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11 months ago ::
Jul 12, 2012 - 10:15AM
#11
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Date Joined:
Oct 26, 2011
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I'm with the Genesis Wave crowd here. Lead the Stampede is fine, but Genesis Wave doesn't draw the cards. It puts them into play. Plus, the only card it doesn't hit in your deck at the moment is itself. Lead currently reads "draw 2-3 cards". Genesis Wave reads "put your entire library into play". Big difference there. I think you're trying to build this to be too much like Legacy Combo Elves. However, without Glimspe of Nature and Wirewood Symbiote to constantly re-fill your hand and smooth out your spells, you're going to stall out a lot trying to emulate that kind of deck. That said, if you build more like the aggro version of the Legacy deck, you'll likley have more success. I'd definitely go with more Ezuri, Renegade Leader , Chameleon Colossus and other "elves" you can make huge. Basically, everything in the deck either makes mana, draws elves or pumps elves.
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11 months ago ::
Jul 12, 2012 - 5:59PM
#12
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Date Joined:
Jan 17, 2006
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Actually I would substitute the 4 elixirs and the 4 Lead the Stampede with some summoning pacts or chord of callings and the mentioned by me regal forces. You can go infinite by tutoring the nettle sentinels/heritag druids and just draw your deck with regal force. 1 Akromas memorial(or the newly reprinted Fervor) should be a decent win condition if you don't want to add the storm element to the deck. Idea is to win immediately when you go off, instead of making 1 elf big. That's why I like tutors because they increase the consistency of what you are doing and basically saying "i have access to every creature in the deck" instant speed. Elves in legacy do it, elves in old extended did it I can't imagine it being worse than elixir/stampede by any stretch of the imagination.
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10 months ago ::
Aug 03, 2012 - 5:13PM
#13
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Date Joined:
Apr 18, 2012
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I've played alot of elves and your list will fold to any deck with good Removal. Check my list out if you want another take.
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10 months ago ::
Aug 03, 2012 - 5:20PM
#14
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Date Joined:
Apr 18, 2012
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Actually I would substitute the 4 elixirs and the 4 Lead the Stampede with some summoning pacts or chord of callings and the mentioned by me regal forces. You can go infinite by tutoring the nettle sentinels/heritag druids and just draw your deck with regal force. 1 Akromas memorial(or the newly reprinted Fervor) should be a decent win condition if you don't want to add the storm element to the deck. Idea is to win immediately when you go off, instead of making 1 elf big. That's why I like tutors because they increase the consistency of what you are doing and basically saying "i have access to every creature in the deck" instant speed. Elves in legacy do it, elves in old extended did it I can't imagine it being worse than elixir/stampede by any stretch of the imagination.
I've played elves alot and Summoners Pact isnt actually that good in Modern Elves. It kills you. Alot. Chord is better and Lead the Stampede is an Allstar.
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10 months ago ::
Aug 03, 2012 - 5:38PM
#15
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Date Joined:
Apr 18, 2012
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I'm with the Genesis Wave crowd here. Lead the Stampede is fine, but Genesis Wave doesn't draw the cards. It puts them into play. Plus, the only card it doesn't hit in your deck at the moment is itself. Lead currently reads "draw 2-3 cards". Genesis Wave reads "put your entire library into play". Big difference there.
I think you're trying to build this to be too much like Legacy Combo Elves. However, without Glimspe of Nature and Wirewood Symbiote to constantly re-fill your hand and smooth out your spells, you're going to stall out a lot trying to emulate that kind of deck. That said, if you build more like the aggro version of the Legacy deck, you'll likley have more success.
I'd definitely go with more Ezuri, Renegade Leader , Chameleon Colossus and other "elves" you can make huge. Basically, everything in the deck either makes mana, draws elves or pumps elves.
Lead the Stampede is better because after they wipe the board you can still play it to fill your hand back up. genesis wave is only good when you have a board full of elves, which is the goal, but isnt always the case.
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10 months ago ::
Aug 04, 2012 - 3:11AM
#16
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Date Joined:
Jan 17, 2006
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My pact suggestion was based around going infinite in 1 turn. You can just have 1 Akroma's Memorial swing with the hasty elves after making thousands of mana and putting your deck on the battlefield, or grapeshot-ing someone for his life total. I wouldn't run pact in a non-combo elves, but then again I wouldn't play elves without explosive combo 1 turn kill.
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