Community

 
Jump Menu:
Post Reply
Page 28 of 31  •  Prev 1 ... 26 27 28 29 30 31 Next
Switch to Forum Live View 1v1 Specialists, LET'S DO THIS
10 months ago  ::  Aug 14, 2012 - 12:03PM #271
Spooky2
Date Joined: Jul 25, 2012
Posts: 106

Aug 14, 2012 -- 11:29AM, mobiuschickenstrips wrote:

@Spooky2: Against a Blue deck, I just don't see any real reason to have Day, if we're going the aggro route. If we lose control of the board, things aren't looking good anyways. I think of it this way, would I run something like Slagstorm in a Goblin deck if it only hit creatures? I doubt it. As far as the Nightmare s go, they are good against blue, yes, but if I'm going all in on aggro, I want the only obstacle to my "finishers" (in this case Corrupt and Exsanguinate ) to be counter magic. Mare has to deal with countermagic, blockers, and bounce spells.




IMO, aggro Liliana wants more than 16 creatures.  Granted, the cheap creature options beyond what you picked aren't that impressive and I agree that Blister Beetle is terrible.  The card pool doesn't support a good aggro build for Lili.

Quick Reply
Cancel
10 months ago  ::  Aug 21, 2012 - 12:26PM #272
HenWen
Date Joined: Jun 23, 2011
Posts: 245
Spooky is right as a general matter, but I think mobius' deck is 100% solid for aggro Liliana.  The only thing I might consider is adding mortify to slow down talrand and prevent him from getting mana. 

I think massacre worm is worthwhile as a finisher - take out 4 drakes and do 8 damage.  The small risk of being copied is worth it.  Innocent blood does not fit in aggro. 

Spooky just went Talrand in order to counter the Liliana that he expected me to play in the steam tournament, but I went Yeva.  We both sideboarded a little bit to improve our chances.  But the radical surgery you posted for Liliana is brilliant vs Talrand, it should give Lili the advantage.  Give talrand nothing worthwhile to copy and steal enough life to offset the tempo advantage of time warp.
Quick Reply
Cancel
10 months ago  ::  Aug 21, 2012 - 9:10PM #273
ShidoshiWins
Date Joined: Jun 26, 2012
Posts: 449

Aug 21, 2012 -- 12:26PM, HenWen wrote:

I think massacre worm is worthwhile as a finisher - take out 4 drakes and do 8 damage.  The small risk of being copied is worth it.



A kicked rite on a Massacre Wurm is not a small risk, if you have any other creature in play when Talrand copies your wurm you take 20 points of damage.

Quick Reply
Cancel
10 months ago  ::  Aug 22, 2012 - 8:50PM #274
HenWen
Date Joined: Jun 23, 2011
Posts: 245
The question is risk vs reward.  I think that the Colonel's approach, don't run any creature which can be used against you, is a little extreme.  Just think of massacre wurm like a reverse overrun which can do damage when your opponent's creatures die.  Talrand is going to do his damndest to clog up the board, and invocation offers him card advantage here which Liliana can't match easily.  Massacre worm is  in my opinion a better finisher than exsanguinate, even vs talrand.  Besides that, you can leave a murder open if you are both at 9 mana, or leave a murder open at 7 mana.  Unlike grave titan, massacre worm provides a big advantage the same turn it comes into play which can be immediately utilized.

I am not going to post a full deck list, but Exalted Darkness is eminently sideboardable.  So much so that I am probably going to run it for the next steam tourny. 

Pacifism:  Great vs Chandra, Liliana, poor vs Goblins, Jace, Yeva. 
Doom blade:  Great vs most decks, worthless vs Liliana
Mark of asylum: fantastic vs Chandra, very good vs goblins, ok vs Garruk, mediocre vs Liliana, completely worthless vs everyone else
Silent arbiter:  Godlike vs goblins and peacekeepers.  Good vs Yeva, Ajani.  Iffy for Garruk (night pack),  Talrand, Jace.  Mediocre vs Liliana.  Worthless vs Exalted.
Worship:  Questionable vs Jace, Talrand, Yeva, Liliana (life loss), good vs Ajani (usually 2x solemn offerings at most), Garruk (usually 2 or no stomphowlers), Odric (2x O rings), ok vs exalted (max of 4 enchantment removals), Chandra (can remove your creatures) and Liliana (can remove your creatures easily),   great vs Goblins.

Etc.

I can see running almost completely different decks depending on the matchup. 
Quick Reply
Cancel
10 months ago  ::  Aug 23, 2012 - 7:35AM #275
Paranon
Date Joined: Aug 8, 2012
Posts: 60

Aug 22, 2012 -- 8:50PM, HenWen wrote:

The question is risk vs reward.  I think that the Colonel's approach, don't run any creature which can be used against you, is a little extreme.



It seems like his aggro-build was less about not running risks and more about getting creatures out as quickly (and thus cheaply) as possible. 

That said, I tend to agree with the "No Massacre Wurm" vs blue theory.  I just don't find the risk:reward ratio of Massacre Wurm to be generally worthwhile compared to many of the other creatures.  If you're running a control/bomb build vs blue, Reiver Demon seems like a better option to clear the board.  True, it's a cost of 8 vs 6, but it has 0 downside to you if stolen/copied.

Granted, that is entirely personal preference.  If I had room in my anti-blue build for the Wurm I'd likely run it and cross my fingers, but the likes of Reiver, Nightmare , and Dread are more appealing to me.

Quick Reply
Cancel
10 months ago  ::  Aug 23, 2012 - 12:23PM #276
Spooky2
Date Joined: Jul 25, 2012
Posts: 106
If I was sideboarding against blue, I'd leave Massacre Wurm out.  With Bribery and Rite of Replication vs Talrand, it can easily come back to bite you.  I've seen Rite kicked on the Wurm vs Liliana and it's usually a game ending board sweep.
Quick Reply
Cancel
9 months ago  ::  Sep 18, 2012 - 9:57PM #277
Lilen
Date Joined: Jun 19, 2012
Posts: 27
Chicken strips,  ETA  on  new decklists  please  and thank you
Quick Reply
Cancel
9 months ago  ::  Sep 19, 2012 - 9:41AM #278
mobiuschickenstrips
Date Joined: May 25, 2012
Posts: 964
Honestly, I probably won't have anything up until the weekend. It's one thing to unlock all the cards. Then it's another to test a variety of different builds against live opposition. I certainly wouldn't want to indiscriminately just throw decklists out there that aren't battle-tested. Theory, practice, and all that.
Quick Reply
Cancel
9 months ago  ::  Sep 23, 2012 - 1:16PM #279
XtremeHydroponix
Date Joined: Jul 17, 2012
Posts: 14
mobius, look forward to ur deck discussions. Very insightful!
Quick Reply
Cancel
9 months ago  ::  Sep 23, 2012 - 1:32PM #280
mobiuschickenstrips
Date Joined: May 25, 2012
Posts: 964
It's getting there. I have about 9 more games to play before I've fully unlocked everything (across two platforms) and then I'll start writing. I don't mind "the grind" as much as others because it really lets me get a feel for all the little things the decks can do since, aside from the potential up to 10 card swap at the beginning thanks to the promo unlocks, I'm playing with all the cards. Also, I gotta test "final" (though nothing is ever final in this game) builds against people too.

I should have a Collective Might and Mindstorms write up done before the night is over.
Quick Reply
Cancel
Page 28 of 31  •  Prev 1 ... 26 27 28 29 30 31 Next
Jump Menu:
 
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing