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Switch to Forum Live View YMTC Idol 10: Round 5
12 months ago  ::  Jul 19, 2012 - 3:05PM #11
Mono789
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Date Joined: Apr 14, 2007
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Well, this one's a doozy indeed.  I think I already have an idea of what I want to do, so I'll get to it soon enough.
Come check out my friend's youtube channel where he gives bad movies what's coming to them!
You Make the Card Show

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YMtC Idol 9 4th Place

Mafia History Show

Friendliest Player 2010

Werewolves Invade YMtC!: Town-aligned Rotworm Mass, Survived, Mafia Victory
Heroes Mafia: Angela Petrelli, Town-Aligned Undercover Revengeful Mother, Win for Me, Mafia Victory
Super Smash Bros. Mafia: Town-Aligned Mason, Survived, Town Victory
Bear Mafia: Town-Aligned Vanilla, Lynched Day 1, Mafia Victory
YMtC Mafia II: Henry-Stern, Town-Aligned Vanilla, Town Victory, Town MVP
Time Fracture Mafia: Mafia-Aligned Nero, the Last Romulan, Lynched Day 3, Borg Victory
Touhou Mafia III: Tenshi Hinani, Town-Aligned Vanilla, Survived, Mafia Victory, Town MVP
Mafia 2010: Lynched Day 1, Town-Aligned Vanilla, Mafia Victory
Dragonball Z Mafia: Goku, Town-Aligned Charismatic Townie, Mafia Victory
Quarantined Mafia: Lynched Day 4, J. Walter Weatherman, Infected-Aligned Administrative Assistant, Mr. T (so basically mafia) Victory
Glass Box Mafia: Killed Night 2, Icthys, Town-Aligned Networker, Town Victory
Battle Royale Mafia: Killed Night 3, Zipperflesh and Dark Stryke Victory
Scars of Mirrodin Mafia: Killed Night 3, Town-Aligned Charismatic, Mafia Victory
Portal Mafia: Lynched Day 3, Test Subject #2, Mafia-Aligned Rolestopper, Town Victory (that was utter BS)
Toxic Waste Mafia: Survived, Violet, Hive (Cult)-Aligned Powerless Taskmaster, Hive Victory
PK Hatez You Mafia: Survived, Town-Aligned Goth, Mafia Victory
Dreven City: A Wild West Mafia: Town-Aligned "Los Angeles" Reed, One-Shot Vig, Survived, Town Victory (just barely, major props to Just a Cleric)
YMtC Mafia III: Killed Night 2, Mafia Victory
Vampire Mafia: Mafia-Aligned Pander, Mafia Victory
Touhou Border Collapse: Bill Cosby, Town-Aligned, Killed Night 1, Mafia Victory
Harry Potter Mafia: Argus Filch, Town-Aligned Tracker, Lynched Day 5, Mafia Victory
[Basic #5] Bandit Mafia: Town-Aligned Vanilla, Survived, Mafia Victory
Borderlands Mafia: Town-Aligned Mason, Killed Night 1, Town Victory
eBay Mafia: Mafia-Aligned, Survived, Mafia Victory
Full Metal Alchemist Mafia: Alphonse Elric, Town-Aligned Mason, Killed Night 1, Town Victory
Sunflowers for Ragnarokio: Lynched Day 3, Town/Just a Cleric/Tevish Szat/Faux-Razor Victory
True Blood Mafia: Lynched Day 4, Mafia Victory
My Mafia Diary: Skyhunter, Mafia-Aligned Emo, Survived, Flawless Mafia Victory
Paper Mario Mafia: Blue Goomba, Town-Aligned Lover, Killed Night 2, Mafia Victory
Small Town Mafia: Pigsticker Mafia-Aligned Coward, Killed Night 2, Caveman Mafia and Zipperflesh Victory
Stuff on my Desk Mafia: Lotus Cobra, Town-Aligned Vanilla, Survived, Mafia Victory
Order of the Chaos Rose Mafia: Lord Dagol Ji'Lovik, Town-Aligned Hypnotist, Mafia Victory, Town MVP
Camp Crystal Lake Mafia: Ongoing
A Certain Magical Mafia: Killed Night 1, Town-Aligned
The Siege of Balignor Mafia: Ongoing, Killed Day 4
Mafia of Ancient Egypt: Replaced in for Murica day 2, Ra, Town-Aligned Charismatic, Town Victory, Town MVP
Lord of the Rings Mafia: Replaced in for Dr Demento, Town-Aligned Mason/One-Shot Self-Doc, Town Victory, Town MVP
Internet Stars Mafia: Town-Aligned Vanilla, Mafia Victory
Mythos Mafia: Ongoing
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12 months ago  ::  Jul 21, 2012 - 10:08AM #12
Mono789
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Date Joined: Apr 14, 2007
Posts: 17,901
Alright, floating plane it is.

Irates Enforcer
Creature - Human Soldier (U)
Flash
Whem Irates Enforcer enters the battlefield, you may put target creature that dealt damage to you this turn on top of its owner's library.
They are the police of Natosa, rocketing to the aid of others as fast as a blink of the eye.
2/2

Police forces in this world use devices kind of like jetpacks to zip around from island to island when they need to.

Fayor, Fearless Explorer
Legendary Creature - Merfolk Scout (R)
At the beginning of your upkeep, exile the top card of your library.  If it shares the same converted mana cost as another card exiled in this way, you may draw a card.
"Others fear these waterfalls going down to who knows where.  I'm not, though.  I'm a pretty strong swimmer myself."
2/2

One of the defining features of some floating islands are the waterfalls that flow off into the abyss below.  Fayor is one of the few who actually seeks to go down as far as possible through these waters to see what, if anything, lies below.

Necrotic Wings
Enchantment - Aura (C)
Enchant creature
As an additional cost to cast Necrotic Wings, exile a creature card in your graveyard.
Enchanted creature gets +1/+1 and has flying.

As you can imagine, one of the most useful abilities to have on a plane of floating islands of varioius sizes is the ability to fly.  Some necromancers discovered a creative solution to such an issue.

Rocky Tumble
Instant (C)
Rocky Tumble deals 2 damage to target creature.
Focus - If that creature was the target of another spell or ability this turn, Rocky Tumble deals 8 damage to that creature instead.

Of course, one of the main dangers of these floating islands is falling off.  Sometimes you just slip and that's the end of things.

Uncharted Pioneering
Instant (U)
Search your library for a land card and put in onto the battlefield.  It gains, "When this land becomes tapped, exile it."  Then shuffle your library.
Some of Natosa's greatest discoveries float away before they can even be explored.

Congratulations!  You just found this beautiful new floating island!  Too bad it started floating away soon afterwards.  You should probably get off of there if you don't want to end up stranded.
Come check out my friend's youtube channel where he gives bad movies what's coming to them!
You Make the Card Show

Best Contest Holder 2010
YMtC Idol 9 4th Place

Mafia History Show

Friendliest Player 2010

Werewolves Invade YMtC!: Town-aligned Rotworm Mass, Survived, Mafia Victory
Heroes Mafia: Angela Petrelli, Town-Aligned Undercover Revengeful Mother, Win for Me, Mafia Victory
Super Smash Bros. Mafia: Town-Aligned Mason, Survived, Town Victory
Bear Mafia: Town-Aligned Vanilla, Lynched Day 1, Mafia Victory
YMtC Mafia II: Henry-Stern, Town-Aligned Vanilla, Town Victory, Town MVP
Time Fracture Mafia: Mafia-Aligned Nero, the Last Romulan, Lynched Day 3, Borg Victory
Touhou Mafia III: Tenshi Hinani, Town-Aligned Vanilla, Survived, Mafia Victory, Town MVP
Mafia 2010: Lynched Day 1, Town-Aligned Vanilla, Mafia Victory
Dragonball Z Mafia: Goku, Town-Aligned Charismatic Townie, Mafia Victory
Quarantined Mafia: Lynched Day 4, J. Walter Weatherman, Infected-Aligned Administrative Assistant, Mr. T (so basically mafia) Victory
Glass Box Mafia: Killed Night 2, Icthys, Town-Aligned Networker, Town Victory
Battle Royale Mafia: Killed Night 3, Zipperflesh and Dark Stryke Victory
Scars of Mirrodin Mafia: Killed Night 3, Town-Aligned Charismatic, Mafia Victory
Portal Mafia: Lynched Day 3, Test Subject #2, Mafia-Aligned Rolestopper, Town Victory (that was utter BS)
Toxic Waste Mafia: Survived, Violet, Hive (Cult)-Aligned Powerless Taskmaster, Hive Victory
PK Hatez You Mafia: Survived, Town-Aligned Goth, Mafia Victory
Dreven City: A Wild West Mafia: Town-Aligned "Los Angeles" Reed, One-Shot Vig, Survived, Town Victory (just barely, major props to Just a Cleric)
YMtC Mafia III: Killed Night 2, Mafia Victory
Vampire Mafia: Mafia-Aligned Pander, Mafia Victory
Touhou Border Collapse: Bill Cosby, Town-Aligned, Killed Night 1, Mafia Victory
Harry Potter Mafia: Argus Filch, Town-Aligned Tracker, Lynched Day 5, Mafia Victory
[Basic #5] Bandit Mafia: Town-Aligned Vanilla, Survived, Mafia Victory
Borderlands Mafia: Town-Aligned Mason, Killed Night 1, Town Victory
eBay Mafia: Mafia-Aligned, Survived, Mafia Victory
Full Metal Alchemist Mafia: Alphonse Elric, Town-Aligned Mason, Killed Night 1, Town Victory
Sunflowers for Ragnarokio: Lynched Day 3, Town/Just a Cleric/Tevish Szat/Faux-Razor Victory
True Blood Mafia: Lynched Day 4, Mafia Victory
My Mafia Diary: Skyhunter, Mafia-Aligned Emo, Survived, Flawless Mafia Victory
Paper Mario Mafia: Blue Goomba, Town-Aligned Lover, Killed Night 2, Mafia Victory
Small Town Mafia: Pigsticker Mafia-Aligned Coward, Killed Night 2, Caveman Mafia and Zipperflesh Victory
Stuff on my Desk Mafia: Lotus Cobra, Town-Aligned Vanilla, Survived, Mafia Victory
Order of the Chaos Rose Mafia: Lord Dagol Ji'Lovik, Town-Aligned Hypnotist, Mafia Victory, Town MVP
Camp Crystal Lake Mafia: Ongoing
A Certain Magical Mafia: Killed Night 1, Town-Aligned
The Siege of Balignor Mafia: Ongoing, Killed Day 4
Mafia of Ancient Egypt: Replaced in for Murica day 2, Ra, Town-Aligned Charismatic, Town Victory, Town MVP
Lord of the Rings Mafia: Replaced in for Dr Demento, Town-Aligned Mason/One-Shot Self-Doc, Town Victory, Town MVP
Internet Stars Mafia: Town-Aligned Vanilla, Mafia Victory
Mythos Mafia: Ongoing
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12 months ago  ::  Jul 21, 2012 - 2:41PM #13
razorborne
  • Corporate Slave
Date Joined: Mar 23, 2006
Posts: 19,640

Jul 17, 2012 -- 8:08PM, Rush_Clasic wrote:

Settings: 1. Underwater plane; 2. Floating plane; 3. Barren plane; 4. Underground plane; 5. Dream plane



damn it Rush stop presenting me sets of options to break down you know I'm gonna do all of them.
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flavor criteria! my favorite! basically I am of the belief that flavor can be glued on to anything. it can certainly help shape things, but finding a good mechanical identity is going to be the real challenge. the question is, what would happen on these worlds, that would tie in to the mechanics of the set? how would the constraints of these worlds, flavorfully, be reflected in actual gameplay? well, let's see!

Underwater Plane
obviously, flying is out. everything can float to wherever it needs to be. you can't soar over your opponent's heads in water, 'cause they can just swim right up to meet you. beyond that, though, what would a world full of water look like? most importantly, is there a surface? can you swim up forever? if there is a surface, what happens there? obviously, there are no land masses. but are there air-breathing creatures? maybe that's where the birds are, allowing some flying to creep in. but where do they rest? maybe they can float, and just sleep on the surface of the water.

one thing that being underwater lets you do is be much, much bigger and more terrifying. the fact that the water supports you reduces a lot of stress on your physical structure, making being much larger much simpler. on the other hand, there are also tiny life-forms in the sea. a size-matters mechanic? possible. tokens versus giant individual dudes? sure, why not? but a lot of the nuances of the sea seem hard to translate to mechanics. how would one represent pressure differentials? a lack of light? solutions could be found but I don't think they'd be elegant.

Floating Plane
contrasting to the last one, this plane would be all about flying. with floating land masses, the ability to fly would allow for much simpler travel. however, floating land masses were already a thing in Zendikar.

Barren Plane
I'm tempted to go with this, because it allows me to go back to Alexandris. the whole flavor of the set was that the end of the world was coming, and all that remained of life had concentrated into a single city to protect itself from the growing wasteland, gathering all of the plane's wisdom to preserve it in the face of the coming end. it's not quite "barren", since the single city remains, but I feel it's close enough. mechanically, Alexandris was a library set. they were collecting all knowledge on the plane into a single location and digging through to try to find solutions to their impending doom. I could work with this, but some further thought has shed some light on some fatal flaws with one of the marquee mechanics of Alexandris. I could just assume some solution would be found and just not design with that mechanic, but I feel like it'd be a problem I have to solve and I'm not sure how.

Underground Plane
this has a lot of the problems that underwater does, but I like it better. of course, I'm required by law to bring back dwarves if I do this, and the flavorful issues of the basic lands would be annoying but solvable. (see: Ravnica basics. Island? you mean Aqueduct? same thing, right?) beyond that I'd have to address the issue of light. for art reasons we'd have to have torches everywhere, but on the other hand creatures that evolved in a lightless environment wouldn't need them, as they'd have developed means of seeing in pitch-black. some sort of light-emitting fungus would solve that, though, and that's a common thing in fantasy settings. the concepts of night and day would, of course, not exist. how this translates mechanically, though... I mean, obviously, flying isn't a thing. not even a little bit. beyond that, I'm not sure. what is the mechanical implication of living underground? there'd be more benefit than normal to living in a community, since a) building out a place to live on your own is more difficult, and b) danger lurks behind every cave wall. so we'd have large communities of, say, dwarves all living in a single giant cavern, lit by glowing moss. political intrigue? eh. what else? this is again one of those worlds suited to giant monsters, coming from the deep. actually, that'd make it harder to build big communities, since giant burrowing wurms could crash through your cavern at any second. so nomadic tribes. that's the ticket. giant nomadic tribes, adept at quickly building new metropoli. alright that's our main thing. I feel like this set calls for LD, as the destructive force of the movement of its large beasts. the problem is LD isn't fun. so we could have a mana acceleration theme too? representing the struggle of the intelligent life to keep their world alive in the face of constant destruction? definitely land-oriented, at least. not like Zendikar, though. I want things to care more about you having land then playing it. I want LD to be less crippling, to show the dwarves resilience to destruction. that means that things need to generally be cheap. but I also want big dudes. I have to represent the giant monsters leaving these trails of destruction. so how to work them in? like I said, finding ways to make LD less crippling will help this. but I need to also put in a ramp theme. the dwarves build back up their communities quickly. I'm not sure how to balance this against the LD theme but I think it could be interesting if done right.

Dream World
nah, I'll leave this to the more flavorfully-minded among us.
going with underground. there's a description in the sblock.

Khoumvell Settler-
Creature-Dwarf Soldier (C)
Whenever a land you control is destroyed, you may put a Cavern land token with ": Add to your mana pool." onto the battlefield.
"We will build our home, and when the Wurms come, we will build it again. Our triumph will be survival in the face of unimaginable behemoths."
2/1

Basin Ward-
Instant (U)
Return target land you control to its owner's hand.
Retrace
Few things are as precious to the settlers as water. Few things are as hard to find and easy to lose. Few things are as worth protecting.

Deepling Savage-
Creature-Horror Barbarian (R)
Whenever a Horror creature dies, destroy target non-Horror creature.
The dwarves whisper of the Deeplings. The Deeplings whisper only of death.
3/2

Unrelenting Tremors-
Enchantment (R)
At the beginning of your upkeep, sacrifice a land. If you do, destroy target land.
Worse things than Wurms lie in the depths of Torvar.

Quake Crasher-
Creature-Wurm (M)
Haste, Trample
When Quake Crasher enters the battlefield, destroy all lands.
When Quake Crasher dies, return all land cards from all graveyards to the battlefield.
The scent a Wurm leaves behind can deter other beasts for months. Wurmtrail communities thrive in the wake of destruction.
6/6

didn't make a planeswalker because those don't actually represent the plane they are on. didn't do an artifact 'cause colored, same with land. didn't do a sorcery because they're the same as instants. 

Settler is an obvious hate bear. it turns your stone rains into cavernmakers. a necessary defense in an LD-rich land. the flavor is straightforward.

the ward showcases the returning mechanic, and helps protect your important lands from destruction. obviously it's not an auto-cast against LD, since you discard a land to get a land in your hand, so you have to decide whether the land in play is more important. a land-centric set, even one that does LD a lot, needs to have special lands because special lands are fun, so sometimes you'll need to save your Valakut or Emeria by discarding a mountain. it's not a powerhouse, but it's got its uses. also there will probably be combos of some sort.

savage is mainly there to show off that the set isn't all about destroying lands. horrors the depths of the earth have long been a fantasy staple, so this seemed like a good place to make Horror tribal. the deeplings are the smaller more intelligent horrors, but the set will also feature big, smashy, terrifying horrors.

the Tremors is an armageddon in slow motion. note that it sacrifices your land, so that you can't use it in combination with things like the settler to have an infinite flow of lands, or any other benefit you get from destroyed lands. some of the reasons I don't think it's broken: it's best in decks with low curves, which run fewer lands, which means you'll have fewer to pitch to it than a control opponent, and it'll also be harder to get to 5 in the first place. if you run more lands to support it, you risk getting flooded if you don't draw your tremors. that said, it's very strong. I'm not denying that.

the Crasher is a Crasher. it obviously blows **** up, but once it passes, it leaves behind a temporary safe space to build in, and in a world of LD you're likely to get back more lands than it destroyed. it suffers a little bit of O-Ring syndrome, but a two-card, minimum-7-mana combo to armageddon doesn't seem broken.

120.6. Some effects replace card draws.
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12 months ago  ::  Jul 22, 2012 - 8:10AM #14
Elzaban_the_Ethereal
Date Joined: Oct 24, 2002
Posts: 806
The Realms of Jovel are an archipelago of floating terrain, launched above the tainted black clouds by an ancient paxomancer in an attempt to stop the war which had devastated their world. Between the isolation and environment, peace flourished, until the inhabitants of the realms eventually forgot why they lived above the Fellfog, and war fell upon them again. While winged beasts and flying vehicles rule the skies of Jovel, most combat between realms are fought conventionally, with powerful realmwarpers teleporting troops and enemies across their floating lands, shaping the course and terrain of battle.

Novice Realmwarper
Creature — Ota Wizard U
, : Exile target attacking creature. Return it to the battlefield tapped and attacking under its owner’s control at the beginning of that player’s next combat phase.
“No, I don’t know where he went — I’m just glad he went away this time!”
1/2

Laximar Hoverpod
Artifact — Vehicle C
As long as Laximar Hoverpod is paired with a creature, it is a 3/3 Drone creature with flying in addition to its other types.
Pilot (, Tap an unpaired creature you control: Pair that creature with this for as long as it remains tapped. You may choose not to untap it during your untap step.)

Revenant Warlord
Creature — Shade Warrior R
: If Revenant Warlord has less than 5 power, it gets +1/+1 until end of turn.
As long as Revenant Warlord has 5 or more power, other Shade creatures you control get +1/+1 and have deathtouch.
The Fellfog has not forgotten the sins of the past, and soon its grim clouds will be stained red.
2/1

Upchuck
Instant C
As an additional cost to cast Upchuck, sacrifice a creature without flying.
Upchuck deals damage equal to the sacrificed creature’s power to target player or target creature with flying.
“What goes up must bring something down.”
—Gorsk Stumparm, ogre philosopher


Home of the Hunt
World Enchantment U
If Home of the Hunt is in your opening hand, you may begin the game with it on the battlefield.
Creatures have trample.
Creatures with multiple instances of trample get +2/+0.
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12 months ago  ::  Jul 23, 2012 - 11:40AM #15
silasw
  • UnCon 3CM Master
  • Big Game Hunter
Date Joined: Jul 25, 2005
Posts: 5,760
Let's go underground! Imagine the world of Arkon, where there's no surface, just rock all the way up. Massive caverns are joined by perilous, snaking tunnels. Light comes from luminescent crystals, firefly-like creatures, and magic. There will be drills.

Daring Pathlighter 
Creature - Human Cleric [C]
: Target creature gains vigilance until end of turn.
2/2 
"Follow my light, and you will find the way." 


Delve Into the Depths 
Sorcery [R]
Reveal the top ten cards of your library. Put all of them with converted mana cost 4 or greater into your hand and the rest on the bottom of your library.
"These underwater caverns hold secrets beyond our wildest imaginations, if we can only look deep enough."
- Turgon, Master Researcher


Darkworld Fiend
Creature - Horror [u]
Morph
: Darkworld Fiend gets +1/+1 until end of turn.
1/1
Some caverns in Arkon never see a glimmer of light. The fiends ensure they never will.

Dwarven Drillmaster
Creature - Dwarf Shaman [R]
When Dwarven Drillmaster enters the battlefield, search your library for up to X Mountain cards, where X is the number of Dwarves you control.
Discard a land card: Put a +1/+1 counter on target Dwarf.
3/3
"What do we dig for? Gold! How do we do it? Drills! When do we do it? All the time!"
- Dwarven mining chant

Crawling Thallid  
Creature - Fungus [C]
Whenever Crawling Thallid deals combat damage to a player, put a 1/1 green Saproling creature token onto the battlefield.
2/2
Fungi are the silent scourge of the caverns, patiently claiming more and more territory as their own.
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12 months ago  ::  Jul 23, 2012 - 7:03PM #16
Mono789
  • Volunteer Community Lead
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Date Joined: Apr 14, 2007
Posts: 17,901
It looks like 2 entries that aren't done yet, though one of those only needs one more card.
Come check out my friend's youtube channel where he gives bad movies what's coming to them!
You Make the Card Show

Best Contest Holder 2010
YMtC Idol 9 4th Place

Mafia History Show

Friendliest Player 2010

Werewolves Invade YMtC!: Town-aligned Rotworm Mass, Survived, Mafia Victory
Heroes Mafia: Angela Petrelli, Town-Aligned Undercover Revengeful Mother, Win for Me, Mafia Victory
Super Smash Bros. Mafia: Town-Aligned Mason, Survived, Town Victory
Bear Mafia: Town-Aligned Vanilla, Lynched Day 1, Mafia Victory
YMtC Mafia II: Henry-Stern, Town-Aligned Vanilla, Town Victory, Town MVP
Time Fracture Mafia: Mafia-Aligned Nero, the Last Romulan, Lynched Day 3, Borg Victory
Touhou Mafia III: Tenshi Hinani, Town-Aligned Vanilla, Survived, Mafia Victory, Town MVP
Mafia 2010: Lynched Day 1, Town-Aligned Vanilla, Mafia Victory
Dragonball Z Mafia: Goku, Town-Aligned Charismatic Townie, Mafia Victory
Quarantined Mafia: Lynched Day 4, J. Walter Weatherman, Infected-Aligned Administrative Assistant, Mr. T (so basically mafia) Victory
Glass Box Mafia: Killed Night 2, Icthys, Town-Aligned Networker, Town Victory
Battle Royale Mafia: Killed Night 3, Zipperflesh and Dark Stryke Victory
Scars of Mirrodin Mafia: Killed Night 3, Town-Aligned Charismatic, Mafia Victory
Portal Mafia: Lynched Day 3, Test Subject #2, Mafia-Aligned Rolestopper, Town Victory (that was utter BS)
Toxic Waste Mafia: Survived, Violet, Hive (Cult)-Aligned Powerless Taskmaster, Hive Victory
PK Hatez You Mafia: Survived, Town-Aligned Goth, Mafia Victory
Dreven City: A Wild West Mafia: Town-Aligned "Los Angeles" Reed, One-Shot Vig, Survived, Town Victory (just barely, major props to Just a Cleric)
YMtC Mafia III: Killed Night 2, Mafia Victory
Vampire Mafia: Mafia-Aligned Pander, Mafia Victory
Touhou Border Collapse: Bill Cosby, Town-Aligned, Killed Night 1, Mafia Victory
Harry Potter Mafia: Argus Filch, Town-Aligned Tracker, Lynched Day 5, Mafia Victory
[Basic #5] Bandit Mafia: Town-Aligned Vanilla, Survived, Mafia Victory
Borderlands Mafia: Town-Aligned Mason, Killed Night 1, Town Victory
eBay Mafia: Mafia-Aligned, Survived, Mafia Victory
Full Metal Alchemist Mafia: Alphonse Elric, Town-Aligned Mason, Killed Night 1, Town Victory
Sunflowers for Ragnarokio: Lynched Day 3, Town/Just a Cleric/Tevish Szat/Faux-Razor Victory
True Blood Mafia: Lynched Day 4, Mafia Victory
My Mafia Diary: Skyhunter, Mafia-Aligned Emo, Survived, Flawless Mafia Victory
Paper Mario Mafia: Blue Goomba, Town-Aligned Lover, Killed Night 2, Mafia Victory
Small Town Mafia: Pigsticker Mafia-Aligned Coward, Killed Night 2, Caveman Mafia and Zipperflesh Victory
Stuff on my Desk Mafia: Lotus Cobra, Town-Aligned Vanilla, Survived, Mafia Victory
Order of the Chaos Rose Mafia: Lord Dagol Ji'Lovik, Town-Aligned Hypnotist, Mafia Victory, Town MVP
Camp Crystal Lake Mafia: Ongoing
A Certain Magical Mafia: Killed Night 1, Town-Aligned
The Siege of Balignor Mafia: Ongoing, Killed Day 4
Mafia of Ancient Egypt: Replaced in for Murica day 2, Ra, Town-Aligned Charismatic, Town Victory, Town MVP
Lord of the Rings Mafia: Replaced in for Dr Demento, Town-Aligned Mason/One-Shot Self-Doc, Town Victory, Town MVP
Internet Stars Mafia: Town-Aligned Vanilla, Mafia Victory
Mythos Mafia: Ongoing
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12 months ago  ::  Jul 23, 2012 - 8:45PM #17
Yushang
  • Blinded...by SCIENCE!
Date Joined: Feb 16, 2005
Posts: 3,162
Yeahyeah.  Busy weekend.
\o/
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12 months ago  ::  Jul 23, 2012 - 11:01PM #18
Detektor
  • Gladiator
  • Dreamblade Aspect Art Contest Winner 2006
  • BCP5 Development Lead
Date Joined: Apr 21, 2006
Posts: 5,647
****eeyong is a brave, brave man.
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12 months ago  ::  Jul 24, 2012 - 1:09AM #19
Imidazoline
Date Joined: Mar 9, 2004
Posts: 6,936

Jul 23, 2012 -- 11:01PM, Detektor wrote:

****eeyong is a brave, brave man.



Seconded.

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12 months ago  ::  Jul 24, 2012 - 6:22AM #20
chinkeeyong
Date Joined: May 30, 2010
Posts: 7,539

Jul 24, 2012 -- 1:09AM, Imidazoline wrote:

Jul 23, 2012 -- 11:01PM, Detektor wrote:

****eeyong is a brave, brave man.


Seconded.


I prefer to think of myself as the most subtle troll on the forums.

Embrace imagination.
Lord of YMtC | Ten Rounds Contest Winner
Solphos – A fan set with a 'combo matters' theme
Fool's Gold – The second set of the Solphos block
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Each of its nine tails is imbued with supernatural power, and it can live for a thousand years.







My Standard deck: Setting Sun

Apr 19, 2012 -- 5:36AM, prospector wrote:

Think of how Neo couldn't beat the robots, but they kept him around anyways to defeat Agent Smith. Sure, the robots might not like having a Neo running rampant because instead of playing their favorite 4 drop fatty robot, they have to play a bunch of one mana Matrixs to contain him, but at least Neo keeps Agent Smith from reanimating an Iona on turn two.

Jun 26, 2012 -- 3:07PM, GM_Champion wrote:

Are you saying I'm trying to blame my loss on something? I don't care that I lost, I care that he's a sore loser, and a cheater, and a liar.

Oct 5, 2012 -- 1:36PM, magicpablo666 wrote:

CKY, are you bad at anything?

Oct 25, 2012 -- 9:53PM, magicpablo666 wrote:

I really enjoy imagining this from Kevin's perspective. Because in Kevin's world, Rosewater actually reads everything he types. Mark is sitting there right now, reading this, and thinking "The greatest trick the devil ever pulled. . ." Or some such. He chuckles low, then clicks on "The Best Of KEVINSET" and says "Yes, this'll do just fine. A busty lady with banding who deals direct damage to Zones!? Why this will be the star of my next set, and no one will ever believe you Kevin." Then he closes his Macbook, so his servant may move it out of the way, while another servant puts a Fetal Richard Garfield Clone lathered in Steak Sauce in front of him. Then Mark Feasts.

I mean, In KevinWorld, Mark is reading the very words I'm typing as well. Heck, in KevinWorld maybe I am Mark.

Nov 9, 2012 -- 2:27PM, Exxile72 wrote:

I'm beginning to think CKY may be anime in real life...

Feb 11, 2013 -- 7:38AM, Jessica_Morgan wrote:

Don't go anywhere CKY, I need to crash dramatically through your window and propose marriage and I don't want you throwing off my paradrop.

Mar 15, 2013 -- 7:56AM, Knifethrower wrote:

[In response to a thread about how hard grading is]

Upon reading this, I've found myself completely unable to operate in the world.  I tried to decide what to eat for breakfast, and pondered the vast consequences of my choice.  How do I balance my dietary needs against my desire to eat good-tasting food? Should I factor in how long it takes to prepare?  Cereal is ready in moments, but bacon takes longer to cook.

Then there is the impact on other industries.  Do people in the cereal industry deserve to be employed more than people in the bacon industry?  Which industry should I support? I don't even have the data regarding HOW MUCH the cereal industry benefits from me eating a bowl of cereal, or how much the bacon industry benefits from me eating a side of bacon.  How can I compare two qualities I can't even quantify?

And let's not forget the milk on the cereal.  In addition to determining whether or not milk is healthy for me, how much that benefits the milk industry, and how much the people in the milk industry deserve my support, we have to factor in the fact that cows are put under brutal conditions in order to collect thier milk.  Of course, the same goes for the pigs, and then they get killed.  Of course, I really like bacon.  So I need to come up with a scale that compares the value of cow happiness to pig happiness to my happiness.  What trade-offs am I willing to make here?  Does the fact that the pig gets put out of its misery count as a plus or a minus?  Isn't bacon bad for me anyway?

Deciding what to eat for breakfast (or any meal) is impossible.  Help me!

Apr 11, 2013 -- 6:15AM, altimis wrote:

I must admit chinkeeyong, you have the most interesting character ideas; and you play them well.

Apr 12, 2013 -- 7:13PM, magicpablo666 wrote:

Anyway, you'd be surprised about Time Stop. When I first saw that card as a relatively new player I didn't see its full potential until I read the reminder text. Is it that unintuitive, though? Mine I mean. What is possibility? Is it possible for me to type these words with my tusks? No, because I don't have tusks. Although I am now tempted to go buy some - obviously not from poachers or whatever - and use them as typing apparatus. I could be the best secretary ever. "What's your words per minute sir?" "Well, only six, but I use these tusks to type them." "You're hired!" That was the interview. And is anyone else disappointed that "apparati" is not the plural form of apparatus? I just could strangle a dictionary, because "apparatuses" is a real word. I guess it sounds pretty cool. I'll call them my Apparatusks.

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