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11 months ago ::
Jul 23, 2012 - 2:27AM
#1
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Date Joined:
Jul 23, 2012
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Hello. I have become very interested in Magic recently, and, I think it goes without saying, I think I'd like to start playing. I wouldn't be looking to do anything too competitive, if at all, just moreso casual play. The problem is that I have no cards. So, my question is, what exactly should I buy to start with? I've wondered if I should get a DBT, a fat pack, or just an intro deck. I do not have a lot of money, so I am also looking for something that will get me the biggest bang for my buck in terms of quantity and quality. I've also looked into some of the bundles/collections that are sold online, but some of the reviews say that what they paid for ended up being a box of crap cards and/or lots of duplicates, so I decided against that. If I could get a more experienced person's opinion on the matter, I would appreciate it.
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11 months ago ::
Jul 23, 2012 - 2:51AM
#2
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Date Joined:
Sep 22, 2008
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My brain hurt, use the enter key properly because people dont like seeing random looking text, otherwise, welcome to magic.
I love trolls  Dont hate me because I'm blunt and you cannot handle it
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11 months ago ::
Jul 23, 2012 - 6:11AM
#3
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Intro decks are a good cheap place to start. They're not good enough for tournaments, but for casual play they're sufficient. Do you know what color/strategy you want to be playing? If not, DBT might be better to get started. Event decks are more expensive but would be the place to start if you want to play in FNM.
What might also be a lot of fun in the beginning, at least it's how I started, is to build decks from the 10 cent commons bins they have at game shops. Or use those to alter decks you have. It's cheap and fun for casual play.
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11 months ago ::
Jul 23, 2012 - 2:54PM
#4
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Date Joined:
Jul 23, 2012
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Yeah, I'm not really all too sure which color I want to use primarily yet, since I don't have any cards... lol. But I've been eyeing the DBT for a while, since it has so many cards for like 20 bucks, and has enough lands to make at least a couple decks, even though I've found that you can acquire lands for basically nothing, if you look around. Not to mention the boosters, which will add some more random cards to the "semi-random" selection in the box itself. If I knew of a nearby hobby shop that was actually somewhat successful business-wise, I might try the 10 cent cards thing, since that sounds like a good idea.
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11 months ago ::
Jul 23, 2012 - 5:24PM
#5
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Date Joined:
Oct 25, 2011
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1. Pick up one of the Intro decks. They're extremely good this time around. I suggest the Nefarox deck (I think it's called Solo Domination or something). In fact, if you pick up 2 copies of that deck, weed out the poor cards, and put together a 60 card deck, you'll do pretty well in casual play.
2. Go to Friday Night Magic at your local gameshop, ESPECIALLY if they do Limited play. Drafting and Sealed tournaments are a great way to get cards and play in tournaments without feeling like you're just going to get obliterated by everyone's larger collections. It's also a great way to learn to play.
3. Don't worry about Land. Go to FNM, then just tell people you just started playing and need basic lands. They will literally throw them at you.
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11 months ago ::
Jul 24, 2012 - 8:44AM
#6
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Date Joined:
Jul 12, 2007
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1. Pick up one of the Intro decks. They're extremely good this time around. I suggest the Nefarox deck (I think it's called Solo Domination or something). In fact, if you pick up 2 copies of that deck, weed out the poor cards, and put together a 60 card deck, you'll do pretty well in casual play.
2. Go to Friday Night Magic at your local gameshop, ESPECIALLY if they do Limited play. Drafting and Sealed tournaments are a great way to get cards and play in tournaments without feeling like you're just going to get obliterated by everyone's larger collections. It's also a great way to learn to play.
3. Don't worry about Land. Go to FNM, then just tell people you just started playing and need basic lands. They will literally throw them at you.
I agree with the first one. Though there are also event decks which are a little more expensive but also more competitive. It just depends on who you have to play with. So we would need to know where/who you plan on playing with?
As far as draft, you are still learning the game, so feel free to do this and let them know ahead of time you are learning so they may help you and give you advice. Also so they will be a bit more lenient on you. Though do expect to still lose a lot as you are learning. So it will not be losing to large collections, but you will be losing to just skill. You may want to rare draft as well to help build up your collection at first until you start to get the hang of the game and can get to the point where you can win some games. Usually at the end of a draft some people give away their commons and uncommons, sometimes cheap rares too. So you can build up a collection pretty fast this way.
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11 months ago ::
Jul 24, 2012 - 5:46PM
#7
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Date Joined:
Nov 14, 2010
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The DBT is a really good place to start, I would reccomend buying one of these and one intro pack to get you started. That is about $35 with tax (depending where you live this will not be a problem). This will give you everything you need to start, a deck, several decent commons uncommons, lands, and a total of 6 packs. From there you can tweak your intro pack and make it more attuned to your play style.
You can also trade with your friends using what you pulled in the packs. Be careful when trading though, people WILL try and rip you off, and you WILL get ripped at some point, everyone does. Make sure to look up the prices on the rares you pull from the pack. Just always be weary of players that are extra eager to trade for your cards.
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11 months ago ::
Jul 24, 2012 - 9:41PM
#8
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Date Joined:
Sep 30, 2011
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mostly what everyone else said. intro,event, or DBT, If you decide to get intro or event research the color pie alittle more and decide which seems the most fun before you buy. On a side note the magic 2013 core set decks are built a little different than past intro. they come with 2 booster now and the 2nd color of the deck is more of a splash than half of the deck. So with 2 booster this give you a chance to change it up and add in more of the 2nd color or just go mono color and remove the 2nd color all together.
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11 months ago ::
Jul 26, 2012 - 12:32PM
#9
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Date Joined:
Aug 23, 2011
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Deckbuilder's Toolkit is good if you're starting off. They're semi-randomized to give a variety of useful cards for people just starting off, and also come with land and a few boosters. If you decide to try and do FNM, you'll probubly want to get something a little bit more competitive, but for a beginning player they're excellent. Intro packs are also good. Don't expect to do well competitively, but in my experiance they tend to do decently in casual. Even moreso if you tweak it once you see its strengths and weaknesses. Event decks are competitve right out of the box, designed to play at FNM for people who don't have time to assemble a great competitive deck. They're quie a bit more expensive than intro packs, though, running ~$20 from what I can tell. You may want to look into them if you get good at the card game and want a starting point for a competitive deck. Fat packs come with a bunch of random cards from a particular set, and not enough lands to start off if you're new. They're more for people who want a bundle of 9 boosters in a cool box (honestly they were better when they came with the novels, but they aren't putting those in any more  ). I'd avoid them at this stage in your Magic career.
Thank you Blitzschnell for the awesome banner!
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