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10 months ago ::
Aug 01, 2012 - 10:42AM
#11
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Date Joined:
Jul 24, 2012
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I believe that in the announcement they gave in the Comic Con they revealed that none of the mechanics from the original Ravnica Block would appear this time round, and that each guild would be getting new mechanics with some flavorful connection to the old ones. So, no Transmute, but there could be something related to it (Transfigure, maybe?).
That seems kind of odd but now that I think on it the only real "Guild" mechanic that stayed around was Gruuls Bloodthirst.
Orzhov - Haunt Dimir - Transmute Boros - Radiance Simic - Graft Azorius - Forecast Izzet - Replicate Rakdos - Hellbent Golgari - Dredge Selesnya - Convoke
Most of the others listed here never saw that light of day again sadly even though they had a lot of potential. I really like Haunt and Forecast for their uniqueness. Ah well hope they keep one or two of these for each guild.
Also going to enjoy the guild mages again. Some of them were so rediculously good that you first picked them over 90% of the rares. Selesnya, Azorius, Rakdos, Gruul and Golgari were probably the best.
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10 months ago ::
Aug 02, 2012 - 8:32AM
#12
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Date Joined:
Aug 11, 2008
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OMG just realized they are going to be bringing back the possibility to use Transmute to get out Battle Of Wits again. I really neever wanted to see this deck back in Standard.
I believe that in the announcement they gave in the Comic Con they revealed that none of the mechanics from the original Ravnica Block would appear this time round, and that each guild would be getting new mechanics with some flavorful connection to the old ones. So, no Transmute, but there could be something related to it (Transfigure, maybe?).
Also, time to guess This Week's CotD Theme!
Spoiler:
Show
Seems like you were on the nose with the theme :-)
Those who fear the darkness have never seen what the light can do.
I've seen angels fall from blinding heights. But you yourself are nothing so divine. Just next in line.
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10 months ago ::
Aug 02, 2012 - 10:44AM
#13
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Most of the others listed here never saw that light of day again sadly even though they had a lot of potential.
First off, Future Sight had several cards that used the various Ravnica abilities. Also, just because they haven't been reused to a major extent yet doesn't mean that they won't get reused in the future.
We have only had 4 new style core sets where they bring back a mechanic and there are more mechanics than just the Ravnica ones. Give it some time and some of the others could be reprinted. Although the only ones I can see them reprinting again are Forecast, Haunt, and maybe Graft. While I like Radiance and it's association the the Boros Guild I doubt it would be reprinted as it is more effective with multicolor. Transmute and Dredge will likely never be seen again as tutors and recurring cards are fairly dangerous. I don't think Convoke is likely to be seen again either as getting spells out for a reduced cost is also pretty good, though it has a better chance. Replicate is half and half for me.
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10 months ago ::
Aug 02, 2012 - 11:54AM
#14
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Date Joined:
Jul 24, 2012
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First off, Future Sight had several cards that used the various Ravnica abilities. Also, just because they haven't been reused to a major extent yet doesn't mean that they won't get reused in the future. We have only had 4 new style core sets where they bring back a mechanic and there are more mechanics than just the Ravnica ones. Give it some time and some of the others could be reprinted. Although the only ones I can see them reprinting again are Forecast, Haunt, and maybe Graft. While I like Radiance and it's association the the Boros Guild I doubt it would be reprinted as it is more effective with multicolor. Transmute and Dredge will likely never be seen again as tutors and recurring cards are fairly dangerous. I don't think Convoke is likely to be seen again either as getting spells out for a reduced cost is also pretty good, though it has a better chance. Replicate is half and half for me.
The only mechanic other than Bloodthirst they used in Future Sight was Dredge I believe. I could be wrong but can't remember off hand. Also bringing back, or returning to, Ravnica WITHOUT bringing back the guild abilities seems kind of odd and wrong. I agree they could limit the number of cards they brought back with each mechanic so that they are more for flavor though. But eliminating them all just seems wrong.
Also regarding Convoke, it's a joke in anything but Draft/Sealed. Considering how many bord wipers there are in standard it's just sad, it's just setting yourself up for a bored wipe and loss. Also the cost of convokable cards was drastically increased to make up for that.
Compare Overun to Overwhelm. Clearly the non convoked one is superior, Trample and 2 less mana, and they are both uncommons.
 
You can check out the other convoked cards below. gatherer.wizards.com/Pages/Search/Defaul...[Convoke]
A couple cards I would love to see back are Chord of Calling and/or Devouring Light. Also Blind Hunter and Orzhov Pontiff were nice.
  
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10 months ago ::
Aug 02, 2012 - 12:29PM
#15
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Date Joined:
Aug 11, 2008
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I love how you say Convoke is a joke, then reference Chord of Calling, a card that is just plain nasty in Melira Pod decks in Modern.
Those who fear the darkness have never seen what the light can do.
I've seen angels fall from blinding heights. But you yourself are nothing so divine. Just next in line.
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10 months ago ::
Aug 02, 2012 - 5:05PM
#16
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Date Joined:
Apr 22, 2012
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The only mechanic other than Bloodthirst they used in Future Sight was Dredge I believe. I could be wrong but can't remember off hand. Also bringing back, or returning to, Ravnica WITHOUT bringing back the guild abilities seems kind of odd and wrong. I agree they could limit the number of cards they brought back with each mechanic so that they are more for flavor though. But eliminating them all just seems wrong.
Yep, you're way off. Bloodthirst is one of the 4 mechanics which didn't make it into Future Sight (the other three being Haunt, Raidance and Replicate). The other six, however, got reprinted and a few were even combined with other mechanics, like morph or shadow.
Ravnica mechanics in Future Sight:
Angel of Salvation, Kavu Primarch, Sprout Swarm - Convoke Cutthroat il-Dal, Gathan Raiders, Gibbering Descent, Keldon Megaliths - Hellbent Dakmor Salvage - Dredge Llanowar Reborn - Graft Spirit en-Dal - Forecast Tolaria West - Transmute
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10 months ago ::
Aug 03, 2012 - 8:13AM
#17
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Date Joined:
Oct 16, 2010
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Dude! Thanks for featuring my CMDR deck! I'm forever tweaking things, so if anyone wants to see the current up-to-date list, it's at tappedout.net/mtg-decks/scion-of-the-ur-...
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10 months ago ::
Aug 03, 2012 - 10:32AM
#18
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Also regarding Convoke, it's a joke in anything but Draft/Sealed. Considering how many board wipers there are in standard it's just sad, it's just setting yourself up for a board wipe and loss. Also the cost of convokable cards was drastically increased to make up for that.
Board wipers are an issue to any deck that overcommits to creatures. That is an issue of deck style rather than the mechanic. Although the fact that the mechanic wants you to use a lot of creatures does lead to such situations.
As to your example of Overrun vs Overwhelm, Convoke doesn't really work well for the card because you want to have as many creatures untapped as possible to use Overrun style cards. That is an issue with a mechanic interfering with a card's natural use.
However, the cards with Convoke need to have a higher cost in order to prevent a situation where the cards require little creature investment to get out a bunch of free or very reduced cost cards.
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10 months ago ::
Aug 03, 2012 - 11:23AM
#19
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Date Joined:
Mar 14, 2010
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Also regarding Convoke, it's a joke in anything but Draft/Sealed. Considering how many bord wipers there are in standard it's just sad, it's just setting yourself up for a bored wipe and loss. Also the cost of convokable cards was drastically increased to make up for that.
Don't forget EDH, where Chord and Sprout Swarm at least are pretty good (sprout swarm mostly for combo, chord so you can go Avenger of Zendikar -> chord -> Regal Force , new hand - wrath me, I don't care ^_^).
Compare Overun to Overwhelm. Clearly the non convoked one is superior, Trample and 2 less mana, and they are both uncommons. More importantly (in my opinion), the Convoke on Overwhelm is pretty self-defeating as a sorcery... tapping guys to convoke means those guys don't get to help squish the opponent. If it was an instant you could do silly tricks with it and a mass-vigilance granter, and it would be ok even if costed at 8 or 9.
Now, as to Conley's Scion deck, as a person who played a Scion deck pretty constantly for a year or more, I have some notions born of experience:
1.) Quicksilver Dragon . No one ever sees it coming. "No, Oblation *your* general."
2.) Why is Conley not running Chameleon Colossus ?? Beats black point removal, and once you fly past ground blockers you can then start doubling for a one-shot kill.
3.) Along the same lines as above, Shapesharer . There are times when you just want a copy of something. They drop an Avatar of Woe and move to put Greaves on it. 2 + 2U = make your Scion an Avatar and shoot theirs before it can shoot back.
4.) Scourge of Kher Ridges . There are a lot of good activated-ability dragons but this is pound for pound one of the best. The ability to react to suddenly-created hasty armies (hi Genesis Wave!) is pretty useful in my opinion.
Also, I'm just saying that running non-Dragon jank like Jotun Grunts and Gurzigost (and yes, I know Grunts are amazing in other formats, but in EDH they're just a puny ground body with no abilities that gets shoved aside in a fight), rather than running Mistveil Plains , Elixir of Immortality, or any number of other "restock" effects that *don't* lose to a Disk, seems odd to me from a deckbuilder as good as Conley. One of the primary rules of EDH is, "Disk Happens", which is why Volrath's Stronghold is worth so much more than Oversold Cemetery . :P
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10 months ago ::
Aug 03, 2012 - 7:55PM
#20
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Date Joined:
Jul 14, 2012
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Shouldn't Wednesday's CotD be Realms Uncharted instead of Boundless Realms?
And any help in auto-carding would be nice, thanks :D
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