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Switch to Forum Live View 07/02/2012 MM: "Old Timers"
12 months ago  ::  Jun 29, 2012 - 2:46PM #1
Garmichael
Date Joined: Jun 24, 2008
Posts: 1,572
This thread is for discussion of this week's Making Magic, which goes live Monday morning on magicthegathering.com.

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11 months ago  ::  Jul 01, 2012 - 10:33PM #2
Amarsir
Date Joined: Oct 28, 2006
Posts: 2,711

I had always loved Oubliette because it both had great flavor and great game play.


I always loved Oubliette because it used the word "hence".


I remember back when   Clone was technically illegal, there was fair confusion about what exactly it did.  Did it copy counters?  Enchantments?  What about temporary effects like Giant Growth?  If you interpret the card as "copy what's on the table" and not "summon another of what's on the table", those are perfectly rational leaps to make.


Of course, rule clarification was much harder back then too.  At the Tempest prerelease I attended, Verdant Force was ruled to give its upkeep counters to whoever's upkeep triggered it.  Within 2 weeks the ruling was "no, it's a typo of the Impulse magnitude.  They meant just on your upkeep."  It was another few weeks before the "Owner's token, every turn" ruling finally propagated and took effect.



edit: (Just realized my autocard shows the box set Impulse and not the Visions one.  The original printing said "Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.  Shuffle your library."[/c].

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Pauper (all commons) - Tuesday Nights, prizes by MTGOTraders
Peasant (Pauper + 5 uncommons, with paper rarity) - Sunday Nights, prizes by MTGOTraders
Silverblack (Modern-era Commons and Uncommons - Most Wednesday nights, prizes by MTGO Bazaar
Heirloom ("Cheap" cards only, e.g. rares under 20 cents) - Sunday afternoons, sponsored by MTGOTraders
Check the superbly-made Gatherling site for more.

Other games you should try:
Spectromancer - Online card game by Richard Garfield, available cheap on Steam.
DC Universe Online - action-based MMO.  Free to play.  Surprised me how well designed it is.
Simunomics - Free-to-play economy simulation game.
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11 months ago  ::  Jul 01, 2012 - 10:56PM #3
solmalka
Date Joined: Feb 19, 2009
Posts: 48
The positive/negative aspect of the Saga/Legacy Rancor cycle is actually BS.  The common green entry in Saga was actually Fortitude, not Spreading Algae.  Fortitude was positive ("Sac a forest: Regenerate enchanted creature").  Spreading Algae was uncommon and part of a ten-card uncommon hoser cycle (the others being Carpet of Flowers, Douse, Hibernation, Absolute Law, Absolute Grace, Yawgmoth's Edict, Bereavement, Scald, Disorder).
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11 months ago  ::  Jul 01, 2012 - 11:10PM #4
Ertai87
Date Joined: Jan 20, 2004
Posts: 810

When mana can't solve power issues, your mechanic has a huge problem.



I have 1 word for you: Cascade .

Do you guys ever actually *learn* your lessons, or just pretend to so that we think you're actually being productive?

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11 months ago  ::  Jul 02, 2012 - 12:29AM #5
Rekmar
Date Joined: Jun 27, 2006
Posts: 65
Would love to hear the reason as to why Birds of Paradise and Llanowar Elves got the chop in the same set rather than the history lesson behind Rancor.

Have to say that I'm also a little disapointed that Timely Reinforcements wasn't given another year in the core as well...
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11 months ago  ::  Jul 02, 2012 - 12:35AM #6
Qmark
  • vitriol and virtue
Date Joined: May 18, 2002
Posts: 16,486

Jul 2, 2012 -- 12:29AM, Rekmar wrote:

Would love to hear the reason as to why Birds of Paradise and Llanowar Elves got the chop in the same set rather than the history lesson behind Rancor.


Rampantly cynical speculation:
"You may have noticed that creatures have gotten better over the past few years.  We've come to realize that cheap mana-dorks like Llany and birds makes those better creatures happen too early." - or something strongly similar. 

Don't be surprised if a green Sisters of the Flame pops up sometime soon.

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11 months ago  ::  Jul 02, 2012 - 12:36AM #7
Woutva
Date Joined: Jun 20, 2011
Posts: 70
@Ertai,

Or phyrexian mana offcourse. Free spells are broken, lets try them out over and over again =P

About birds:
Birds of Paradise has a Ravnica on it, so I am pretty sure they are just re-using the old trick again (it will be in Return to Ravnica).

Llanowar Elves got switched for Arbor Elf, probably because of the shock duals (again, in return to ravnica)
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11 months ago  ::  Jul 02, 2012 - 12:47AM #8
MaxFAn
Date Joined: May 4, 2009
Posts: 1,568

Jul 1, 2012 -- 11:10PM, Ertai87 wrote:

When mana can't solve power issues, your mechanic has a huge problem.



I have 1 word for you: Cascade .

Do you guys ever actually *learn* your lessons, or just pretend to so that we think you're actually being productive?



No, it seems like every few years they go,
"Not paying mana for spells with the Moxes was really broken."
"Know what's a great idea, FREE SPELLS !"
"Hmm, ok, maybe that was broken too."
"I know, we'll make tons of copies of the spell ."
"Well, Storm turned out to be about the most broken mechanic ever."
"Hey, know what might work?  Giving people a free spell that costs less mana ."
"Hmm, this still seems broken."
"I know, we'll make them pay life instead ."
"Hmm, broken and now everyone gets to play removal!"
"[Next iteration of free spells goes here]"
"Wait, still broken."

The end is always nigh.
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11 months ago  ::  Jul 02, 2012 - 1:27AM #9
Flopfoot
Date Joined: Jul 16, 2007
Posts: 7,691
Of course they're always going to try and give us things without paying mana because we like them! We would probably complain if this turned into wow tcg with hardly any mana ramp, reanimation etc. Not all ways of getting things for free are broken (see Dramatic Entrance , Rise from the Grave etc). Bloodbraid was a powerful card because it was deliberately pushed, not because there was anything inherently wrong with cascade (apart from the Hypergenesis interaction which is because of the rules of the game). If bloodbraid was a 2/2 instead of 3/2 it wouldn't be nearly so popular. (While Captured Sunlight was played in an interesting deck for a little while, it didn't exactly rip the meta apart). And even dismember has fallen out of popularity recently proving that the problem with it is not so much raw power level as that it ruins the color pie.
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11 months ago  ::  Jul 02, 2012 - 3:11AM #10
TobyornotToby
Date Joined: Mar 7, 2006
Posts: 2,280
Murder - Destroy target creature.
Craterize - Destroy target land.
Smelt - Destroy target artifact.
Demystify -Destroy target echantment.
Erase - Exile target enchantment. 

Why not go for that most elegant of cycles? 
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