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10 months ago  ::  Aug 05, 2012 - 7:07AM #1
WIZman749
Date Joined: Jun 14, 2012
Posts: 361
i need suggestions about structure more.
any advice is appreciated. 
THX and i think auto card is broken because it dosent work for me on this thread. sorry.


 16 x Forest 
 9 x Plains
 4 x Growth Spasm
 2 x Tempered Steel 
 2 x Spirit Mantle
 2 x Titanic Growth
 3 x Increasing Savagery
 1 x Giant Growth
 4 x Arcbound Worker
 3 x Arcbound Stinger
 2 x Arcbound Slith
 1 x Arcbound Reclaimer
 3 x Arcbound Ravager
 2 x Arcbound Overseer
 2 x Arcbound Lancer
 1 x Arcbound Hybrid
 3 x Arcbound Crusher




Auto card is your friend.
Lightning bolt. -->. [ c] lightning bolt [ / c]. --> lightning bolt
or replace c with deck and lightning bolt with your decklist.
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10 months ago  ::  Aug 06, 2012 - 7:03AM #2
WIZman749
Date Joined: Jun 14, 2012
Posts: 361
anyone? i need help!
Auto card is your friend.
Lightning bolt. -->. [ c] lightning bolt [ / c]. --> lightning bolt
or replace c with deck and lightning bolt with your decklist.
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10 months ago  ::  Aug 06, 2012 - 7:06AM #3
Asy1umRat
Date Joined: Nov 17, 2011
Posts: 143
Energy Chamber is a good thing to add. Also look into the proliferate mechanic.
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10 months ago  ::  Aug 06, 2012 - 11:30AM #4
draco_pryde
Date Joined: Sep 14, 2005
Posts: 748

Aug 5, 2012 -- 7:07AM, WIZman749 wrote:



16 x Forest
9 x Plains
4 x Growth Spasm
2 x Tempered Steel
2 x Spirit Mantle
2 x Titanic Growth
3 x Increasing Savagery
1 x Giant Growth
4 x Arcbound Worker
3 x Arcbound Stinger
2 x Arcbound Slith
1 x Arcbound Reclaimer
3 x Arcbound Ravager
2 x Arcbound Overseer
2 x Arcbound Lancer
1 x Arcbound Hybrid
3 x Arcbound Crusher





I think your autocarding wrong, if done right it looks like this and there's no "[/c]".
As for suggestions. 1st your using too many lands I'd go 8/12 or 10/12 max. 2nd I'd add Steel Overseer . 3rd up tempered steel to 4 and swap growth spasm with a cheaper version like Rampant Growth or Harrow for the same price. 4th drop the ravagers for Throne of Geth its much better as all your arcbounds get a counter and you can sac one to give its counters to another so your not "really" losing an atifact. 5th I'd swap your titanic & giant growths for permanant boosts maybe more proliferate cards or others that add counters. Last I'd use skeleton shard over the reclaimer and up it to 2 atleast then maybe add some swamps to reduce its cost.

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10 months ago  ::  Aug 07, 2012 - 8:42AM #5
WIZman749
Date Joined: Jun 14, 2012
Posts: 361
how is this:


16 x forest
9 x plains
 2 x trone of geth
2 x tempered steel
2 x spirt mantle
2 x energy chamber
 2 x steel overseer
2 x increasing savagery
4 x caravan vigil
4 x arcbound worker
2 x arcbound stinger
2 x arcbound slith
2 x arcbound reclaimer
2 x arcbound ravager 
2 x arcbound oversee
1 x arcbound lancer
1 x arcbound hybrid
2 x arcbound crusher 
2 x skeleton shard

 
Auto card is your friend.
Lightning bolt. -->. [ c] lightning bolt [ / c]. --> lightning bolt
or replace c with deck and lightning bolt with your decklist.
Quick Reply
Cancel
10 months ago  ::  Aug 07, 2012 - 12:48PM #6
draco_pryde
Date Joined: Sep 14, 2005
Posts: 748
better, but you've still got too many lands those slots could be used for extra cards. I still don't think you need the ravagers I'd drop it for either more tempered steel or spirit mantles. I'd drop the energy chambers for more Steel overseers(it's a much better card). I'd also drop the hybrid and the lancer in favor of more Stingers, flying on turn 2 is WAY better than haste on turn 4 or first strike on turn 7. 2 other cards that would help this deck that you may want to look at are Mycosynth Golem to make everything super cheap(in which case I'd swap some of you plains and forests for 2 or 3 playsets of the artifact lands, or something like Voltaic Key to untap the throne or steel overseer
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10 months ago  ::  Aug 07, 2012 - 3:12PM #7
WIZman749
Date Joined: Jun 14, 2012
Posts: 361
ok:


7 x forest
4 x plains
4 x tree of tales
4 x ancient den
4 x darksteel citadel
3 x tempered steel
3 x spirit mantle
4 x steel overseer
4 x arcbound worker
4 x arbound stinger
2 x increasing savagery
3 x caravan vigil
2 x mycosynth golem 
2 x voltaic key
2 x skeleton shard
2 x arcbound slith
2 x arcbound crusher
2 x arcbound overseer
2 x arcbound reclaimer
 
 
Auto card is your friend.
Lightning bolt. -->. [ c] lightning bolt [ / c]. --> lightning bolt
or replace c with deck and lightning bolt with your decklist.
Quick Reply
Cancel
10 months ago  ::  Aug 08, 2012 - 11:09AM #8
draco_pryde
Date Joined: Sep 14, 2005
Posts: 748
Ok, now this looks pretty dangerous. The only change to this one i'd make is to drop the arcbound overseer to put the Throne of geth back in and only because A) the overseer costs 8 and unless you luck-out and get the golem in play early he takes forever to get out, and B) the Throne can be used multiple times a turn with the keys out.
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10 months ago  ::  Aug 08, 2012 - 12:47PM #9
VRdragoon
Date Joined: May 5, 2011
Posts: 904
Arcbound Ravager is THE most dangerous of the arcbound creatures. He makes combat miserable for the other player, since you can just sac blocked creatures (and if they have modular, ravager gets HUGE) and then sac ravager to itself, and modular its 30 counters onto your ornithopter. Add Disciple of the Vault or Blood Artist (or hell, both), and DARE your opponent to make good blocking decisions:

Spoiler: Show
SPOILER: They cant.


Cards to look for:

Ornithopter
Memnite
Galvanic Blast
Signal Pest
Springleaf Drum
Cranial Plating
Disciple of the Vault / Blood Artist

Or just look up Legacy affinity lists and go from there (there are some expensive cards you can leave out for casual play).

But for the love of god, leave the ravagers in. Heck, get more of them. You should have 4 in there. There's a reason he was banned while he was in standard.
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10 months ago  ::  Aug 08, 2012 - 1:12PM #10
draco_pryde
Date Joined: Sep 14, 2005
Posts: 748
True he's scary for ditching blocked creatures but the throne can do the same thing with a better ability plus its not weak to something like Swat , I do like your other cards better mine also ran Leonin Elder as just a little more F.U.
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