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Switch to Forum Live View Need help with a Mono-White Angel/Knight deck
12 months ago  ::  Jul 15, 2012 - 9:24PM #1
JigsawComplex
Date Joined: Jul 15, 2012
Posts: 12

So I just got into Magic a couple weeks ago thanks to my friends. I'm really loving the game so far.  Anyway, this is going to be close to the final version of the deck i want. I know i won't be able to use it in standard play, but i'm working on a Black/White deck for things i can't use this for.


I'm at 65 cards for my deck, and 15 for the sideboard. I'm just looking for opinions to see if i did a good job or not, what should i remove/replace, and an honest opinion of how the deck might do.


Creatures
2 x Accorder Paladin
2 x Angelic Overseer
1 x Avacyn, Angel of Hope
4 x Baneslayer Angel
2 x Guardian Seraph
2 x Herald of War
3 x Knight Exemplar
4 x Knight of the White Orchid
2 x Restoration Angel
2 x Silerblade Paladin
4 x Student of War
2 x White Knight

Spells
2 x Day of Judgment
2 x Entreat the Angels
2 x Swords to Plowshares

Artifacts
2 x Aether Vial

Enchantments
2 x Honor of the Pure
3 x Oblivion Ring

Lands
3 x Emeria, the Sky Ruin
18 x Plains

Planeswalkers
1 x Elspeth Tirel



Sideboard
2 x Austere Command
2 x Celestial Purge
2 x Kor Firewalker
4 x Leyline of Sanctuary
1 x Linvala, Keeper of Silence
1 x Rule of Law
1 x Sword of Body and Mind
1 x Sword of Feast and Famine
1 x Sword of War and Peace


I appreciate any insight from people with more experience building decks then I.

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12 months ago  ::  Jul 16, 2012 - 12:18PM #2
JigsawComplex
Date Joined: Jul 15, 2012
Posts: 12

Ok, here are a a few changes I made. Let me know what you guys think.


Creatures
2 x Angelic Overseer
1 x Avacyn, Angel of Hope
2 x Baneslayer Angel
2 x Guardian Seraph
2 x Herald of War
3 x Knight Exemplar
4 x Knight of the White Orchid
2 x Restoration Angel
2 x Silverblade Paladin
4 x Student of Warfare
Spells
2 x Day of Judgment
1 x Entreat the Angels
2 x Swords to Plowshares
2 x Revoke Existence
2 x Brave the Elements
Enchantments
2 x Honor of the Pure
3 x Oblivion Ring
Lands
3 x Emeria, the Sky Ruin
18 x Plains
Planeswalkers
1 x Elspeth, Knight-Errant

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12 months ago  ::  Jul 17, 2012 - 5:34PM #3
JigsawComplex
Date Joined: Jul 15, 2012
Posts: 12
bump
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12 months ago  ::  Jul 19, 2012 - 1:42PM #4
AJGibson
Date Joined: Apr 11, 2010
Posts: 212
How are you going to get Avacyn out without any ramp?
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12 months ago  ::  Jul 19, 2012 - 6:39PM #5
JigsawComplex
Date Joined: Jul 15, 2012
Posts: 12
You know, people keep asking me that, but of all the test games I've done, I'm 10 out of 12. Ramp isn't a problem at all for me so far and I've been able to play avacyn whenever I get her.
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12 months ago  ::  Jul 19, 2012 - 6:39PM #6
JigsawComplex
Date Joined: Jul 15, 2012
Posts: 12
Is there something I should do to enhance ramp or should I let it be if I'm not having problems/enjoying it?
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12 months ago  ::  Jul 20, 2012 - 10:41AM #7
AJGibson
Date Joined: Apr 11, 2010
Posts: 212
I have to admit, I'm a little surprised. I mostly play standard (started modern yesterday online) and games often don't reach 8 turns, and getting to 8 land would probably take even longer.

If you want to ramp, you have 2 ways to go: splash green, or go artifact. For green, you would want to sub in some green land (even though you'll never need more than 1 forest, you want to have that forest turn 1 if possible). Then add in some mana dorks and some cards that put land in the field. Some cards from current standard that do this:
Birds of Paradise
Avacyn's Pilgrim
Somberwald Sage
Rampant Growth
Farseek
For artifacts, you will want to include:
Pristine Talisman
Solumn Simulacrum
Mox Opal
Which is not much of a selection - I have a white artifact angel ramp in modern, but it makes use of several cards not in extended.
You can combine approaches, of course. The problem with this, however, is that Emeria will become a lot harder to use.

On a side note, if you can get Avacyn our, you can get True Conviction out, and it will win games for you. Similarly, if you can get some Cavern of Souls or something that lets you generate other colours of mana, you can get the other angels that everyone loves: Sigarda, Host of Herons and Gisela, Blade of Goldnight .




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12 months ago  ::  Jul 20, 2012 - 11:20AM #8
JigsawComplex
Date Joined: Jul 15, 2012
Posts: 12
Hmm, ill have to look into that. Also, when I get back to the house, ill post my current build I said was doing good. I didn'tremember to update the thread, but I removed a couple things I didn't news and it worked a lot better. I'll post the new deck late tonight after NM. I'll look into the ramps though. Thanks.
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12 months ago  ::  Jul 20, 2012 - 4:53PM #9
JigsawComplex
Date Joined: Jul 15, 2012
Posts: 12
Just got back from The Dark Knight Rises.  FYI: Pretty good, but i left feeling empty cause it's over.  No after credits.

Anyways, here's the updated deck like i promised.


Creatures
2 x Angelic Overseer
1 x Avacyn, Angel of Hope
2 x Baneslayer Angel
2 x Guardian Seraph
2 x Herald of War
3 x Knight Exemplar
4 x Knight of the White Orchid
4 x Student of War
2 x White Knight

Spells
2 x Brave the Elements
2 x Day of Judgment
1 x Entreat the Angels
2 x Path to Exile
2 x Swords to Plowshares
 
Enchantments
3 x Oblivion Ring
2 x Pacifism

Lands
3 x Emeria, the Sky Ruin
20 x Plains

Planeswalkers
1 x Elspeth, Knight-Errant

Let me know what you think.  With the exception of 2 bad draws out of 20 tests, I haven't had any problems with ramp.  My win conditions are usually Avacyn/Elspeth-ing my creatures, Day of Judgment, and then win.  Or, i draw Entreat the Angels and overwhelm them with 3 minimum 4/4 Angels. 

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10 months ago  ::  Sep 01, 2012 - 10:39AM #10
HeebrewHammer
Date Joined: Jun 20, 2012
Posts: 10
I run a nearly identical deck - I posted it in this thread here community.wizards.com/go/thread/view/758...

Maybe some of the content there would help you out!  I changed it a bit since the time of that post, like adding another Angelic Destiny, but it is essentially the same.  
My Decks

Indestructible Knights

Mycosynth Lattice Land Destruction

Wild Defiance-Infect
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