all your undying/return to the battlefield effects. It would power up your lumberknot a lot as well as hurt the opponent/clear the field.
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11 months ago ::
Aug 17, 2012 - 6:27PM
#8
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Date Joined:
Aug 15, 2012
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11 months ago ::
Aug 17, 2012 - 11:56PM
#9
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Date Joined:
Jul 19, 2012
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11 months ago ::
Aug 18, 2012 - 8:47AM
#10
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Date Joined:
Aug 15, 2012
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