|
10 months ago ::
Aug 14, 2012 - 10:06AM
#1
|
Date Joined:
Apr 16, 2012
|
My opponent declared his attackers, before declaring blockers I played Midnight Haunting, He flashed in Snapcaster Mage in response, we let snapcaster resolve, and he targeted a Mana Leak in his graveyard to counter my Midnight Haunting. We had a judge there say it was legal, but I wanted to double check here.
|
|
|
|
10 months ago ::
Aug 14, 2012 - 10:07AM
#2
|
Date Joined:
Oct 13, 2002
|
Yes, the stack doesn't resolve. Objects on the stack resolve one at a time, and players get priority in between.
All Generalizations are Bad
|
|
|
|
10 months ago ::
Aug 14, 2012 - 10:07AM
#3
|
Date Joined:
Jul 28, 2010
|
the stack never resolves each object resolves individually, and after each time each player gets priority to add stuff to the stack
proud member of the 2011 community team
|
|
|
|
10 months ago ::
Aug 14, 2012 - 10:08AM
#4
|
Date Joined:
Sep 17, 2005
|
My opponent declared his attackers, before declaring blockers I played Midnight Haunting, He flashed in Snapcaster Mage in response, we let snapcaster resolve, and he targeted a Mana Leak in his graveyard to counter my Midnight Haunting. We had a judge there say it was legal, but I wanted to double check here.
Yes, that's fine. Objects on the stack resolve one-at-a-time, and players get priority to play spells or abilities before the next item on the stack resolves.
|
|
|
|
10 months ago ::
Aug 14, 2012 - 10:43AM
#5
|
Date Joined:
Apr 16, 2012
|
Ok makes sense, at the time I thought the stack is built then resolved, not each card individually
|
|
|
|
10 months ago ::
Aug 14, 2012 - 11:12AM
#6
|
Date Joined:
Jul 28, 2010
|
think about the stack as a stack of plates each player can add plates, then one by one the top plate is removed (it resolves) after each plate is removed each player can potentially add a new plate
proud member of the 2011 community team
|
|
|
|
10 months ago ::
Aug 14, 2012 - 1:26PM
#7
|
Date Joined:
Oct 29, 2007
|
The stack always exists, just most of the time it's empty.
It's a zone, like the battlefield or the library or the graveyard.
Spells and abilities go there to resolve.
MtG Rules Advisor & Goth/Industrial/EBM/Indie/Alternative/80's-Wave DJDJ VortexDCI Certified Rules Advisor from July 14, 2009 to July 14, 2012 DCI #5209514320 Wit found in Rules Q&ARPJesus: "Man, screw the rules, I'll play a game of 2HG Archenemy Planechase Emperor EDH draft yet. Once I figure out the rules for it..." Chaikov: "Of course, casual Magic may be played any way your Pokemon group agrees on..." and "It's not logic. It's Magic!" GainsBanding: "I only play online. The Magic Online shuffler is AWESOME!" Ikegami: "one might think [adult cats] would make excellent tokens. The issue, though, is that they are very hard to exile. They return to the battlefield more often than an undying creature." Astarael7: "Does 121.1 imply that players are supposed to wear their poison counters?" Bimmerbot: "If you move the wrong way and [the poison counters] fall, it's a game rule violation" Helluminatus: "Just remember, if it looks like a duck, smells like a duck, and quacks like a duck, but the oracle text says creature - Bunny , then by god, it's a bunny." MadCow21: "Who are you and what have you done with the real Chaikov?" My Wife's Makeup Artist Page <-- cool stuff - check it out
|
|
|
|
10 months ago ::
Aug 14, 2012 - 5:37PM
#8
|
Date Joined:
Apr 16, 2012
|
think about the stack as a stack of plates each player can add plates, then one by one the top plate is removed (it resolves) after each plate is removed each player can potentially add a new plate
Thats a good anology Now I know that you can add new "plates".
|
|
|