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11 months ago ::
Jul 24, 2012 - 8:59AM
#11
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Date Joined:
Jul 16, 2012
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Great article, looking forward to more. Also, Zero to Sixty is intriguing. I'm a fiend for deck-building lol, every TCG I've played I go mental, and I doubt MtG will be any different for me. And it's always interesting to get more insight into the art.
I want to be Cultured.
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11 months ago ::
Jul 24, 2012 - 2:47PM
#12
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Date Joined:
May 30, 2011
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"I refuse to compromise on mana, and neither should you."
Can you help me here Gavin? I love your articles, but this seems like a topic you should address: Why are constructed-playable lands almost exclusively printed at rare? Why am I unable to build a budget deck due to the land restrictions?
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11 months ago ::
Jul 24, 2012 - 2:59PM
#13
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While the "No substitutions" statement is a good start, the fact is you can find some better cards that help in the metagame. I once made a Jund deck that was missing a few of the cards, so I had to replace them. while some of the replacements turned out to be worse, others turned out to allow my deck to fight things that the Jund deck at the time had trouble with. Namely, the original deck had 3 Broodmate Dragon s. I only had 1 so I replaced 2 with a Dragon Broodmother and a Flameblast Dragon . The Dragon Broodmother turned out not to work real well. However, the Flameblast Dragon was really good. Other changes included 2 Bloodchief Ascension replacing I don't remember what and didn't seem to want to change back and some Thought Hemorrhage s in the sideboard to fight the one card that Jund didn't seem to be able to fight, Sphinx of Jwar Isle .
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11 months ago ::
Jul 24, 2012 - 3:39PM
#14
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Why are constructed-playable lands almost exclusively printed at rare? Why am I unable to build a budget deck due to the land restrictions?
They're printed at rare because it makes Wizards money.
They occasionally try and claim it's for other reasons, but their arguments are always full of gaping holes. The truth is that it makes them money, and they keep getting away with doing it, so they're not going to change that any time soon.
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11 months ago ::
Jul 24, 2012 - 4:54PM
#15
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Date Joined:
Jan 11, 2012
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I like the idea behind this Exaulted deck, but feel that there are ways to significantly improve it that adds a couple mythics. Namely, I feel a couple of Angelic Destinies would greatly improve this deck. They're cheap enough right now to keep it budget and until they rotate they could be a huge problem. I know BB on turn 3 for Nighthawk followed by WW on turn 4 for Destiny might be a little rough, but if we've already included a playset of moderatley pricey lands, it would be something to do with that mana. Mythic doesn't always mean expensive, Angelic Destiny I'm looking at you. Also consider, it costs $5.00 to play FNM by me. Even if you win a few packs, which I feel a deck like this could, you've made your money back.
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