|
11 months ago ::
Aug 14, 2012 - 4:05AM
#11
|
Date Joined:
Jul 17, 2003
|
A shout out to Gaming Grounds in Kent, Ohio and Gamers N Geeks in Mobile, Alabama.
www.zombiehunters.org for all your preparation needs.
http://shtfschool.com/ - why prepping is useful, from one who has been there.
|
|
|
|
11 months ago ::
Aug 14, 2012 - 5:10AM
#12
|
Date Joined:
Jun 14, 2012
|
Auto card is your friend. Lightning bolt. -->. [ c] lightning bolt [ / c]. --> lightning bolt or replace c with deck and lightning bolt with your decklist.
|
|
|
|
11 months ago ::
Aug 14, 2012 - 9:03AM
#13
|
Date Joined:
Jun 14, 2012
|
is that any beter?
Auto card is your friend. Lightning bolt. -->. [ c] lightning bolt [ / c]. --> lightning bolt or replace c with deck and lightning bolt with your decklist.
|
|
|
|
11 months ago ::
Aug 15, 2012 - 5:26PM
#14
|
Date Joined:
Apr 19, 2008
|
Much better on the autocarding, thanks. You have some tight mana requirements for the early turns, so you might want to look into some dual lands if you can afford them. If not (or maybe even if you do) you might want to find some Civic Wayfinder to keep your mana moving along. More generally, the deck is still fairly directionless. You have a lot of face-mashing, but without card drawing you'll need a better plan for how you are getting through. You won't be able to count on seeing much of your deck in any given game. You're getting plenty of trample creatures from Bramblewood Paragon , for instance, but Stonebrow, Krosan Hero is sitting in your sideboard. You might want to up your count of Obsidian Battle-Axe , but that means that haste on your creatures isn't nearly as valuable. Falkenrath Marauders are still good if there is an axe in play, but Rip-Clan Crasher is not. You're probably too slow for a full aggro deck right now, but not solid enough for a midrange. Do you know how fast you want the deck to be?
D&D rules were never meant to exist without the presence of a DM. RAW is a lie.
|
|
|
|
11 months ago ::
Aug 15, 2012 - 6:05PM
#15
|
Date Joined:
Jun 14, 2012
|
as fast as possible, but keep the main sort of look/strategy still there.
do you think you could just edit the deck and tell me what you did and why?
Auto card is your friend. Lightning bolt. -->. [ c] lightning bolt [ / c]. --> lightning bolt or replace c with deck and lightning bolt with your decklist.
|
|
|
|
11 months ago ::
Aug 15, 2012 - 8:30PM
#16
|
Date Joined:
Apr 19, 2008
|
I don't think I'm up for redesigning the deck from scratch, but I could point out a few things. If you're planning to go hard aggro, you probably want to drop some of the 5-mana creatures you have in the deck, or ones that are mostly there just to help with mana, like Radha. The one 5-mana creature that stands out to me as a keeper is Stonebrow, Krosan Hero . With the Bramblewood Paragon giving many of your creatures trample, that looks like an awesome finisher. Dropping four & five mana creatures probably means you're losing most of your treefolk and you can't count on having many forests, so Dauntless Dourbark is probably out, especially if leaving him out can get you a dual land for the budget. I think you might be able to keep Ambassador Oak , however, since they'll drop in when you start to need two creatures per card instead of one to get around blockers. The last thing that the deck would need in an aggro build is reach. In red, that probably means burn spells...stuff you can do to take out your opponent after they drop a turn four Wrath of God or something similar. Consider Thunderous Wrath and Flames of the Firebrand (the last one might be able to clear out multiple blockers for a final attack). After that, I'd say that you should put the deck together with the cheaper elements and see how it plays before you start sinking money in for rares. No amount of advice you get here will compete with actual play experience.
D&D rules were never meant to exist without the presence of a DM. RAW is a lie.
|
|
|
|
11 months ago ::
Aug 16, 2012 - 10:50AM
#17
|
|
|
In my warrior deck, I like to run Boartusk liege as a pump/finisher. He may not be a warrior, but most of the creatures in the deck are dual colored. I also like giantbaiting , which can end games pretty quickly along with something like nettle sentinel . Just a few more cards to consider.
|
|
|
|
11 months ago ::
Aug 18, 2012 - 8:43PM
#18
|
Date Joined:
Mar 31, 2011
|
as fast as possible, but keep the main sort of look/strategy still there.
I'm not sure that Warriors are a suported enough Tribe to be anything faster than mid-range, largely because most of the stuff which benefits your Warriors (like StoneBrow, Krosan Hero ) has a CMC of 4 or more. They also aren't super synergyistic with each other.
I don't think I'm up for redesigning the deck from scratch
I'll spitball something.
 Warriors for $52.64 at CoolStuffInc (not including Basic Lands or Shipping) playable in Modern: Spoiler:
Show
I'd say that you should put the deck together with the cheaper elements and see how it plays before you start sinking money in for rares. No amount of advice you get here will compete with actual play experience.
+1 to this logic. And you should definitely play around with the deck I built (in MWS or something), before committing to purchase it.
|
|
|