Community

 
Jump Menu:
Post Reply
Page 3 of 3  •  Prev 1 2 3
Switch to Forum Live View Deck making question.. DOTP 2013
10 months ago  ::  Aug 11, 2012 - 4:54PM #21
Patlin
Date Joined: Oct 20, 2010
Posts: 115

Aug 11, 2012 -- 4:43PM, Protagenius wrote:



Same for me but we talk about possible features builded into dotp and don't tell me that custom deck building have any cons for players.




Fair enough.  Historically, though, what we've seen have been incremental improvements in that direction.

'09 - Can add your choice of unlocks, can't remove initial set of cards
'12 - Remove any cad you want, minimum of 60 per deck
'13 - Twice as many cards to unlock (if I remember correctly, counting promo cards.)

What should we look for next?  Maybe in '14 we can hope for even more unlockable cards, and the ability to save multiple versions of the deck.  For example,  you might select the '14 equivalent of Exalted Darkness and have a drop down menu giving you a choice between sef named decks like "Speed Charge", "control", or "vs. White."

We're not getting the whole enchilada, but it is getting better each time. 

Quick Reply
Cancel
10 months ago  ::  Aug 12, 2012 - 12:50AM #22
Azurewraith
Date Joined: Jul 6, 2011
Posts: 518

Aug 11, 2012 -- 4:54PM, Patlin wrote:

Aug 11, 2012 -- 4:43PM, Protagenius wrote:



Same for me but we talk about possible features builded into dotp and don't tell me that custom deck building have any cons for players.




Fair enough.  Historically, though, what we've seen have been incremental improvements in that direction.

'09 - Can add your choice of unlocks, can't remove initial set of cards
'12 - Remove any cad you want, minimum of 60 per deck
'13 - Twice as many cards to unlock (if I remember correctly, counting promo cards.)

What should we look for next?  Maybe in '14 we can hope for even more unlockable cards, and the ability to save multiple versions of the deck.  For example,  you might select the '14 equivalent of Exalted Darkness and have a drop down menu giving you a choice between sef named decks like "Speed Charge", "control", or "vs. White."

We're not getting the whole enchilada, but it is getting better each time. 




Hopefully we will get the ability to adjust land counts.

I am Black/Green
I am Black/Green
Take The Magic Dual Colour Test - Beta today!
Created with Rum and Monkey's Personality Test Generator.

I am both selfish and instinctive. I value growth and community, as long as they favour my own objectives; I enjoy nature, and I particularly enjoy watching parts of nature die. At best
Quick Reply
Cancel
10 months ago  ::  Aug 13, 2012 - 5:39AM #23
djAMPnz
Date Joined: Jul 23, 2012
Posts: 409

Aug 11, 2012 -- 4:54PM, Patlin wrote:

What should we look for next?  Maybe in '14 we can hope for even more unlockable cards, and the ability to save multiple versions of the deck.  For example,  you might select the '14 equivalent of Exalted Darkness and have a drop down menu giving you a choice between sef named decks like "Speed Charge", "control", or "vs. White."




Multiple versions of decks would be pretty sweet, even if it was just a version for each game mode (2HG, 1vs1, Planechase, etc), so it automatically loaded the corresponding deck configuration you saved for the game mode you are playing.

Quick Reply
Cancel
10 months ago  ::  Aug 13, 2012 - 6:32AM #24
ScaryKoolaid
Date Joined: Jul 24, 2010
Posts: 503

Aug 11, 2012 -- 8:02AM, Protagenius wrote:

Are you guys working for wotc or what?

Aug 10, 2012 -- 9:13AM, ScaryKoolaid wrote:

WotC is not going to give you the kind of access in DotP to fully edit libraries with vast collections of e-cards when you're paying $10 for the game of DotP whereas you're paying $8 for just one copy of Grave Titan in MTG:O or whatever the going rate is.




That's the real argument why we can't get fully customizable decks. I understand that but i'm not happy about this like you.

That's hilarious for me when people say that when we get less is better than when we get more.

Boring? Boring is when, from turn one i know every card of my opponent deck and i have seen every combinations possible for this deck one hundred times already.

Powerful combinations? Essence of magic. Just play your powerful answer.

If you watch constructed scene you probably know that every deck can be countered by another and similiar decks could be builded in many ways. At the end it's all about who is playing this deck not the deck itself.

BTW: micrprose game is 100% playable on modern OS like W7.




For the record, I never said I was "happy" about it. Second of all, by saying "Give us all these cards but allow us the choice to put them all in a single deck" isn't giving you more, it's giving you the same cards with increased chance of seeing less actively played decks. There are too many Spikes on many of these platforms to care about that crazy little concept called fun when there's a chance for them to be ranked 100th on XBLA in a game like this. That's the reason why in '09 when vamps were released, you ended up playing against vamps 85% of the time; when beknighted was released you ended up playing against Beknighted 45% and Realms of Illusion an additional 40% of the time; it's why right now 85% of 1v1s will be against either goblins or Liliana.

The difference now is at least even the lowest tiered decks in this game have a realistic chance of winning regularly. Try saying that about 2012 dragons vs RoI/Beknighted. Your wincon as dragons was "I hope they draw nothing but land/no land for the rest of the game."

Having a limited pool of cards to choose from to deckbuild is just going to eliminate a lot of that. People who don't know how to build decks will read a forum for buildlist that works and you'll end up with crazy powerful decks that unless you have also built simply for power will get rolled virtually every time.


Aug 11, 2012 -- 4:43PM, Protagenius wrote:


Aug 11, 2012 -- 2:40PM, Patlin wrote:

Also, Protagenius, I havent tried MTG:O, but it sounds like it might be the game you are looking for.  Duels is Duels, and we've gotten more meaningfull choices with each iteration since '09, but the choices are still limited.  I don't have a budget for magic, and wouldn't be interested in a format where the power of your deck is highly dependent on how much you spend, so duels is the game for me. 




Same for me but we talk about possible features builded into dotp and don't tell me that custom deck building have any cons for players.




I have already told you the cons to the custom deck building 3x now. Just because you either a) fail to read them, b) fail to understand them, or c) choose to ignore them  is on you. If you want full deck customization go play MTG:O or paper. Some people play this game specifically because we find the semi-premade decks more palatable than playing to the crazy power creep that is regular MTG (and in the process having to spend $$$$).

Imagine if in MTG:O they gave every player unlimited access to every card for free. How many cards would never see play again and how many cards would be in every deck? The answer is lots to both and that is boring and stale.

Quick Reply
Cancel
10 months ago  ::  Aug 24, 2012 - 12:09PM #25
ScaryKoolaid
Date Joined: Jul 24, 2010
Posts: 503
Just to prove my point: wizards.com/Magic/Digital/MagicOnlineTou...


Look at the decks in this "open" format tournament. Oh and btw, these people are paying for these "cards" - as far as I can tell there's essentially 4 decks that see very little variation repeated over and over and over: an infect deck, a zombie/undying deck, a wolf run deck, and a Delver deck. Sure, there are minor differences between them- but they're no better than the minor differences between one man's version of Dream Puppets and another (I run archive Trap but you run Scalpelexis oooo).

THIS is what happens when you give people the "Freedom" to build their own decks. They lock themselves into whatever few archetypes work the best that they stole from some Grand Prix tourney winner and run them over and over and over until either the cards rotate out or some other champ develops a new deck. I bet you most of these players on the top of the charts didn't even develop their deck themselves, they just got the blue prints on-line, took out their credit card, and went to town.

Sure you still need to be good to pilot them to victory regularly, but the diversity isn't there. Now take out that line about taking out your credit cards? If you give full-customization to DotP that one hurdle is gone. Now it's not just the uber fans who are shelling out $100+ per deck running elite level netdecks, but everyone. Not fun. The way I even found that deck list/standings is because there was some guy on MTG:O complaining he plays a variant of Delver 9/10 times and complains his infect deck (also one repeated throughout) is losing to it and thinks it's dumb people just copy Delver- and then someone posted the list to insinuate Delver isn't unbeatable and there's variety.... four decks out of hundreds upon thousands of possible decks in standard's library, and four decks is variety? Please.
Quick Reply
Cancel
9 months ago  ::  Aug 25, 2012 - 12:07PM #26
sixty4half
Date Joined: Aug 11, 2008
Posts: 1,806

Aug 11, 2012 -- 4:54PM, Patlin wrote:



What should we look for next?  Maybe in '14 we can hope for even more unlockable cards, and the ability to save multiple versions of the deck.  For example,  you might select the '14 equivalent of Exalted Darkness and have a drop down menu giving you a choice between sef named decks like "Speed Charge", "control", or "vs. White."

We're not getting the whole enchilada, but it is getting better each time. 





Please god, no, don't do that to us.  300 games before I have all decks unlocked and am able to use them to their full potential. 

Chancellor of the Spires is one of the worst cards in the deck. With only two of them, you are almost never going to get one in your starting hand. If you do get it in your starting hand, it will just sit there. If you get to cast it, it will get burned immediately.
- gombl3r

CW is NOT how a mono blue deck should work.
-Khronikos

If anyone in our little group believes in prayer ... we could use all you can give us.

Edit: My name is Mark.
It wouldn't be right to pray for the devil.
-thedevilwuster
Quick Reply
Cancel
9 months ago  ::  Aug 25, 2012 - 1:48PM #27
Patlin
Date Joined: Oct 20, 2010
Posts: 115

Aug 25, 2012 -- 12:07PM, sixty4half wrote:

Aug 11, 2012 -- 4:54PM, Patlin wrote:

Maybe in '14 we can hope for even more unlockable cards,





Please god, no, don't do that to us.  300 games before I have all decks unlocked and am able to use them to their full potential. 




Usually, unlocking cards is part of the fun for me, but the fact that I had to do it twice for 2013 (because I lost all progress about 3 cards short of completion) gives me some sympathy for your pain.

Maybe they can go back to 2012's notion of all cards of a particular name being one unlock, that'd speed things up a little. 

Quick Reply
Cancel
Page 3 of 3  •  Prev 1 2 3
Jump Menu:
 
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing