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10 months ago  ::  Aug 09, 2012 - 12:43PM #11
VRdragoon
Date Joined: May 5, 2011
Posts: 904
I'd still rather have ravager. It can attack, and if they target it with removal, you sac it to itself and put its counter on another guy. With a ravager out, all targeted removal does is make you grow your ravager. Eventually, they will never kill it with anything outside doom blade effects.

If someone tries to swat him (or anything else that does damage), you just nom some artifacts and laugh it off, then crash in with your enormous ravager.
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10 months ago  ::  Aug 09, 2012 - 1:26PM #12
WIZman749
Date Joined: Jun 14, 2012
Posts: 357
ok what do you think of this?


7 x  forest
4 x  plains
4 x  tree of tales
4 x  ancient den
4 x  darksteel citadel
2 x  tempered steel
2 x  spirit mantle
4 x  steel overseer
4 x  arcbound worker
4 x  arbound stinger
2 x  increasing savagery
2 x  caravan vigil
2 x  mycosynth golem
2 x  voltaic key
2 x  skeleton shard
2 x  arcbound slith
2 x  arcbound crusher
1 x  arcbound overseer
2 x  arcbound reclaimer
2 x throne of geth
2 x arcbound ravager



i could not find room for diciple of the vault , or blood artist even though i think  they might be helpful.
 
 
Auto card is your friend.
Lightning bolt. -->. [ c] lightning bolt [ / c]. --> lightning bolt
or replace c with deck and lightning bolt with your decklist.
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10 months ago  ::  Aug 10, 2012 - 4:45AM #13
JSaint226
Date Joined: Jul 31, 2012
Posts: 72
I'm kinda new to Magic and I'm working on an arcbound deck. A quick question, what do you mean by " sac the ravager to itself"?
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10 months ago  ::  Aug 10, 2012 - 11:10AM #14
draco_pryde
Date Joined: Sep 14, 2005
Posts: 746
he means use the ravagers abliity to sacrifce itself if its about to die then put the counters on something else, which I don't really understand because you can just let it die then move the counters anyway.
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10 months ago  ::  Aug 10, 2012 - 11:23AM #15
VRdragoon
Date Joined: May 5, 2011
Posts: 904
Sacing it to itself causes the spell targeting it to be countered, which can be a good thing if the spell is Swords to plowshares or Lightning Helix , or anything with additional effects that you don't want the player to have. (exile effects means the modular trigger doesn't happen).
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10 months ago  ::  Aug 11, 2012 - 5:23PM #16
WIZman749
Date Joined: Jun 14, 2012
Posts: 357
so what did you think of the new deck four posts ago?
Auto card is your friend.
Lightning bolt. -->. [ c] lightning bolt [ / c]. --> lightning bolt
or replace c with deck and lightning bolt with your decklist.
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10 months ago  ::  Aug 11, 2012 - 5:30PM #17
Asy1umRat
Date Joined: Nov 17, 2011
Posts: 138

Aug 9, 2012 -- 1:26PM, WIZman749 wrote:

ok what do you think of this?



7 x forest
4 x plains
4 x tree of tales
4 x ancient den
4 x darksteel citadel
2 x tempered steel
2 x spirit mantle
4 x steel overseer
4 x arcbound worker
4 x arbound stinger
2 x increasing savagery
2 x caravan vigil
2 x mycosynth golem
2 x voltaic key
2 x skeleton shard
2 x arcbound slith
2 x arcbound crusher
1 x arcbound overseer
2 x arcbound reclaimer
2 x throne of geth
2 x arcbound ravager



i could not find room for disciple of the vault , or blood artist even though i think  they might be helpful.
 
  



ok, tryng t fix this up before I start. don't use the 4 x whatever in ther [dec k] brackets. it messes things up. 2, avoid spaces at the beginning and ending of [c ] [/c ]. I'll post a list in a sec.

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10 months ago  ::  Aug 11, 2012 - 5:45PM #18
Asy1umRat
Date Joined: Nov 17, 2011
Posts: 138
Lands:
4 x Darksteel Citadel
4 x Seat of the Synod
16 x Island

Creatures:
4 x Steel Overseer
4 x Arcbound Stinger
4 x Arcbound Worker
4 x Arcbound Ravager
4 x Arcbound Crusher
2 x Arcbound Overseer

Artifacts:
4 x Throne of Geth
2 x Unwinding Clock

Spells:
4 x Inexorable Tide
4 x Fabricate


I can't do a quick check, but I believe thats 60. I have no idea how this would play, but you can probably drop the Unwinding Clock s for something else like Mycosynth Golem .
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10 months ago  ::  Aug 12, 2012 - 7:25PM #19
WIZman749
Date Joined: Jun 14, 2012
Posts: 357

Aug 11, 2012 -- 5:30PM, Asy1umRat wrote:




 

  



ok, tryng t fix this up before I start. don't use the 4 x whatever in ther [dec k] brackets. it messes things up. 2, avoid spaces at the beginning and ending of [c ] [/c ]. I'll post a list in a sec.




what do you mean?

Auto card is your friend.
Lightning bolt. -->. [ c] lightning bolt [ / c]. --> lightning bolt
or replace c with deck and lightning bolt with your decklist.
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10 months ago  ::  Aug 13, 2012 - 9:11AM #20
Asy1umRat
Date Joined: Nov 17, 2011
Posts: 138
To keep your [deck ] list from looking messed up, like a few posts up, don't add the "x" between the number and the card name. The autocard adds it automatically. as for the [c ][/c ] part, I was just noting how you had messed up earlier.
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